Player Matchup

Odin
Odin
DabloGamer117
Odin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
MayaK6666632
Sun Wukong
Level 108
God Stats
1W - 0L
1,564 SR
Queue Stats
25W - 8L
1,810 Elo+
Party 1
Kukulkan
Kukulkan
WICHOBABYY
Kukulkan
Level 147
God Stats
12W - 1L
1,860 SR
Queue Stats
40W - 30L
1,679 Elo+
Party 1
Team Averages
Level 138
1,641 SR
1,685 Elo+

VS

Team Averages
Level 119
1,494 SR
1,596 Elo+
Kumbhakarna
Kumbhakarna
JakeFromStateFM
Kumbhakarna
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 149L
1,595 Elo+
Party 2
Chang'e
Chang'e
NotKayJay
Chang'e
Level 156
God Stats
0W - 2L
1,633 SR
Queue Stats
51W - 56L
1,619 Elo+
Solo
Ullr
Ullr
Rajuhh
Ullr
Level 90
God Stats
18W - 13L
1,350 SR
Queue Stats
80W - 82L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 8
16,730
643
15,939
24,455
12,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
MayaK6666632
Sun Wukong
19
6 / 6 / 5
16,667
641
18,554
25,355
23,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
WICHOBABYY
Kukulkan
20
5 / 7 / 6
17,353
667
27,405
16,951
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JakeFromStateFM
Kumbhakarna
20
5 / 2 / 16
18,057
695
13,093
31,581
48,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
NotKayJay
Chang'e
20
10 / 6 / 10
17,984
692
22,856
25,551
19,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Rajuhh
Ullr
17
6 / 8 / 6
15,945
613
12,656
21,486
11,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
16
Kills
21
21
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
8
8
1.13
L
Kumbhakarna
JakeFromStateFM
Kumbhakarna
5
2
16
6.5
W
Sun Wukong
MayaK6666632
Sun Wukong
6
6
5
1.42
L
Chang'e
NotKayJay
Chang'e
10
6
10
2.5
L
Ullr
Rajuhh
Ullr
6
8
6
1.13
W
Kukulkan
WICHOBABYY
Kukulkan
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,898
Damage
48,605
66,761
Taken
78,618
41,543
Mitigated
79,766
10,658
Healing
23,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,939
2,724
0
4,611
24,455
12,176
468
11,220
13,235
0
51,294
L
Kumbhakarna
JakeFromStateFM
Kumbhakarna
13,093
2,594
0
3,005
31,581
48,760
1,127
11,680
19,901
36,859
0
W
Sun Wukong
MayaK6666632
Sun Wukong
18,554
5,205
0
5,293
25,355
23,089
701
13,327
12,028
0
85,206
L
Chang'e
NotKayJay
Chang'e
22,856
1,872
8,084
12,190
25,551
19,701
1,079
9,812
15,739
135,138
0
L
Ullr
Rajuhh
Ullr
12,656
6,554
0
718
21,486
11,305
1,669
6,008
15,478
0
63,088
W
Kukulkan
WICHOBABYY
Kukulkan
27,405
3,932
0
754
16,951
6,278
1,523
11,481
5,470
124,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
51,986
291
Minions Killed
290
0
Camps Cleared
0
1,387,100
Distance Traveled
1,355,705
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,730
643
55
2
0
487,796
5
L
Kumbhakarna
18,057
695
37
1
0
527,626
4
W
Sun Wukong
16,667
641
72
3
0
447,684
2
L
Chang'e
17,984
692
172
7
0
455,027
8
L
Ullr
15,945
613
81
3
0
373,052
1
W
Kukulkan
17,353
667
164
6
0
451,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role