Player Matchup

Nemesis
Nemesis
C3mBlaster420
Nemesis
Level 4
God Stats
3W - 3L
1,444 SR
Queue Stats
3W - 3L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
DeadpoolDarDar
Kukulkan
Level 16
God Stats
3W - 1L
1,627 SR
Queue Stats
12W - 9L
1,419 Elo+
Party 2
Pele
Pele
Father Pelican
Pele
Level 29
God Stats
4W - 4L
1,498 SR
Queue Stats
17W - 28L
1,402 Elo+
Solo
Neith
Neith
Oo Sh0wTim3 oO
Neith
Level 28
God Stats
29W - 32L
1,376 SR
Queue Stats
104W - 106L
1,438 Elo+
Solo
Cerberus
Cerberus
TheOozeOfLegend
Cerberus
Level 26
God Stats
8W - 6L
1,519 SR
Queue Stats
27W - 50L
1,373 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,405 Elo+

VS

Team Averages
Level 20
1,444 SR
1,306 Elo+
Bastet
Bastet
BROSS8802
Bastet
Level 25
God Stats
46W - 36L
1,380 SR
Queue Stats
206W - 227L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
Chuck Lg
Danzaburou
Level 25
God Stats
37W - 45L
1,326 SR
Queue Stats
95W - 121L
1,336 Elo+
Party 1
Ra
Ra
QGames6
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,076 Elo+
Solo
Bellona
Bellona
SupremeS0vietSZ
Bellona
Level 29
God Stats
13W - 13L
1,464 SR
Queue Stats
130W - 153L
1,378 Elo+
Solo
Poseidon
Poseidon
stickylizard900
Poseidon
Level 14
God Stats
6W - 8L
1,552 SR
Queue Stats
98W - 131L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
7 / 5 / 15
11,256
563
14,414
17,558
10,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
10 / 9 / 5
11,078
554
15,872
12,841
4,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 6 / 7
10,125
506
7,488
13,742
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
10 / 7 / 5
10,246
512
11,093
13,676
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
16
6 / 6 / 14
10,925
546
7,900
19,150
13,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BROSS8802
Bastet
16
8 / 9 / 9
10,915
546
11,759
15,989
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Chuck Lg
Danzaburou
17
10 / 7 / 8
11,179
559
14,313
16,749
5,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 7 / 1
6,502
325
178
4,783
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 4 / 3
10,997
550
15,148
19,645
15,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
14
1 / 14 / 10
8,871
444
10,491
14,543
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
62
39
Kills
31
33
Deaths
41
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
BROSS8802
Bastet
8
9
9
1.39
W
Nemesis
7
5
15
2.9
L
Danzaburou
Chuck Lg
Danzaburou
10
7
8
2
W
Kukulkan
10
9
5
1.39
W
6
6
7
1.58
W
10
7
5
1.79
L
1
7
1
0.21
L
11
4
3
3.13
W
Cerberus
6
6
14
2.17
L
Poseidon
1
14
10
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,767
Damage
51,889
76,967
Taken
71,709
39,400
Mitigated
30,432
16,273
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BROSS8802
Bastet
11,759
3,315
0
1,429
15,989
4,550
0
4,464
11,525
0
47,555
W
Nemesis
14,414
6,768
0
3,352
17,558
10,812
380
4,720
12,548
0
62,785
L
Danzaburou
Chuck Lg
Danzaburou
14,313
9,557
0
2,651
16,749
5,369
523
6,597
10,061
0
60,295
W
Kukulkan
15,872
2,030
0
656
12,841
4,811
1,434
1,394
11,403
56,224
0
W
7,488
2,405
0
3,196
13,742
5,337
1,076
1,973
11,649
0
62,931
W
11,093
5,024
0
3,861
13,676
5,039
1,756
1,506
12,042
0
38,405
L
178
76
159
310
4,783
1,129
309
1,249
3,534
5,874
0
L
15,148
3,640
0
3,507
19,645
15,628
1,095
8,372
11,273
8,793
37,398
W
Cerberus
7,900
668
0
5,208
19,150
13,401
643
3,055
15,801
31,704
0
L
Poseidon
10,491
1,269
0
0
14,543
3,756
300
2,999
11,544
38,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,630
Gold Earned
48,464
434
Minions Killed
319
0
Camps Cleared
0
1,731,202
Distance Traveled
1,586,728
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,915
546
80
4
0
358,103
0
W
Nemesis
11,256
563
111
6
0
404,074
4
L
Danzaburou
11,179
559
95
5
0
336,566
0
W
Kukulkan
11,078
554
96
5
0
323,518
0
W
Pele
10,125
506
87
4
0
332,707
0
W
Neith
10,246
512
78
4
0
311,935
0
L
Ra
6,502
325
9
0
0
181,188
1
L
Bellona
10,997
550
64
3
0
394,229
0
W
Cerberus
10,925
546
62
3
0
358,968
3
L
Poseidon
8,871
444
71
4
0
316,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role