Player Matchup

Anubis
Anubis
Embrac3Insan1ty
Anubis
Level 104
God Stats
7W - 2L
1,627 SR
Queue Stats
33W - 40L
1,439 Elo+
Party 1
Bacchus
Bacchus
Its Socat
Bacchus
Level 27
God Stats
29W - 22L
1,825 SR
Queue Stats
147W - 185L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
ProfessorTarzan
Gilgamesh
Level 128
God Stats
53W - 48L
1,605 SR
Queue Stats
213W - 242L
1,457 Elo+
Party 1
Team Averages
Level 86
1,685 SR
1,445 Elo+

VS

Team Averages
Level 29
1,439 SR
1,405 Elo+
Neith
Neith
FatKidnation76
Neith
Level 25
God Stats
22W - 20L
1,317 SR
Queue Stats
153W - 229L
1,344 Elo+
Party 2
Ymir
Ymir
SuperMango85417
Ymir
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 470L
1,283 Elo+
Party 2
Cupid
Cupid
williamFlash12
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 9
9,335
849
13,192
7,610
3,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Its Socat
Bacchus
11
4 / 0 / 15
9,311
846
3,103
4,709
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
ProfessorTarzan
Gilgamesh
12
7 / 3 / 10
9,786
890
8,868
9,583
5,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
7,030
639
6,491
7,207
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 3
7,260
660
4,118
12,953
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 11 / 1
6,783
617
446
9,909
2,566

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
3
4
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
L
2
4
2
0.75
W
Bacchus
Its Socat
Bacchus
4
0
15
11.5
W
Gilgamesh
ProfessorTarzan
Gilgamesh
7
3
10
4
L
0
6
3
0.25
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
11,055
21,902
Taken
30,069
14,444
Mitigated
12,298
7,146
Healing
1,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,192
324
0
4,952
7,610
3,614
1,070
2,147
5,463
48,612
0
L
6,491
3,166
147
538
7,207
2,215
0
2,804
4,403
0
26,311
W
Bacchus
Its Socat
Bacchus
3,103
133
0
1,555
4,709
5,151
592
461
4,248
5,058
0
W
Gilgamesh
ProfessorTarzan
Gilgamesh
8,868
2,780
0
639
9,583
5,679
952
1,531
8,052
0
23,917
L
4,118
606
195
742
12,953
7,517
0
7,611
5,342
18,188
0
L
446
330
15
21
9,909
2,566
0
5,921
3,988
0
2,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
21,073
97
Minions Killed
81
0
Camps Cleared
0
582,909
Distance Traveled
486,491
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,335
849
72
7
0
192,898
0
L
Neith
7,030
639
45
4
0
195,226
0
W
Bacchus
9,311
846
1
0
0
187,981
1
W
Gilgamesh
9,786
890
24
2
0
202,030
0
L
Ymir
7,260
660
32
3
0
139,843
0
L
Cupid
6,783
617
4
0
0
151,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role