Player Matchup

Ares
Ares
BigMike94
Ares
Level 88
God Stats
7W - 3L
1,997 SR
Queue Stats
376W - 299L
1,588 Elo+
Party 1
Cernunnos
Cernunnos
Duelmain100
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
NotASmurf0
The Morrigan
Level 105
God Stats
8W - 4L
1,699 SR
Queue Stats
781W - 746L
1,545 Elo+
Party 1
Da Ji
Da Ji
Raktapaksa
Da Ji
Level 158
God Stats
2W - 3L
1,843 SR
Queue Stats
342W - 321L
1,679 Elo+
Solo
King Arthur
King Arthur
ĉoughfin
King Arthur
Level 123
God Stats
9W - 6L
1,628 SR
Queue Stats
103W - 60L
1,706 Elo+
Party 1
Team Averages
Level 108
1,733 SR
1,604 Elo+

VS

Team Averages
Level 122
1,558 SR
1,607 Elo+
Chang'e
Chang'e
ItsMrelk
Chang'e
Level 125
God Stats
19W - 22L
1,563 SR
Queue Stats
524W - 471L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
Kickσ
Gilgamesh
Level 160
God Stats
16W - 17L
1,640 SR
Queue Stats
308W - 285L
1,618 Elo+
Solo
Da Ji
Da Ji
LordNeospher
Da Ji
Level 122
God Stats
2W - 3L
1,588 SR
Queue Stats
607W - 591L
1,665 Elo+
Solo
Horus
Horus
gforce0622
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ilsanoir
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 239L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 0 / 8
8,323
555
8,746
12,179
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Duelmain100
Cernunnos
15
5 / 3 / 4
9,756
650
12,500
12,172
4,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
NotASmurf0
The Morrigan
13
1 / 3 / 10
7,989
533
5,977
6,820
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
14
9 / 2 / 3
9,552
637
9,796
10,932
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ĉoughfin
King Arthur
15
5 / 2 / 3
9,110
607
11,481
12,546
7,301
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsMrelk
Chang'e
13
2 / 6 / 2
7,510
501
7,708
13,420
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kickσ
Gilgamesh
14
5 / 2 / 2
8,368
558
7,814
11,058
8,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 4 / 2
7,229
482
5,028
12,104
5,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
10
0 / 5 / 1
6,800
453
2,144
14,162
9,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ilsanoir
Olorun
12
1 / 6 / 0
7,033
469
10,976
13,180
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
10
10
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
8
7
W
Cernunnos
Duelmain100
Cernunnos
5
3
4
2.33
L
Chang'e
ItsMrelk
Chang'e
2
6
2
0.5
L
Gilgamesh
Kickσ
Gilgamesh
5
2
2
3
L
2
4
2
0.75
W
The Morrigan
NotASmurf0
The Morrigan
1
3
10
2
W
Da Ji
9
2
3
5.25
L
Horus
0
5
1
0.1
L
Olorun
ilsanoir
Olorun
1
6
0
0.17
W
King Arthur
ĉoughfin
King Arthur
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,500
Damage
33,670
54,649
Taken
63,924
28,482
Mitigated
31,731
15,834
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,746
566
0
4,719
12,179
9,664
0
4,821
7,214
28,661
0
W
Cernunnos
Duelmain100
Cernunnos
12,500
5,907
0
931
12,172
4,869
0
6,810
5,328
0
71,284
L
Chang'e
ItsMrelk
Chang'e
7,708
481
873
4,636
13,420
4,559
0
4,841
8,579
53,988
0
L
Gilgamesh
Kickσ
Gilgamesh
7,814
2,525
0
732
11,058
8,228
0
2,270
8,788
0
53,902
L
5,028
935
0
3,466
12,104
5,179
0
1,201
10,903
0
33,531
W
The Morrigan
NotASmurf0
The Morrigan
5,977
920
0
1,488
6,820
2,487
0
2,102
4,558
47,171
1,440
W
Da Ji
9,796
2,119
0
3,506
10,932
4,161
0
2,342
8,504
0
46,767
L
Horus
2,144
1,013
2,244
4,534
14,162
9,282
0
3,338
10,824
0
11,402
L
Olorun
ilsanoir
Olorun
10,976
6,721
415
3,785
13,180
4,483
116
2,151
11,029
45,752
0
W
King Arthur
ĉoughfin
King Arthur
11,481
695
0
5,190
12,546
7,301
128
2,137
10,361
0
55,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
36,940
417
Minions Killed
367
0
Camps Cleared
0
1,492,445
Distance Traveled
1,399,896
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,323
555
23
2
0
323,310
2
W
Cernunnos
9,756
650
103
7
0
248,638
2
L
Chang'e
7,510
501
108
7
0
245,233
4
L
Gilgamesh
8,368
558
91
6
0
328,472
4
L
Da Ji
7,229
482
68
5
0
259,181
0
W
The Morrigan
7,989
533
96
6
0
290,474
4
W
Da Ji
9,552
637
83
6
0
318,156
2
L
Horus
6,800
453
11
1
0
310,543
9
L
Olorun
7,033
469
89
6
0
256,467
2
W
King Arthur
9,110
607
112
7
0
311,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role