Player Matchup

Chang'e
Chang'e
DragonKnyght
Chang'e
Level 90
God Stats
1W - 2L
1,395 SR
Queue Stats
173W - 169L
1,405 Elo+
Party 2
Yemoja
Yemoja
MAHA09
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
SrTheFuzzyBunny
Vamana
Level 85
God Stats
7W - 0L
1,500 SR
Queue Stats
160W - 155L
1,415 Elo+
Solo
Awilix
Awilix
Tomate_Andrade
Awilix
Level 62
God Stats
2W - 4L
1,320 SR
Queue Stats
93W - 127L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
VoltageHobo
Danzaburou
Level 77
God Stats
3W - 2L
1,550 SR
Queue Stats
39W - 40L
1,456 Elo+
Party 2
Team Averages
Level 76
1,453 SR
1,433 Elo+

VS

Team Averages
Level 93
1,386 SR
1,435 Elo+
Loki
Loki
Aartlay
Loki
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 32L
1,381 Elo+
Solo
Achilles
Achilles
Adrianlptmr
Achilles
Level 122
God Stats
3W - 11L
1,048 SR
Queue Stats
75W - 101L
1,423 Elo+
Solo
Artio
Artio
Azadeinon27
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LikeABoss1883
Ra
Level 106
God Stats
6W - 6L
1,434 SR
Queue Stats
255W - 288L
1,432 Elo+
Solo
Hou Yi
Hou Yi
ShadyRK8I
Hou Yi
Level 104
God Stats
2W - 3L
1,447 SR
Queue Stats
301W - 291L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DragonKnyght
Chang'e
11
2 / 3 / 3
6,695
478
5,014
7,100
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
MAHA09
Yemoja
11
0 / 0 / 6
7,153
511
6,083
6,363
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 0 / 1
8,709
622
7,777
8,880
5,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 1 / 4
7,041
503
5,456
11,503
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
VoltageHobo
Danzaburou
13
4 / 0 / 0
7,727
552
7,176
6,812
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aartlay
Loki
9
1 / 4 / 1
6,000
429
4,290
8,992
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Adrianlptmr
Achilles
13
0 / 3 / 1
7,363
526
5,231
11,271
6,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
5,986
428
2,408
14,150
6,550
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
3 / 0 / 0
8,685
620
6,556
6,896
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ShadyRK8I
Hou Yi
12
0 / 1 / 0
6,660
476
4,224
8,718
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
4
4
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
Aartlay
Loki
1
4
1
0.38
L
Achilles
Adrianlptmr
Achilles
0
3
1
0.17
L
0
4
0
0
W
Chang'e
DragonKnyght
Chang'e
2
3
3
1.17
L
3
0
0
3
W
Yemoja
MAHA09
Yemoja
0
0
6
3
L
Hou Yi
ShadyRK8I
Hou Yi
0
1
0
0
W
4
0
1
4.5
W
2
1
4
4
W
Danzaburou
VoltageHobo
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
22,709
40,658
Taken
50,027
16,918
Mitigated
21,305
18,198
Healing
16,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Aartlay
Loki
4,290
1,670
0
3,270
8,992
2,665
0
917
8,023
0
27,497
L
Achilles
Adrianlptmr
Achilles
5,231
1,156
0
3,135
11,271
6,386
0
330
10,897
3,149
44,206
L
2,408
355
184
2,117
14,150
6,550
0
5,360
8,674
12,017
0
W
Chang'e
DragonKnyght
Chang'e
5,014
580
1,025
2,333
7,100
2,080
152
3,215
3,707
31,469
0
L
6,556
482
533
2,202
6,896
2,876
0
1,936
4,826
65,895
0
W
Yemoja
MAHA09
Yemoja
6,083
847
1,284
2,606
6,363
3,404
180
2,217
4,072
26,065
0
L
Hou Yi
ShadyRK8I
Hou Yi
4,224
1,735
0
4,721
8,718
2,828
0
2,182
6,510
0
45,489
W
7,777
2,295
0
2,957
8,880
5,929
0
1,435
7,389
0
53,041
W
5,456
1,737
0
4,789
11,503
3,589
0
1,073
10,412
0
40,810
W
Danzaburou
VoltageHobo
Danzaburou
7,176
2,594
0
3,204
6,812
1,916
538
1,083
5,689
0
43,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
34,694
374
Minions Killed
416
0
Camps Cleared
0
1,376,111
Distance Traveled
1,329,335
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,000
429
54
4
0
276,783
0
L
Achilles
7,363
526
96
7
0
279,333
3
L
Artio
5,986
428
23
2
0
266,336
2
W
Chang'e
6,695
478
60
4
0
285,167
1
L
Ra
8,685
620
143
10
0
298,937
4
W
Yemoja
7,153
511
38
3
0
260,623
2
L
Hou Yi
6,660
476
100
7
0
207,946
4
W
Vamana
8,709
622
117
8
0
275,582
7
W
Awilix
7,041
503
72
5
0
309,100
2
W
Danzaburou
7,727
552
87
6
0
245,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role