Player Matchup

Cupid
Cupid
Dafluuba
Cupid
Level 29
God Stats
12W - 4L
1,679 SR
Queue Stats
71W - 59L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
Smitherson5
Amaterasu
Level 28
God Stats
13W - 14L
1,454 SR
Queue Stats
65W - 49L
1,563 Elo+
Party 1
Ares
Ares
StPabloXO
Ares
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
292W - 261L
1,648 Elo+
Solo
Fenrir
Fenrir
Tasty Kinkajou
Fenrir
Level 29
God Stats
6W - 7L
1,388 SR
Queue Stats
62W - 51L
1,539 Elo+
Party 1
Scylla
Scylla
gransleir2345
Scylla
Level 27
God Stats
53W - 40L
1,587 SR
Queue Stats
76W - 76L
1,542 Elo+
Solo
Team Averages
Level 28
1,521 SR
1,571 Elo+

VS

Team Averages
Level 19
1,608 SR
1,450 Elo+
Kukulkan
Kukulkan
AndreaCampos
Kukulkan
Level 37
God Stats
4W - 3L
1,597 SR
Queue Stats
6W - 8L
1,468 Elo+
Party 2
Chaac
Chaac
BvbbIy
Chaac
Level 7
God Stats
0W - 1L
1,813 SR
Queue Stats
4W - 8L
1,389 Elo+
Party 3
Anubis
Anubis
THEbigBANG1113
Anubis
Level 15
God Stats
8W - 10L
1,364 SR
Queue Stats
29W - 31L
1,398 Elo+
Party 3
Nemesis
Nemesis
Xx_RanchDuboi_xX
Nemesis
Level 8
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 3L
1,523 Elo+
Party 2
Anhur
Anhur
soratioqc
Anhur
Level 28
God Stats
4W - 2L
1,560 SR
Queue Stats
22W - 19L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dafluuba
Cupid
17
11 / 3 / 3
11,537
524
16,796
13,563
5,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Smitherson5
Amaterasu
17
5 / 4 / 4
11,073
503
8,986
13,893
7,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
16
8 / 3 / 12
11,915
542
17,727
23,221
23,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 6
9,612
437
7,023
15,344
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 6 / 5
11,831
538
15,754
13,350
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndreaCampos
Kukulkan
14
3 / 9 / 0
9,087
413
5,412
14,232
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
BvbbIy
Chaac
16
4 / 6 / 3
10,408
473
9,680
21,629
19,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 8 / 0
10,173
462
10,094
15,623
8,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 5
11,801
536
15,655
19,014
10,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
soratioqc
Anhur
15
1 / 9 / 2
10,090
459
6,857
18,678
6,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
34
Kills
18
19
Deaths
34
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AndreaCampos
Kukulkan
3
9
0
0.33
L
Chaac
BvbbIy
Chaac
4
6
3
0.92
W
Cupid
Dafluuba
Cupid
11
3
3
4.17
W
Amaterasu
Smitherson5
Amaterasu
5
4
4
1.75
W
Ares
8
3
12
4.67
L
2
8
0
0.25
W
2
3
6
1.67
L
8
2
5
5.25
W
8
6
5
1.75
L
Anhur
soratioqc
Anhur
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,286
Damage
47,698
79,371
Taken
89,176
48,407
Mitigated
50,220
15,967
Healing
26,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AndreaCampos
Kukulkan
5,412
305
115
210
14,232
5,701
930
10,168
4,064
32,583
0
L
Chaac
BvbbIy
Chaac
9,680
439
0
8,241
21,629
19,444
0
9,060
12,569
0
49,844
W
Cupid
Dafluuba
Cupid
16,796
12,110
1,147
3,873
13,563
5,882
6,698
714
12,563
0
61,521
W
Amaterasu
Smitherson5
Amaterasu
8,986
3,180
0
576
13,893
7,635
1,198
6,314
7,490
0
50,926
W
Ares
17,727
1,445
0
4,568
23,221
23,925
0
2,422
20,353
44,339
0
L
10,094
837
0
5,412
15,623
8,386
555
2,417
13,206
66,969
0
W
7,023
1,647
0
2,402
15,344
5,978
1,062
4,137
11,035
0
41,794
L
15,655
7,007
0
7,457
19,014
10,444
0
7,144
11,870
0
64,393
W
15,754
804
0
3,401
13,350
4,987
47
1,405
11,589
73,211
0
L
Anhur
soratioqc
Anhur
6,857
3,076
0
5,202
18,678
6,245
474
4,692
13,986
0
55,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,968
Gold Earned
51,559
454
Minions Killed
415
0
Camps Cleared
0
2,077,470
Distance Traveled
1,862,802
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,087
413
82
4
0
304,976
6
L
Chaac
10,408
473
63
3
0
404,948
0
W
Cupid
11,537
524
115
5
0
379,935
0
W
Amaterasu
11,073
503
100
5
0
441,451
0
W
Ares
11,915
542
43
2
0
395,880
5
L
Anubis
10,173
462
127
6
0
337,126
3
W
Fenrir
9,612
437
71
3
0
449,996
2
L
Nemesis
11,801
536
71
3
0
463,359
3
W
Scylla
11,831
538
125
6
0
410,208
0
L
Anhur
10,090
459
72
3
0
352,393
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role