Player Matchup

King Arthur
King Arthur
Naktara
King Arthur
Level 26
God Stats
1W - 0L
1,210 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 2
Skadi
Skadi
OrangeShark003
Skadi
Level 43
God Stats
1W - 0L
1,486 SR
Queue Stats
24W - 22L
1,312 Elo+
Party 2
Ymir
Ymir
dragon2beman
Ymir
Level 80
God Stats
2W - 3L
1,291 SR
Queue Stats
10W - 7L
1,531 Elo+
Party 2
Team Averages
Level 50
1,329 SR
1,358 Elo+

VS

Team Averages
Level 53
1,560 SR
1,402 Elo+
Hel
Hel
FEBASTIAN00
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KingBubz03
Artemis
Level 25
God Stats
1W - 1L
1,679 SR
Queue Stats
6W - 11L
1,477 Elo+
Solo
Ares
Ares
NaneJim
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Naktara
King Arthur
12
1 / 3 / 11
8,834
631
2,560
10,885
6,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
14 / 0 / 4
11,775
841
19,672
11,938
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 1 / 15
10,539
753
7,031
11,622
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
8,350
596
8,566
9,092
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
KingBubz03
Artemis
10
1 / 9 / 3
8,045
575
6,042
11,676
4,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
NaneJim
Ares
11
2 / 7 / 2
8,251
589
5,712
14,523
12,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
4
4
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Artemis
KingBubz03
Artemis
1
9
3
0.28
W
King Arthur
Naktara
King Arthur
1
3
11
2.17
L
Ares
NaneJim
Ares
2
7
2
0.43
W
14
0
4
16
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
20,320
34,445
Taken
35,291
22,764
Mitigated
21,181
8,598
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,566
642
2,528
3,845
9,092
4,247
0
1,203
7,889
46,420
0
L
Artemis
KingBubz03
Artemis
6,042
2,657
0
268
11,676
4,913
0
3,022
8,654
0
23,840
W
King Arthur
Naktara
King Arthur
2,560
342
0
1,359
10,885
6,207
134
3,500
7,225
0
18,166
L
Ares
NaneJim
Ares
5,712
333
0
641
14,523
12,021
0
2,831
11,692
12,308
0
W
19,672
13,445
0
5,695
11,938
5,402
2,653
4,956
6,739
0
78,641
W
7,031
549
0
1,544
11,622
11,155
574
5,614
5,530
18,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
24,646
141
Minions Killed
129
0
Camps Cleared
0
682,272
Distance Traveled
622,366
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,350
596
73
5
0
225,945
3
L
Artemis
8,045
575
43
3
0
185,105
4
W
King Arthur
8,834
631
27
2
0
244,198
0
L
Ares
8,251
589
13
1
0
211,316
1
W
Skadi
11,775
841
95
7
0
213,962
3
W
Ymir
10,539
753
19
1
0
224,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role