Player Matchup

Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
NotawsomeXVI
Arachne
Level 25
God Stats
13W - 24L
1,314 SR
Queue Stats
125W - 190L
1,222 Elo+
Solo
Zeus
Zeus
UrNansFlippFlop
Zeus
Level 23
God Stats
20W - 19L
1,421 SR
Queue Stats
103W - 113L
1,161 Elo+
Party 1
Olorun
Olorun
ZTSKINNY2005
Olorun
Level 13
God Stats
2W - 3L
1,476 SR
Queue Stats
2W - 3L
1,404 Elo+
Solo
Ah Puch
Ah Puch
mendigo-viajado
Ah Puch
Level 20
God Stats
7W - 9L
1,548 SR
Queue Stats
19W - 36L
1,185 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,294 Elo+

VS

Team Averages
Level 20
1,545 SR
1,290 Elo+
Chaac
Chaac
CancerousSkiesx
Chaac
Level 25
God Stats
6W - 5L
1,405 SR
Queue Stats
8W - 12L
1,268 Elo+
Solo
Cthulhu
Cthulhu
EggNogstic
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Janus
Janus
Fortnitekid0826
Janus
Level 28
God Stats
3W - 1L
1,608 SR
Queue Stats
87W - 110L
1,348 Elo+
Solo
Sylvanus
Sylvanus
TOVILIAN
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
990 Elo+
Solo
Thanatos
Thanatos
xeavix
Thanatos
Level 29
God Stats
5W - 1L
1,710 SR
Queue Stats
34W - 32L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 14 / 6
14,407
497
20,579
22,810
5,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
NotawsomeXVI
Arachne
20
7 / 7 / 3
15,260
526
17,664
23,551
12,261
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 9 / 7
12,322
425
14,143
17,552
3,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
9
3 / 4 / 1
9,257
319
3,355
6,346
1,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 8 / 3
11,282
389
11,275
14,507
3,534
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
14,509
500
8,941
18,647
13,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
EggNogstic
Cthulhu
20
8 / 5 / 10
14,589
503
16,158
28,483
24,709
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 8 / 6
14,234
491
10,861
18,577
5,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TOVILIAN
Sylvanus
4
0 / 2 / 0
8,288
286
96
1,541
431
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
xeavix
Thanatos
20
23 / 6 / 2
16,233
560
29,776
30,839
11,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
25
Kills
41
42
Deaths
25
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
14
6
0.79
W
5
4
7
2.13
W
Cthulhu
EggNogstic
Cthulhu
8
5
10
2.6
W
5
8
6
1
L
Arachne
NotawsomeXVI
Arachne
7
7
3
1.21
W
Sylvanus
TOVILIAN
Sylvanus
0
2
0
0
L
3
9
7
0.72
L
Olorun
3
4
1
0.88
L
4
8
3
0.69
W
Thanatos
xeavix
Thanatos
23
6
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,016
Damage
65,832
84,766
Taken
98,087
27,322
Mitigated
56,248
14,841
Healing
36,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,579
4,257
0
0
22,810
5,929
1,782
10,797
11,623
67,856
0
W
8,941
1,693
0
3,985
18,647
13,384
4,793
9,624
9,023
443
75,508
W
Cthulhu
EggNogstic
Cthulhu
16,158
2,875
93
7,156
28,483
24,709
1,343
14,436
14,047
70,903
0
W
10,861
1,854
316
1,016
18,577
5,918
5,197
9,619
8,958
92,200
0
L
Arachne
NotawsomeXVI
Arachne
17,664
11,464
0
6,770
23,551
12,261
2,295
6,182
17,089
0
123,015
W
Sylvanus
TOVILIAN
Sylvanus
96
96
0
120
1,541
431
0
1,086
455
1,009
0
L
14,143
2,492
1,374
2,759
17,552
3,869
304
5,949
11,353
39,555
0
L
Olorun
3,355
1,726
174
1,371
6,346
1,729
1,403
420
5,926
20,160
0
L
11,275
340
207
2,186
14,507
3,534
394
3,109
11,218
39,331
0
W
Thanatos
xeavix
Thanatos
29,776
15,203
0
23,443
30,839
11,806
2,029
14,587
16,252
0
114,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,528
Gold Earned
67,853
413
Minions Killed
582
0
Camps Cleared
0
2,062,498
Distance Traveled
1,965,036
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,407
497
100
3
0
496,434
0
W
Chaac
14,509
500
145
5
0
457,545
0
W
Cthulhu
14,589
503
115
4
0
446,564
2
W
Janus
14,234
491
170
6
0
498,100
0
L
Arachne
15,260
526
178
6
0
563,173
2
W
Sylvanus
8,288
286
0
0
0
43,052
1
L
Zeus
12,322
425
43
1
0
482,414
1
L
Olorun
9,257
319
38
1
0
163,567
0
L
Ah Puch
11,282
389
54
2
0
356,910
3
W
Thanatos
16,233
560
152
5
0
519,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role