Player Matchup

Mercury
Mercury
Dankest_Unicorn
Mercury
Level 28
God Stats
4W - 1L
1,758 SR
Queue Stats
22W - 23L
1,488 Elo+
Solo
Neith
Neith
Fabian1515
Neith
Level 29
God Stats
148W - 127L
1,602 SR
Queue Stats
280W - 260L
1,550 Elo+
Solo
Yemoja
Yemoja
FaustBring
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,569 Elo+
Solo
Ares
Ares
Redoku
Ares
Level 28
God Stats
27W - 11L
1,631 SR
Queue Stats
111W - 76L
1,561 Elo+
Solo
Kukulkan
Kukulkan
speedygonzales91
Kukulkan
Level 14
God Stats
5W - 4L
1,589 SR
Queue Stats
12W - 6L
1,580 Elo+
Solo
Team Averages
Level 23
1,616 SR
1,549 Elo+

VS

Team Averages
Level 16
1,528 SR
1,570 Elo+
Gilgamesh
Gilgamesh
SP523
Gilgamesh
Level 7
God Stats
3W - 3L
1,343 SR
Queue Stats
6W - 6L
1,425 Elo+
Solo
Fenrir
Fenrir
ThePhantosaur
Fenrir
Level 9
God Stats
45W - 42L
1,580 SR
Queue Stats
60W - 55L
1,540 Elo+
Solo
Ra
Ra
Thuthu69
Ra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 155L
1,559 Elo+
Solo
Ullr
Ullr
goat_Mendez4451
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,898 Elo+
Solo
Athena
Athena
michskaggs28
Athena
Level 12
God Stats
1W - 2L
1,717 SR
Queue Stats
250W - 321L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 18
9,798
980
6,650
9,919
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
19
19 / 2 / 16
12,964
1,296
24,538
10,177
4,995
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
FaustBring
Yemoja
17
2 / 2 / 24
11,044
1,104
5,457
8,606
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Redoku
Ares
18
9 / 3 / 25
11,407
1,141
18,655
13,076
16,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 0 / 27
12,842
1,284
24,809
3,291
1,779
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SP523
Gilgamesh
15
1 / 11 / 6
9,321
932
10,301
23,548
11,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 7 / 4
10,150
1,015
9,615
23,587
26,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 9 / 5
10,261
1,026
13,428
14,919
6,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 10 / 7
8,832
883
4,918
18,574
8,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
14
0 / 4 / 3
8,354
835
772
7,364
3,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
33
41
Kills
8
8
Deaths
41
110
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
W
Neith
19
2
16
13.5
W
Yemoja
FaustBring
Yemoja
2
2
24
7
W
Ares
Redoku
Ares
9
3
25
7.17
L
Gilgamesh
SP523
Gilgamesh
1
11
6
0.36
L
4
7
4
0.86
L
3
9
5
0.61
L
0
10
7
0.35
L
Athena
0
4
3
0.38
W
10
0
27
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,109
Damage
39,034
45,069
Taken
87,992
37,242
Mitigated
55,666
8,151
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,650
3,694
949
1,057
9,919
5,586
0
2,951
6,968
0
18,161
W
Neith
24,538
16,193
291
2,901
10,177
4,995
0
4,416
5,761
0
39,021
W
Yemoja
FaustBring
Yemoja
5,457
1,673
1,265
903
8,606
8,599
0
3,146
5,460
13,307
0
W
Ares
Redoku
Ares
18,655
726
0
0
13,076
16,283
0
2,528
10,548
26,205
0
L
Gilgamesh
SP523
Gilgamesh
10,301
2,933
0
1,277
23,548
11,291
0
16,222
7,326
0
25,215
L
9,615
2,373
0
634
23,587
26,187
0
13,804
9,783
0
16,832
L
13,428
1,693
3,363
1,091
14,919
6,910
0
4,850
10,069
49,632
0
L
4,918
2,136
246
1,197
18,574
8,204
0
9,756
8,818
0
20,016
L
Athena
772
362
0
256
7,364
3,074
0
4,289
3,075
5,520
0
W
24,809
4,395
0
785
3,291
1,779
0
1,159
2,132
63,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,055
Gold Earned
46,918
193
Minions Killed
144
9
Camps Cleared
2
920,703
Distance Traveled
753,769
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,798
980
19
2
4
248,520
0
W
Neith
12,964
1,296
34
3
4
165,863
1
W
Yemoja
11,044
1,104
20
2
0
126,074
0
W
Ares
11,407
1,141
9
1
0
197,036
2
L
Gilgamesh
9,321
932
32
3
1
164,661
0
L
Fenrir
10,150
1,015
16
2
1
193,049
0
L
Ra
10,261
1,026
70
7
0
172,555
0
L
Ullr
8,832
883
19
2
0
134,238
0
L
Athena
8,354
835
7
1
0
89,266
0
W
Kukulkan
12,842
1,284
111
11
1
183,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role