Player Matchup

Izanami
Izanami
BBB x MeLo
Izanami
Level 14
God Stats
4W - 3L
1,689 SR
Queue Stats
13W - 9L
1,604 Elo+
Party 3
Thanatos
Thanatos
BBB x Pin
Thanatos
Level 81
God Stats
2W - 4L
1,469 SR
Queue Stats
17W - 12L
1,621 Elo+
Party 3
Neith
Neith
aurelios90
Neith
Level 78
God Stats
204W - 249L
1,534 SR
Queue Stats
215W - 273L
1,482 Elo+
Party 2
Hel
Hel
tino_tron
Hel
Level 106
God Stats
188W - 179L
1,584 SR
Queue Stats
325W - 401L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
xXRapTor97
Gilgamesh
Level 86
God Stats
8W - 7L
1,243 SR
Queue Stats
382W - 485L
1,351 Elo+
Party 2
Team Averages
Level 73
1,504 SR
1,497 Elo+

VS

Team Averages
Level 56
1,575 SR
1,508 Elo+
King Arthur
King Arthur
BYFABIO17
King Arthur
Level 102
God Stats
14W - 16L
1,524 SR
Queue Stats
274W - 221L
1,588 Elo+
Party 4
Ymir
Ymir
BoulvailleSG8
Ymir
Level 16
God Stats
2W - 4L
1,685 SR
Queue Stats
21W - 36L
1,387 Elo+
Party 1
Artemis
Artemis
CuttyRankss
Artemis
Level 60
God Stats
16W - 11L
1,664 SR
Queue Stats
582W - 577L
1,456 Elo+
Solo
Bakasura
Bakasura
public-entier477
Bakasura
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 130L
1,403 Elo+
Party 1
Merlin
Merlin
rosiki-putiki
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,708 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BBB x MeLo
Izanami
11
0 / 2 / 2
7,857
357
3,934
9,010
2,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
BBB x Pin
Thanatos
15
6 / 3 / 3
9,842
447
9,087
12,509
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
12
1 / 8 / 5
8,232
374
6,237
15,813
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 6
11,349
516
15,299
20,038
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
xXRapTor97
Gilgamesh
15
2 / 5 / 0
9,724
442
13,316
26,853
18,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BYFABIO17
King Arthur
19
6 / 0 / 5
12,990
590
18,890
27,344
24,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 1
9,777
444
580
12,320
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
CuttyRankss
Artemis
17
3 / 2 / 3
11,328
515
13,555
11,721
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 3 / 4
12,350
561
5,971
16,902
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 5 / 6
13,840
629
21,151
14,587
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
15
Kills
22
22
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
BBB x MeLo
Izanami
0
2
2
0.5
L
Thanatos
BBB x Pin
Thanatos
6
3
3
2.5
W
King Arthur
BYFABIO17
King Arthur
6
0
5
8.5
W
0
5
1
0.1
W
Artemis
CuttyRankss
Artemis
3
2
3
2.25
L
Neith
1
8
5
0.44
W
3
3
4
1.67
W
10
5
6
2.6
L
6
4
6
2.25
L
Gilgamesh
xXRapTor97
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
60,147
84,223
Taken
82,874
39,416
Mitigated
50,301
36,498
Healing
32,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BBB x MeLo
Izanami
3,934
1,914
0
1,520
9,010
2,704
336
2,414
6,596
0
42,429
L
Thanatos
BBB x Pin
Thanatos
9,087
1,810
0
11,549
12,509
4,872
261
2,526
9,818
0
54,842
W
King Arthur
BYFABIO17
King Arthur
18,890
1,450
0
12,435
27,344
24,723
127
3,240
24,104
7,272
82,624
W
580
75
0
1,957
12,320
8,075
608
1,870
10,450
30,797
0
W
Artemis
CuttyRankss
Artemis
13,555
5,425
0
5,909
11,721
3,864
348
3,149
8,572
0
87,279
L
Neith
6,237
2,190
395
3,224
15,813
5,371
0
4,422
11,251
0
35,544
W
5,971
4,275
0
6,976
16,902
7,294
2,880
1,965
14,937
0
74,484
W
21,151
1,224
178
5,144
14,587
6,345
2,542
5,075
9,512
107,659
0
L
15,299
366
2,452
11,476
20,038
8,428
1,588
8,913
11,125
81,076
0
L
Gilgamesh
xXRapTor97
Gilgamesh
13,316
3,309
0
5,882
26,853
18,041
0
5,378
20,720
0
50,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,004
Gold Earned
60,285
459
Minions Killed
656
0
Camps Cleared
0
1,890,967
Distance Traveled
2,060,255
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,857
357
84
4
0
334,620
3
L
Thanatos
9,842
447
82
4
0
405,924
4
W
King Arthur
12,990
590
146
7
0
438,956
8
W
Ymir
9,777
444
60
3
0
359,106
0
W
Artemis
11,328
515
123
6
0
378,739
2
L
Neith
8,232
374
54
2
0
325,853
3
W
Bakasura
12,350
561
146
7
0
502,398
3
W
Merlin
13,840
629
181
8
0
381,056
5
L
Hel
11,349
516
147
7
0
427,301
9
L
Gilgamesh
9,724
442
92
4
0
397,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role