Player Matchup

Danzaburou
Danzaburou
BNayJo
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 70L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
Glimmerdark
Sun Wukong
Level 73
God Stats
4W - 2L
1,593 SR
Queue Stats
98W - 119L
1,423 Elo+
Party 1
Persephone
Persephone
Lictalon
Persephone
Level 67
God Stats
3W - 3L
1,601 SR
Queue Stats
175W - 168L
1,429 Elo+
Solo
Raijin
Raijin
Nitzura
Raijin
Level 87
God Stats
2W - 1L
1,480 SR
Queue Stats
117W - 136L
1,407 Elo+
Party 1
Kali
Kali
SpikeyTurtle
Kali
Level 110
God Stats
1W - 1L
1,307 SR
Queue Stats
9W - 8L
1,468 Elo+
Solo
Team Averages
Level 85
1,496 SR
1,427 Elo+

VS

Team Averages
Level 73
1,655 SR
1,383 Elo+
Hou Yi
Hou Yi
FuzzyTbaggins
Hou Yi
Level 126
God Stats
3W - 3L
1,765 SR
Queue Stats
61W - 61L
1,447 Elo+
Solo
Terra
Terra
PRaven87
Terra
Level 60
God Stats
1W - 1L
1,735 SR
Queue Stats
58W - 58L
1,450 Elo+
Solo
Hachiman
Hachiman
PapaPitPet
Hachiman
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,179 Elo+
Solo
The Morrigan
The Morrigan
SuperMario_1227
The Morrigan
Level 67
God Stats
9W - 8L
1,776 SR
Queue Stats
433W - 453L
1,441 Elo+
Solo
Fenrir
Fenrir
motorizedninja
Fenrir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BNayJo
Danzaburou
19
6 / 2 / 13
11,645
896
12,884
8,603
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Glimmerdark
Sun Wukong
17
4 / 8 / 16
10,463
805
10,609
18,155
14,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Lictalon
Persephone
18
5 / 3 / 12
10,959
843
17,368
9,095
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Nitzura
Raijin
18
8 / 6 / 14
11,238
864
15,806
11,247
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 6 / 8
11,345
873
6,996
15,994
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
10,451
804
16,920
13,415
5,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
PRaven87
Terra
15
1 / 7 / 12
9,782
752
4,225
19,830
21,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
PapaPitPet
Hachiman
16
1 / 7 / 16
9,356
720
6,745
11,277
4,804
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
SuperMario_1227
The Morrigan
19
7 / 5 / 11
10,700
823
13,428
11,712
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 8 / 8
10,670
821
8,695
14,064
6,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
87
30
Kills
25
25
Deaths
30
63
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BNayJo
Danzaburou
6
2
13
6.25
L
5
3
15
4.17
W
Sun Wukong
Glimmerdark
Sun Wukong
4
8
16
1.5
W
Persephone
Lictalon
Persephone
5
3
12
3.67
W
Raijin
Nitzura
Raijin
8
6
14
2.5
L
Terra
PRaven87
Terra
1
7
12
1
L
Hachiman
PapaPitPet
Hachiman
1
7
16
1.29
W
7
6
8
1.83
L
The Morrigan
SuperMario_1227
The Morrigan
7
5
11
2.5
L
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,663
Damage
50,013
63,094
Taken
70,298
32,542
Mitigated
42,997
20,599
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BNayJo
Danzaburou
12,884
4,635
1,215
2,992
8,603
3,765
2,012
1,890
6,713
0
41,429
L
16,920
6,338
2,037
3,446
13,415
5,382
1,281
6,045
7,150
0
29,445
W
Sun Wukong
Glimmerdark
Sun Wukong
10,609
1,250
0
3,546
18,155
14,068
840
4,490
13,665
168
22,266
W
Persephone
Lictalon
Persephone
17,368
2,200
489
2,704
9,095
3,361
779
3,114
5,978
32,815
0
W
Raijin
Nitzura
Raijin
15,806
1,897
1,326
1,257
11,247
4,657
813
2,486
8,761
28,502
0
L
Terra
PRaven87
Terra
4,225
830
3,870
2,242
19,830
21,427
95
8,934
10,467
7,614
0
L
Hachiman
PapaPitPet
Hachiman
6,745
5,361
0
0
11,277
4,804
215
5,329
5,560
0
16,369
W
6,996
4,196
1,183
5,887
15,994
6,691
522
5,671
10,323
0
14,514
L
The Morrigan
SuperMario_1227
The Morrigan
13,428
2,708
1,194
1,471
11,712
5,141
72
5,786
5,692
32,711
0
L
8,695
675
322
1,233
14,064
6,243
113
5,648
8,201
0
17,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,650
Gold Earned
50,959
143
Minions Killed
120
0
Camps Cleared
0
1,131,110
Distance Traveled
989,240
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,645
896
52
4
0
236,403
0
L
Hou Yi
10,451
804
35
3
0
187,593
1
W
Sun Wukong
10,463
805
17
1
0
239,062
1
W
Persephone
10,959
843
33
3
0
202,327
0
W
Raijin
11,238
864
29
2
0
205,175
2
L
Terra
9,782
752
2
0
0
211,346
1
L
Hachiman
9,356
720
25
2
0
166,252
0
W
Kali
11,345
873
12
1
0
248,143
2
L
The Morrigan
10,700
823
37
3
0
182,914
1
L
Fenrir
10,670
821
21
2
0
241,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role