Player Matchup

Gilgamesh
Gilgamesh
Donk3yKongg
Gilgamesh
Level 24
God Stats
3W - 6L
1,480 SR
Queue Stats
31W - 48L
1,336 Elo+
Party 3
Khepri
Khepri
Pinheadlarry259
Khepri
Level 101
God Stats
6W - 8L
1,522 SR
Queue Stats
506W - 456L
1,515 Elo+
Party 1
Medusa
Medusa
Psikiks
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 180L
1,464 Elo+
Party 1
Arachne
Arachne
hailski
Arachne
Level 41
God Stats
16W - 16L
1,566 SR
Queue Stats
129W - 157L
1,308 Elo+
Party 3
Nu Wa
Nu Wa
riibuns
Nu Wa
Level 49
God Stats
6W - 11L
1,329 SR
Queue Stats
34W - 45L
1,452 Elo+
Party 1
Team Averages
Level 61
1,480 SR
1,415 Elo+

VS

Team Averages
Level 77
1,685 SR
1,527 Elo+
Anubis
Anubis
Fitzwits
Anubis
Level 119
God Stats
3W - 0L
1,554 SR
Queue Stats
23W - 18L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
Nvrsed
Hou Yi
Level 47
God Stats
4W - 0L
1,858 SR
Queue Stats
86W - 106L
1,375 Elo+
Solo
Bacchus
Bacchus
PadawanMomo
Bacchus
Level 44
God Stats
10W - 5L
1,720 SR
Queue Stats
30W - 39L
1,475 Elo+
Party 2
Mercury
Mercury
Testuhkleez
Mercury
Level 108
God Stats
1W - 3L
1,410 SR
Queue Stats
47W - 50L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
WomboComboGG981
Guan Yu
Level 68
God Stats
4W - 0L
1,882 SR
Queue Stats
15W - 12L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Donk3yKongg
Gilgamesh
15
2 / 13 / 1
10,302
468
7,131
20,733
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 4
9,488
431
5,995
19,448
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Psikiks
Medusa
19
8 / 1 / 2
12,590
572
13,850
10,142
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
hailski
Arachne
16
7 / 12 / 3
11,897
541
13,907
20,093
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
riibuns
Nu Wa
17
2 / 7 / 4
11,214
510
13,371
16,461
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fitzwits
Anubis
20
13 / 2 / 4
13,592
618
20,830
14,648
8,462
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Nvrsed
Hou Yi
16
3 / 4 / 4
10,498
477
6,362
16,102
5,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
PadawanMomo
Bacchus
14
0 / 1 / 9
9,685
440
3,513
14,402
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Testuhkleez
Mercury
18
14 / 7 / 6
12,574
572
18,037
17,516
6,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 5 / 11
11,508
523
14,092
20,024
19,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
19
Kills
40
40
Deaths
19
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Donk3yKongg
Gilgamesh
2
13
1
0.19
W
Anubis
Fitzwits
Anubis
13
2
4
7.5
W
Hou Yi
Nvrsed
Hou Yi
3
4
4
1.25
W
Bacchus
PadawanMomo
Bacchus
0
1
9
4.5
L
0
7
4
0.29
L
Medusa
Psikiks
Medusa
8
1
2
9
W
Mercury
Testuhkleez
Mercury
14
7
6
2.43
W
10
5
11
3.1
L
Arachne
hailski
Arachne
7
12
3
0.71
L
Nu Wa
riibuns
Nu Wa
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,254
Damage
62,834
86,877
Taken
82,692
39,819
Mitigated
55,286
13,969
Healing
22,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Donk3yKongg
Gilgamesh
7,131
2,818
99
1,385
20,733
9,463
3,861
163
20,570
0
52,652
W
Anubis
Fitzwits
Anubis
20,830
779
0
9,905
14,648
8,462
1,647
4,941
9,707
108,387
0
W
Hou Yi
Nvrsed
Hou Yi
6,362
4,369
0
6,114
16,102
5,780
763
3,347
12,755
0
66,853
W
Bacchus
PadawanMomo
Bacchus
3,513
110
0
1,070
14,402
14,195
494
5,435
8,967
27,505
0
L
5,995
556
334
3,733
19,448
15,542
153
5,682
13,766
43,577
0
L
Medusa
Psikiks
Medusa
13,850
6,410
0
3,389
10,142
3,480
2,857
2,406
7,736
0
74,114
W
Mercury
Testuhkleez
Mercury
18,037
9,994
0
175
17,516
6,952
1,536
3,321
14,195
0
89,129
W
14,092
2,267
784
4,404
20,024
19,897
364
2,322
17,702
0
50,101
L
Arachne
hailski
Arachne
13,907
10,165
0
2,733
20,093
7,509
0
7,071
13,022
0
63,758
L
Nu Wa
riibuns
Nu Wa
13,371
4,115
0
2,296
16,461
3,825
333
9,021
7,440
72,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,491
Gold Earned
57,857
516
Minions Killed
555
0
Camps Cleared
0
1,972,757
Distance Traveled
1,987,578
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,302
468
98
4
0
405,277
3
W
Anubis
13,592
618
200
9
0
364,206
2
W
Hou Yi
10,498
477
107
5
0
352,241
3
W
Bacchus
9,685
440
39
2
0
437,496
3
L
Khepri
9,488
431
57
3
0
375,905
6
L
Medusa
12,590
572
136
6
0
435,605
3
W
Mercury
12,574
572
130
6
0
433,078
1
W
Guan Yu
11,508
523
79
4
0
400,557
7
L
Arachne
11,897
541
100
5
0
438,329
0
L
Nu Wa
11,214
510
125
6
0
317,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role