Player Matchup

Set
Set
Diamond IV
Gavìota
Set
Diamond IV
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 3L
2,376 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 81
1,715 SR
2,376 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,595 SR
1,947 MMR
Gilgamesh
Gilgamesh
Platinum III
FelipeMC11
Gilgamesh
Platinum III
Level 107
God Stats
5W - 4L
1,595 SR
Queue Stats
47W - 48L
1,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 0
13,788
919
12,765
16,398
14,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
JanusBakasuraHe BoFreyaChronos

VS

Bans
SkadiPoseidonAnhurAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FelipeMC11
Gilgamesh
18
3 / 6 / 0
12,189
813
10,759
17,127
12,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FelipeMC11
Gilgamesh
3
6
0
0.5
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,765
Damage
10,759
16,398
Taken
17,127
14,734
Mitigated
12,303
3,343
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FelipeMC11
Gilgamesh
10,759
4,028
0
3,290
17,127
12,303
700
1,000
16,127
3,953
75,222
W
12,765
7,472
0
3,343
16,398
14,734
2,664
870
15,528
4,521
104,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,788
Gold Earned
12,189
178
Minions Killed
132
0
Camps Cleared
0
285,601
Distance Traveled
301,396
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,189
813
132
9
0
301,396
3
W
Set
13,788
919
178
12
0
285,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role