Player Matchup

Chang'e
Chang'e
HyperSword
Chang'e
Level 28
God Stats
5W - 1L
1,714 SR
Queue Stats
226W - 214L
1,452 Elo+
Solo
Mercury
Mercury
ProfitVick
Mercury
Level 27
God Stats
35W - 31L
1,514 SR
Queue Stats
140W - 153L
1,416 Elo+
Solo
Izanami
Izanami
TheRushers41
Izanami
Level 29
God Stats
2W - 1L
1,352 SR
Queue Stats
134W - 126L
1,574 Elo+
Solo
Poseidon
Poseidon
Xerces02
Poseidon
Level 26
God Stats
4W - 6L
1,596 SR
Queue Stats
46W - 51L
1,550 Elo+
Solo
Pele
Pele
lTz-_Flickz
Pele
Level 29
God Stats
4W - 9L
1,426 SR
Queue Stats
138W - 148L
1,489 Elo+
Solo
Team Averages
Level 28
1,520 SR
1,496 Elo+

VS

Team Averages
Level 19
1,596 SR
1,525 Elo+
Nemesis
Nemesis
Allawy90
Nemesis
Level 29
God Stats
2W - 2L
1,439 SR
Queue Stats
16W - 17L
1,450 Elo+
Solo
Merlin
Merlin
BlueKakari
Merlin
Level 22
God Stats
9W - 6L
1,873 SR
Queue Stats
405W - 376L
1,673 Elo+
Party 1
Athena
Athena
Esh2010
Athena
Level 7
God Stats
4W - 4L
1,594 SR
Queue Stats
5W - 7L
1,536 Elo+
Party 1
Bellona
Bellona
Hornet2343323
Bellona
Level 21
God Stats
3W - 4L
1,575 SR
Queue Stats
38W - 59L
1,451 Elo+
Solo
Neith
Neith
PadreGrande
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HyperSword
Chang'e
17
4 / 5 / 10
12,085
504
10,801
12,530
8,124
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ProfitVick
Mercury
20
11 / 3 / 12
14,368
599
17,630
20,398
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
TheRushers41
Izanami
20
13 / 4 / 8
14,519
605
27,334
24,289
10,973
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Xerces02
Poseidon
20
6 / 1 / 9
15,207
634
14,600
10,450
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 12
14,187
591
23,373
24,087
16,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allawy90
Nemesis
17
4 / 7 / 7
11,491
479
8,021
26,525
11,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
BlueKakari
Merlin
18
8 / 4 / 2
12,164
507
22,501
12,894
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Esh2010
Athena
15
2 / 9 / 8
10,741
448
10,686
36,096
26,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
16
1 / 10 / 1
10,516
438
8,334
23,131
16,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 12 / 3
8,491
354
7,209
13,785
4,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
42
Kills
15
15
Deaths
42
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Allawy90
Nemesis
4
7
7
1.07
L
Merlin
BlueKakari
Merlin
8
4
2
2.25
L
Athena
Esh2010
Athena
2
9
8
0.67
L
Bellona
1
10
1
0.15
W
Chang'e
HyperSword
Chang'e
4
5
10
1.8
L
0
12
3
0.13
W
Mercury
ProfitVick
Mercury
11
3
12
5.67
W
Izanami
TheRushers41
Izanami
13
4
8
4.25
W
Poseidon
Xerces02
Poseidon
6
1
9
10.5
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,738
Damage
56,751
91,754
Taken
112,431
48,385
Mitigated
64,705
37,381
Healing
20,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Allawy90
Nemesis
8,021
3,021
0
5,761
26,525
11,807
0
7,076
18,956
0
61,248
L
Merlin
BlueKakari
Merlin
22,501
1,811
0
2,939
12,894
6,060
0
3,349
9,053
86,122
0
L
Athena
Esh2010
Athena
10,686
2,148
0
6,112
36,096
26,323
0
8,214
27,390
25,630
0
L
Bellona
8,334
3,479
613
3,870
23,131
16,201
2,694
3,189
19,775
0
55,221
W
Chang'e
HyperSword
Chang'e
10,801
942
5,418
4,510
12,530
8,124
1,102
4,843
7,472
43,714
0
L
7,209
4,794
0
1,302
13,785
4,314
70
1,789
11,856
0
37,480
W
Mercury
ProfitVick
Mercury
17,630
9,879
0
4,290
20,398
8,599
2,185
5,528
14,632
0
109,741
W
Izanami
TheRushers41
Izanami
27,334
21,018
0
9,358
24,289
10,973
5,806
9,232
14,779
0
141,444
W
Poseidon
Xerces02
Poseidon
14,600
1,934
0
3,480
10,450
4,104
2,767
3,439
6,733
97,564
0
W
23,373
6,476
0
10,325
24,087
16,585
933
8,954
14,951
0
90,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,366
Gold Earned
53,403
721
Minions Killed
470
0
Camps Cleared
0
2,380,005
Distance Traveled
1,954,586
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,491
479
104
4
0
459,458
3
L
Merlin
12,164
507
162
7
0
398,823
6
L
Athena
10,741
448
26
1
0
443,772
13
L
Bellona
10,516
438
108
5
0
368,944
0
W
Chang'e
12,085
504
65
3
0
488,185
2
L
Neith
8,491
354
70
3
0
283,589
0
W
Mercury
14,368
599
131
5
0
534,081
0
W
Izanami
14,519
605
180
8
0
379,903
3
W
Poseidon
15,207
634
194
8
0
519,026
2
W
Pele
14,187
591
151
6
0
458,810
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role