Player Matchup

Horus
Horus
Audi0Snail
Horus
Level 125
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 2
Ares
Ares
BigElfgang
Ares
Level 62
God Stats
3W - 3L
1,160 SR
Queue Stats
43W - 48L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
Biggrome
Baron Samedi
Level 125
God Stats
0W - 1L
1,326 SR
Queue Stats
3W - 10L
1,454 Elo+
Party 2
Tiamat
Tiamat
IndiePunkish
Tiamat
Level 28
God Stats
0W - 2L
1,402 SR
Queue Stats
4W - 11L
1,269 Elo+
Party 2
Cupid
Cupid
sudhunter
Cupid
Level 103
God Stats
1W - 3L
1,173 SR
Queue Stats
204W - 222L
1,439 Elo+
Solo
Team Averages
Level 89
1,323 SR
1,423 Elo+

VS

Team Averages
Level 95
1,393 SR
1,491 Elo+
Izanami
Izanami
Boop Mami
Izanami
Level 84
God Stats
4W - 4L
1,296 SR
Queue Stats
151W - 144L
1,480 Elo+
Party 1
Merlin
Merlin
GBC Cam
Merlin
Level 91
God Stats
7W - 5L
1,567 SR
Queue Stats
197W - 187L
1,482 Elo+
Party 1
Vamana
Vamana
RUN4yourSOUL
Vamana
Level 101
God Stats
517W - 493L
1,506 SR
Queue Stats
517W - 493L
1,475 Elo+
Solo
Cthulhu
Cthulhu
dantekrank
Cthulhu
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,501 Elo+
Solo
Anubis
Anubis
treytread
Anubis
Level 63
God Stats
9W - 20L
1,098 SR
Queue Stats
858W - 899L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
6 / 10 / 6
12,150
1,013
12,197
26,964
25,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 9 / 11
12,059
1,005
10,669
32,350
31,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Biggrome
Baron Samedi
18
4 / 4 / 8
12,316
1,026
14,859
14,242
6,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
17
0 / 7 / 10
10,641
887
11,439
15,768
13,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
sudhunter
Cupid
18
2 / 11 / 10
11,658
972
16,746
23,243
9,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boop Mami
Izanami
20
10 / 1 / 27
13,995
1,166
27,940
9,373
4,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
GBC Cam
Merlin
20
9 / 4 / 29
13,663
1,139
24,732
9,365
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
18
5 / 3 / 19
12,095
1,008
12,941
14,595
16,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
dantekrank
Cthulhu
20
8 / 2 / 31
13,366
1,114
22,028
24,546
16,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
treytread
Anubis
18
9 / 4 / 16
12,772
1,064
15,936
12,509
6,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
163
14
Kills
41
41
Deaths
14
45
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Horus
6
10
6
0.9
L
2
9
11
0.83
L
Baron Samedi
Biggrome
Baron Samedi
4
4
8
2
W
Izanami
Boop Mami
Izanami
10
1
27
23.5
W
Merlin
GBC Cam
Merlin
9
4
29
5.88
L
Tiamat
0
7
10
0.71
W
Vamana
5
3
19
4.83
W
Cthulhu
dantekrank
Cthulhu
8
2
31
11.75
L
Cupid
sudhunter
Cupid
2
11
10
0.64
W
Anubis
treytread
Anubis
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,910
Damage
103,577
112,567
Taken
70,388
87,191
Mitigated
47,128
22,715
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
12,197
4,791
2,496
4,524
26,964
25,697
0
15,399
11,565
0
20,569
L
10,669
980
525
3,240
32,350
31,497
0
16,705
15,645
14,378
0
L
Baron Samedi
Biggrome
Baron Samedi
14,859
2,342
5,030
3,908
14,242
6,570
0
9,199
5,043
41,633
0
W
Izanami
Boop Mami
Izanami
27,940
21,400
0
1,351
9,373
4,213
0
5,999
3,374
0
58,490
W
Merlin
GBC Cam
Merlin
24,732
240
468
939
9,365
4,197
0
4,943
4,422
56,210
0
L
Tiamat
11,439
727
0
1,782
15,768
13,745
0
9,896
5,872
30,306
0
W
Vamana
12,941
7,966
0
3,698
14,595
16,086
0
6,037
8,558
0
30,727
W
Cthulhu
dantekrank
Cthulhu
22,028
551
1,237
6,129
24,546
16,494
0
13,870
10,676
33,651
0
L
Cupid
sudhunter
Cupid
16,746
8,948
843
367
23,243
9,682
0
11,497
11,746
0
48,773
W
Anubis
treytread
Anubis
15,936
556
0
3,017
12,509
6,138
0
6,118
6,391
28,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
65,891
182
Minions Killed
250
2
Camps Cleared
10
1,043,226
Distance Traveled
990,721
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,150
1,013
13
1
0
224,067
0
L
Ares
12,059
1,005
5
0
0
211,877
0
L
Baron Samedi
12,316
1,026
52
4
0
190,603
0
W
Izanami
13,995
1,166
89
7
2
228,982
0
W
Merlin
13,663
1,139
74
6
0
185,061
0
L
Tiamat
10,641
887
37
3
0
227,939
1
W
Vamana
12,095
1,008
43
4
4
186,616
0
W
Cthulhu
13,366
1,114
26
2
0
230,926
1
L
Cupid
11,658
972
75
6
2
188,740
1
W
Anubis
12,772
1,064
18
2
4
159,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role