Player Matchup

King Arthur
King Arthur
K-y-n-a-r-e-t-h
King Arthur
Level 118
God Stats
6W - 9L
1,475 SR
Queue Stats
15W - 22L
1,466 Elo+
Solo
Danzaburou
Danzaburou
MrRingz
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Observatory
Ymir
Level 125
God Stats
4W - 8L
1,294 SR
Queue Stats
60W - 49L
1,552 Elo+
Solo
Set
Set
XxPandas420Xx
Set
Level 123
God Stats
5W - 9L
1,477 SR
Queue Stats
172W - 156L
1,469 Elo+
Solo
Ares
Ares
special-matrix9
Ares
Level 100
God Stats
4W - 1L
1,442 SR
Queue Stats
584W - 515L
1,515 Elo+
Solo
Team Averages
Level 118
1,438 SR
1,500 Elo+

VS

Team Averages
Level 118
1,562 SR
1,515 Elo+
Scylla
Scylla
AFluffyDoggo
Scylla
Level 160
God Stats
0W - 3L
1,514 SR
Queue Stats
144W - 110L
1,537 Elo+
Solo
Cernunnos
Cernunnos
El Eugenio
Cernunnos
Level 94
God Stats
7W - 10L
1,619 SR
Queue Stats
20W - 24L
1,526 Elo+
Solo
King Arthur
King Arthur
TacticalAngel-_-
King Arthur
Level 122
God Stats
5W - 3L
1,716 SR
Queue Stats
196W - 200L
1,478 Elo+
Party 1
Fafnir
Fafnir
austin_slumped
Fafnir
Level 104
God Stats
4W - 9L
1,462 SR
Queue Stats
408W - 365L
1,488 Elo+
Party 1
Da Ji
Da Ji
dontTRYsoHard
Da Ji
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
424W - 383L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K-y-n-a-r-e-t-h
King Arthur
14
3 / 1 / 0
7,982
614
7,010
8,677
6,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MrRingz
Danzaburou
12
3 / 2 / 4
7,026
540
7,334
9,384
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 2
6,872
529
4,690
9,046
4,121
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 3
8,242
634
5,173
9,141
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 11
7,624
586
4,963
8,486
4,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 3 / 3
6,131
472
7,876
6,729
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
El Eugenio
Cernunnos
11
3 / 5 / 1
6,680
514
7,529
7,841
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TacticalAngel-_-
King Arthur
9
1 / 3 / 0
5,999
461
2,319
8,336
3,800
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
0 / 3 / 2
5,892
453
1,375
8,225
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
4 / 3 / 3
7,059
543
4,890
9,360
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
8
8
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
3
0.5
L
Cernunnos
El Eugenio
Cernunnos
3
5
1
0.7
W
King Arthur
K-y-n-a-r-e-t-h
King Arthur
3
1
0
3
W
Danzaburou
MrRingz
Danzaburou
3
2
4
2.5
W
2
3
2
1
L
King Arthur
TacticalAngel-_-
King Arthur
1
3
0
0.33
W
7
2
3
4.25
L
0
3
2
0.33
L
4
3
3
1.83
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,170
Damage
23,989
44,734
Taken
40,491
22,548
Mitigated
15,760
15,529
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,876
1,347
0
1,805
6,729
2,114
132
3,893
2,836
29,362
0
L
Cernunnos
El Eugenio
Cernunnos
7,529
4,059
0
1,706
7,841
2,153
0
1,907
5,934
0
29,047
W
King Arthur
K-y-n-a-r-e-t-h
King Arthur
7,010
658
0
2,580
8,677
6,691
33
299
8,340
0
57,644
W
Danzaburou
MrRingz
Danzaburou
7,334
3,688
0
4,499
9,384
3,320
22
1,566
7,752
0
44,346
W
4,690
778
0
2,269
9,046
4,121
513
4,033
4,658
34,285
0
L
King Arthur
TacticalAngel-_-
King Arthur
2,319
294
0
2,060
8,336
3,800
0
0
8,336
0
26,519
W
5,173
2,308
0
3,714
9,141
3,812
306
558
8,555
0
49,734
L
1,375
198
0
1,505
8,225
4,438
0
2,473
5,752
12,960
0
L
4,890
1,067
0
2,030
9,360
3,255
0
1,380
7,980
0
34,755
W
4,963
450
0
2,467
8,486
4,604
331
2,198
6,178
14,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
31,761
381
Minions Killed
264
0
Camps Cleared
0
1,226,645
Distance Traveled
1,079,429
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,131
472
53
4
0
217,875
3
L
Cernunnos
6,680
514
65
5
0
206,454
4
W
King Arthur
7,982
614
116
9
0
240,048
3
W
Danzaburou
7,026
540
67
5
0
230,389
2
W
Ymir
6,872
529
71
5
0
225,857
2
L
King Arthur
5,999
461
52
4
0
207,482
0
W
Set
8,242
634
107
8
0
261,328
1
L
Fafnir
5,892
453
22
2
0
196,634
1
L
Da Ji
7,059
543
72
6
0
250,984
3
W
Ares
7,624
586
20
2
0
269,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role