Player Matchup

Aphrodite
Aphrodite
BigDiddy1971
Aphrodite
Level 23
God Stats
15W - 11L
1,647 SR
Queue Stats
94W - 100L
1,511 Elo+
Party 2
Cerberus
Cerberus
FlyGuy_WN
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 25L
1,348 Elo+
Solo
Sol
Sol
Zz Bonoaidz
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
mattofmexico
Pele
Level 19
God Stats
13W - 7L
1,636 SR
Queue Stats
55W - 44L
1,477 Elo+
Solo
Xbalanque
Xbalanque
temp-170204
Xbalanque
Level 38
God Stats
1W - 2L
1,514 SR
Queue Stats
279W - 308L
1,519 Elo+
Party 2
Team Averages
Level 22
1,559 SR
1,471 Elo+

VS

Team Averages
Level 20
1,479 SR
1,409 Elo+
Artemis
Artemis
Allawy90
Artemis
Level 29
God Stats
6W - 3L
1,587 SR
Queue Stats
16W - 17L
1,451 Elo+
Solo
Ares
Ares
ChrizKillz2276
Ares
Level 14
God Stats
4W - 2L
1,454 SR
Queue Stats
10W - 7L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
MercifulYeti480
Guan Yu
Level 23
God Stats
2W - 3L
1,142 SR
Queue Stats
181W - 193L
1,277 Elo+
Solo
Nemesis
Nemesis
Veto402
Nemesis
Level 20
God Stats
27W - 15L
1,623 SR
Queue Stats
31W - 24L
1,483 Elo+
Party 1
Bellona
Bellona
llarag6m
Bellona
Level 16
God Stats
1W - 2L
1,590 SR
Queue Stats
3W - 5L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigDiddy1971
Aphrodite
13
1 / 5 / 5
9,171
417
4,769
12,750
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
FlyGuy_WN
Cerberus
13
0 / 13 / 2
8,626
392
7,607
22,465
9,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 11 / 3
8,735
397
9,749
13,989
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
7 / 7 / 2
11,196
509
11,275
16,878
5,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
temp-170204
Xbalanque
15
5 / 3 / 2
9,541
434
14,534
13,424
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Allawy90
Artemis
17
6 / 3 / 5
11,310
514
10,309
16,074
6,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 9
10,427
474
3,126
11,137
9,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 0 / 6
11,173
508
9,787
11,760
14,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Veto402
Nemesis
20
26 / 2 / 3
14,142
643
30,462
19,147
9,464
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
llarag6m
Bellona
15
0 / 7 / 6
9,399
427
5,187
14,033
9,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
14
Kills
39
39
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Allawy90
Artemis
6
3
5
2.83
L
Aphrodite
BigDiddy1971
Aphrodite
1
5
5
0.7
W
1
2
9
2.75
L
Cerberus
FlyGuy_WN
Cerberus
0
13
2
0.08
W
6
0
6
9
W
Nemesis
Veto402
Nemesis
26
2
3
13.75
L
1
11
3
0.23
W
Bellona
llarag6m
Bellona
0
7
6
0.43
L
7
7
2
1.14
L
Xbalanque
temp-170204
Xbalanque
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,934
Damage
58,871
79,506
Taken
72,151
27,593
Mitigated
48,712
21,652
Healing
20,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Allawy90
Artemis
10,309
4,817
0
7,584
16,074
6,101
2,599
4,820
11,254
0
78,875
L
Aphrodite
BigDiddy1971
Aphrodite
4,769
1,018
3,576
5,278
12,750
4,079
329
515
12,085
22,643
0
W
3,126
194
0
723
11,137
9,483
227
3,181
7,836
38,394
0
L
Cerberus
FlyGuy_WN
Cerberus
7,607
913
374
4,276
22,465
9,469
717
1,363
20,892
41,825
0
W
9,787
1,308
2,276
4,681
11,760
14,245
1,019
3,355
8,375
0
47,262
W
Nemesis
Veto402
Nemesis
30,462
17,125
0
5,340
19,147
9,464
200
5,918
12,989
0
99,948
L
9,749
4,011
0
1,743
13,989
4,560
889
292
13,577
42,012
2,417
W
Bellona
llarag6m
Bellona
5,187
983
0
298
14,033
9,419
998
3,759
10,064
0
37,026
L
11,275
3,066
0
3,643
16,878
5,798
91
618
16,166
0
91,960
L
Xbalanque
temp-170204
Xbalanque
14,534
6,308
0
2,762
13,424
3,687
615
338
12,996
0
61,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
56,451
423
Minions Killed
462
0
Camps Cleared
0
1,938,422
Distance Traveled
2,173,061
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,310
514
111
5
0
350,566
0
L
Aphrodite
9,171
417
46
2
0
381,534
0
W
Ares
10,427
474
54
2
0
431,290
7
L
Cerberus
8,626
392
87
4
0
351,853
0
W
Guan Yu
11,173
508
90
4
0
466,038
0
W
Nemesis
14,142
643
135
6
0
558,740
0
L
Sol
8,735
397
80
4
0
388,170
2
W
Bellona
9,399
427
72
3
0
366,427
3
L
Pele
11,196
509
132
6
0
414,814
1
L
Xbalanque
9,541
434
78
4
0
402,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role