Player Matchup

Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Airhead61
Nemesis
Level 62
God Stats
39W - 50L
1,350 SR
Queue Stats
342W - 421L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
Algarete
Kukulkan
Level 48
God Stats
89W - 107L
1,464 SR
Queue Stats
327W - 393L
1,314 Elo+
Party 1
Bellona
Bellona
Pin_GaLarga_69
Bellona
Level 41
God Stats
90W - 79L
1,457 SR
Queue Stats
160W - 175L
1,337 Elo+
Party 1
Cerberus
Cerberus
TheOGTacoLegacy
Cerberus
Level 23
God Stats
4W - 6L
1,463 SR
Queue Stats
7W - 12L
1,335 Elo+
Party 1
Team Averages
Level 49
1,447 SR
1,366 Elo+

VS

Team Averages
Level 47
1,440 SR
1,357 Elo+
Izanami
Izanami
AreSetth
Izanami
Level 27
God Stats
8W - 19L
1,240 SR
Queue Stats
233W - 260L
1,315 Elo+
Party 2
Discordia
Discordia
BattleAngel17
Discordia
Level 65
God Stats
7W - 5L
1,565 SR
Queue Stats
315W - 347L
1,371 Elo+
Party 2
Nemesis
Nemesis
emmed75
Nemesis
Level 45
God Stats
14W - 11L
1,516 SR
Queue Stats
329W - 347L
1,365 Elo+
Party 2
Ymir
Ymir
kingssj420
Ymir
Level 49
God Stats
68W - 90L
1,391 SR
Queue Stats
127W - 148L
1,336 Elo+
Solo
King Arthur
King Arthur
lLuisDte21
King Arthur
Level 49
God Stats
15W - 12L
1,489 SR
Queue Stats
373W - 391L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
1 / 3 / 0
4,476
497
3,297
5,066
1,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Airhead61
Nemesis
8
2 / 4 / 2
4,999
555
2,784
6,983
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Algarete
Kukulkan
9
0 / 3 / 0
5,139
571
1,927
4,063
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 4 / 0
5,247
583
4,568
8,188
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
7
0 / 4 / 2
4,453
495
1,501
6,118
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AreSetth
Izanami
10
2 / 3 / 8
5,977
664
3,459
5,435
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
BattleAngel17
Discordia
11
3 / 0 / 3
6,144
683
3,223
2,792
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
emmed75
Nemesis
10
2 / 0 / 2
5,609
623
1,966
3,946
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
8 / 0 / 2
6,796
755
6,148
4,416
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
lLuisDte21
King Arthur
10
3 / 1 / 1
6,005
667
4,387
7,964
3,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
0
0.33
L
Nemesis
Airhead61
Nemesis
2
4
2
0.75
L
Kukulkan
Algarete
Kukulkan
0
3
0
0
W
Izanami
AreSetth
Izanami
2
3
8
2
W
Discordia
BattleAngel17
Discordia
3
0
3
4.5
L
1
4
0
0.25
L
Cerberus
0
4
2
0.25
W
Nemesis
emmed75
Nemesis
2
0
2
3
W
8
0
2
9
W
King Arthur
lLuisDte21
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
19,183
30,418
Taken
24,553
11,150
Mitigated
8,788
7,158
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,297
1,630
64
1,426
5,066
1,285
0
2,259
2,807
0
19,287
L
Nemesis
Airhead61
Nemesis
2,784
1,565
222
1,158
6,983
1,854
0
1,612
5,371
0
18,797
L
Kukulkan
Algarete
Kukulkan
1,927
243
0
587
4,063
1,417
0
2,368
1,695
25,767
0
W
Izanami
AreSetth
Izanami
3,459
1,751
0
1,344
5,435
1,439
532
492
4,943
0
26,685
W
Discordia
BattleAngel17
Discordia
3,223
359
0
1,341
2,792
756
451
824
1,846
32,647
0
L
4,568
2,449
0
2,635
8,188
4,218
0
0
8,188
0
28,992
L
Cerberus
1,501
234
0
1,066
6,118
2,376
0
3,132
2,986
7,331
0
W
Nemesis
emmed75
Nemesis
1,966
915
0
1,001
3,946
1,386
698
865
2,965
0
25,635
W
6,148
1,372
243
1,656
4,416
1,692
262
1,009
3,407
23,685
0
W
King Arthur
lLuisDte21
King Arthur
4,387
530
0
2,046
7,964
3,515
0
0
7,964
0
29,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
30,531
212
Minions Killed
283
0
Camps Cleared
0
842,614
Distance Traveled
927,350
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,476
497
30
3
0
161,332
0
L
Nemesis
4,999
555
35
4
0
150,840
2
L
Kukulkan
5,139
571
66
7
0
168,234
1
W
Izanami
5,977
664
54
6
0
164,737
3
W
Discordia
6,144
683
67
7
0
184,927
5
L
Bellona
5,247
583
67
7
0
166,929
3
L
Cerberus
4,453
495
14
2
0
195,279
0
W
Nemesis
5,609
623
61
7
0
211,507
1
W
Ymir
6,796
755
40
4
0
173,421
1
W
King Arthur
6,005
667
61
7
0
192,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role