Player Matchup

Izanami
Izanami
HarlanVI
Izanami
Level 40
God Stats
37W - 65L
1,469 SR
Queue Stats
37W - 67L
1,468 Elo+
Party 1
Cerberus
Cerberus
Koumyko
Cerberus
Level 29
God Stats
31W - 24L
1,562 SR
Queue Stats
152W - 183L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Leomegaboy
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,589 Elo+
Party 2
Persephone
Persephone
willowmaid
Persephone
Level 7
God Stats
4W - 7L
1,332 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 2
Neith
Neith
xWyyxx
Neith
Level 4
God Stats
1W - 5L
1,351 SR
Queue Stats
3W - 5L
1,482 Elo+
Party 1
Team Averages
Level 21
1,443 SR
1,472 Elo+

VS

Team Averages
Level 14
1,433 SR
1,435 Elo+
Tiamat
Tiamat
Darknied
Tiamat
Level 6
God Stats
13W - 13L
1,429 SR
Queue Stats
16W - 15L
1,501 Elo+
Solo
Olorun
Olorun
JuMadre
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 78L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Leebri
Cthulhu
Level 25
God Stats
1W - 2L
1,319 SR
Queue Stats
46W - 49L
1,473 Elo+
Solo
Da Ji
Da Ji
So894nic
Da Ji
Level 27
God Stats
17W - 9L
1,623 SR
Queue Stats
19W - 11L
1,530 Elo+
Solo
Hel
Hel
Whoemaster
Hel
Level 6
God Stats
3W - 6L
1,293 SR
Queue Stats
11W - 17L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HarlanVI
Izanami
20
14 / 8 / 10
16,088
1,238
26,753
22,439
8,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Koumyko
Cerberus
20
5 / 5 / 21
14,137
1,087
22,799
27,935
35,836
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Leomegaboy
Heimdallr
19
5 / 13 / 17
13,291
1,022
15,100
25,850
10,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
willowmaid
Persephone
19
6 / 3 / 13
13,767
1,059
16,412
12,424
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
xWyyxx
Neith
18
0 / 5 / 14
11,524
886
5,985
12,742
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darknied
Tiamat
20
6 / 6 / 15
13,464
1,036
14,690
14,311
12,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
JuMadre
Olorun
20
2 / 7 / 19
12,842
988
11,391
17,697
12,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Leebri
Cthulhu
20
5 / 5 / 19
14,424
1,110
18,287
26,095
34,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
So894nic
Da Ji
20
18 / 7 / 10
16,574
1,275
41,187
20,389
8,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 19
13,656
1,050
10,409
15,614
7,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
117
30
Kills
35
34
Deaths
30
75
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Darknied
Tiamat
6
6
15
2.25
L
Izanami
HarlanVI
Izanami
14
8
10
2.38
W
Olorun
JuMadre
Olorun
2
7
19
1.64
L
Cerberus
Koumyko
Cerberus
5
5
21
3.1
W
Cthulhu
Leebri
Cthulhu
5
5
19
2.9
L
Heimdallr
Leomegaboy
Heimdallr
5
13
17
1.04
W
Da Ji
So894nic
Da Ji
18
7
10
3.29
W
4
5
19
2.7
L
Persephone
willowmaid
Persephone
6
3
13
4.17
L
Neith
xWyyxx
Neith
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,049
Damage
95,964
101,390
Taken
94,106
64,017
Mitigated
75,523
11,342
Healing
21,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Darknied
Tiamat
14,690
1,744
0
1,007
14,311
12,633
0
4,759
9,195
25,087
0
L
Izanami
HarlanVI
Izanami
26,753
21,353
0
1,258
22,439
8,704
0
9,745
12,454
0
60,260
W
Olorun
JuMadre
Olorun
11,391
8,049
802
2,951
17,697
12,756
0
8,208
9,254
42,304
0
L
Cerberus
Koumyko
Cerberus
22,799
1,171
0
6,215
27,935
35,836
0
17,511
10,094
39,096
0
W
Cthulhu
Leebri
Cthulhu
18,287
462
744
1,030
26,095
34,656
0
7,695
17,548
49,890
0
L
Heimdallr
Leomegaboy
Heimdallr
15,100
6,296
0
687
25,850
10,761
0
14,619
11,081
0
35,614
W
Da Ji
So894nic
Da Ji
41,187
13,098
0
3,785
20,389
8,028
0
8,791
11,208
0
57,596
W
10,409
3,604
6,295
4,654
15,614
7,450
0
7,967
7,475
28,907
0
L
Persephone
willowmaid
Persephone
16,412
836
279
2,346
12,424
4,295
0
7,025
5,306
36,812
0
L
Neith
xWyyxx
Neith
5,985
5,389
0
557
12,742
4,421
0
4,941
7,677
0
21,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,807
Gold Earned
70,960
248
Minions Killed
257
6
Camps Cleared
9
1,163,971
Distance Traveled
1,170,244
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,464
1,036
27
2
1
301,508
0
L
Izanami
16,088
1,238
88
7
3
209,212
0
W
Olorun
12,842
988
59
5
3
146,018
0
L
Cerberus
14,137
1,087
37
3
0
258,428
0
W
Cthulhu
14,424
1,110
87
7
1
273,150
0
L
Heimdallr
13,291
1,022
49
4
0
224,350
2
W
Da Ji
16,574
1,275
41
3
4
230,110
0
W
Hel
13,656
1,050
43
3
0
219,458
0
L
Persephone
13,767
1,059
51
4
2
240,651
0
L
Neith
11,524
886
23
2
1
231,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role