Player Matchup

Izanami
Izanami
HippyOfPeace
Izanami
Level 21
God Stats
1W - 3L
1,790 SR
Queue Stats
3W - 6L
1,645 Elo+
Solo
Arachne
Arachne
Mochi No Mi
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 24L
1,889 Elo+
Solo
Chang'e
Chang'e
Win 0r Tr0ll
Chang'e
Level 28
God Stats
0W - 3L
1,250 SR
Queue Stats
158W - 112L
1,590 Elo+
Solo
Anubis
Anubis
rodolionheart
Anubis
Level 6
God Stats
3W - 2L
1,598 SR
Queue Stats
11W - 13L
1,497 Elo+
Solo
Sylvanus
Sylvanus
xFatalxSystemx
Sylvanus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 62L
1,534 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,631 Elo+

VS

Team Averages
Level 17
1,615 SR
1,563 Elo+
Apollo
Apollo
BigAppleCiderrr
Apollo
Level 28
God Stats
30W - 4L
1,988 SR
Queue Stats
61W - 13L
1,848 Elo+
Solo
Ymir
Ymir
Hammystyl1
Ymir
Level 16
God Stats
2W - 1L
1,456 SR
Queue Stats
3W - 2L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Mattpwll8
Kukulkan
Level 29
God Stats
1W - 0L
1,359 SR
Queue Stats
99W - 70L
1,605 Elo+
Solo
Ra
Ra
NUWATHICC
Ra
Level 10
God Stats
2W - 1L
1,773 SR
Queue Stats
132W - 100L
1,729 Elo+
Solo
Ares
Ares
punho_grudado
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 23L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HippyOfPeace
Izanami
6
0 / 2 / 0
3,509
501
980
2,881
843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Mochi No Mi
Arachne
6
3 / 2 / 0
4,327
618
882
3,559
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Win 0r Tr0ll
Chang'e
8
4 / 0 / 3
4,993
713
3,029
1,902
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
1,372
196
0
0
0
Sylvanus
7
0 / 2 / 1
4,026
575
2,141
4,944
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,618
660
2,236
3,566
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 1
4,180
597
1,918
3,267
1,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Mattpwll8
Kukulkan
7
0 / 1 / 0
3,980
569
611
2,005
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 0
5,564
795
1,001
2,263
632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 6 / 0
3,389
484
656
4,914
1,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
6
6
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
2
0
1
2.5
L
Izanami
HippyOfPeace
Izanami
0
2
0
0
W
Kukulkan
Mattpwll8
Kukulkan
0
1
0
0
L
Arachne
Mochi No Mi
Arachne
3
2
0
1.5
W
2
0
0
2
L
Chang'e
Win 0r Tr0ll
Chang'e
4
0
3
5.5
W
0
6
0
0
L
0
0
0
0
L
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,032
Damage
6,422
13,286
Taken
16,015
4,486
Mitigated
5,457
4,147
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,236
1,186
0
1,817
3,566
954
0
681
2,885
0
28,472
W
1,918
520
0
159
3,267
1,786
0
776
2,491
8,714
0
L
Izanami
HippyOfPeace
Izanami
980
715
0
265
2,881
843
0
1,140
1,741
0
12,490
W
Kukulkan
Mattpwll8
Kukulkan
611
309
0
184
2,005
476
0
627
1,358
17,756
0
L
Arachne
Mochi No Mi
Arachne
882
685
0
1,192
3,559
1,254
0
1,555
2,004
0
13,056
W
1,001
207
0
1,039
2,263
632
0
0
2,263
36,629
0
L
Chang'e
Win 0r Tr0ll
Chang'e
3,029
339
136
1,268
1,902
526
0
650
1,252
18,651
0
W
656
178
0
0
4,914
1,609
0
2,531
2,099
4,583
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
2,141
1,083
116
1,170
4,944
1,863
0
841
4,103
14,380
6,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,227
Gold Earned
21,731
139
Minions Killed
238
0
Camps Cleared
0
526,825
Distance Traveled
665,160
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,618
660
61
9
0
123,854
3
W
Ymir
4,180
597
18
3
0
138,914
0
L
Izanami
3,509
501
27
4
0
116,274
0
W
Kukulkan
3,980
569
42
6
0
114,082
3
L
Arachne
4,327
618
25
4
0
133,289
2
W
Ra
5,564
795
105
15
0
142,037
0
L
Chang'e
4,993
713
43
6
0
148,464
1
W
Ares
3,389
484
12
2
0
146,273
1
L
Anubis
1,372
196
0
0
0
0
0
L
Sylvanus
4,026
575
44
6
0
128,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role