Player Matchup

King Arthur
King Arthur
Cesar16agus
King Arthur
Level 157
God Stats
44W - 55L
1,489 SR
Queue Stats
299W - 319L
1,520 Elo+
Solo
Achilles
Achilles
CogolloEnojado
Achilles
Level 157
God Stats
2W - 5L
1,440 SR
Queue Stats
417W - 416L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ex_periment626_
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,644 SR
Queue Stats
205W - 222L
1,635 Elo+
Solo
Olorun
Olorun
Ichedt
Olorun
Level 128
God Stats
0W - 2L
1,633 SR
Queue Stats
492W - 523L
1,656 Elo+
Solo
Terra
Terra
pascutti3D
Terra
Level 147
God Stats
3W - 5L
1,820 SR
Queue Stats
210W - 173L
1,575 Elo+
Solo
Team Averages
Level 148
1,605 SR
1,592 Elo+

VS

Team Averages
Level 115
1,603 SR
1,591 Elo+
Sobek
Sobek
Ghostkiller23
Sobek
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 9L
1,734 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JhonLemonn
Cu Chulainn
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LionX315
Loki
Level 147
God Stats
6W - 9L
1,428 SR
Queue Stats
205W - 161L
1,611 Elo+
Solo
Jing Wei
Jing Wei
MaxMetra
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Xhyta
Agni
Level 86
God Stats
5W - 1L
1,874 SR
Queue Stats
122W - 83L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cesar16agus
King Arthur
14
1 / 2 / 0
7,675
548
8,509
12,618
7,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
12
2 / 0 / 2
7,144
510
3,394
8,552
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Ex_periment626_
Ah Muzen Cab
11
0 / 4 / 2
6,366
455
5,143
7,885
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Ichedt
Olorun
13
1 / 2 / 0
7,226
516
1,078
7,581
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
10
0 / 1 / 3
6,435
460
3,256
6,858
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,077
506
2,936
7,547
3,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
JhonLemonn
Cu Chulainn
14
3 / 0 / 0
8,033
574
10,478
12,164
9,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
13
1 / 2 / 4
7,191
514
3,762
7,223
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
MaxMetra
Jing Wei
15
1 / 0 / 3
8,580
613
4,036
8,870
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Xhyta
Agni
15
3 / 0 / 2
8,475
605
7,620
3,328
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
9
9
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cesar16agus
King Arthur
1
2
0
0.5
L
Achilles
2
0
2
3
L
Ah Muzen Cab
Ex_periment626_
Ah Muzen Cab
0
4
2
0.25
W
1
2
4
1.5
L
Olorun
Ichedt
Olorun
1
2
0
0.5
W
Cu Chulainn
JhonLemonn
Cu Chulainn
3
0
0
3
W
Loki
1
2
4
1.5
W
Jing Wei
MaxMetra
Jing Wei
1
0
3
2.5
W
Agni
Xhyta
Agni
3
0
2
4
L
Terra
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,380
Damage
28,832
43,494
Taken
39,132
23,711
Mitigated
19,686
15,392
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cesar16agus
King Arthur
8,509
947
0
5,021
12,618
7,553
0
1,038
11,580
0
58,069
L
Achilles
3,394
1,132
0
1,757
8,552
5,113
0
2,604
5,850
0
44,298
L
Ah Muzen Cab
Ex_periment626_
Ah Muzen Cab
5,143
1,216
0
1,462
7,885
2,803
0
2,493
5,266
0
41,251
W
2,936
383
0
1,581
7,547
3,745
120
1,323
6,224
11,400
0
L
Olorun
Ichedt
Olorun
1,078
361
389
3,849
7,581
2,750
324
2,236
5,225
45,042
0
W
Cu Chulainn
JhonLemonn
Cu Chulainn
10,478
1,700
0
3,812
12,164
9,541
0
187
11,977
4,720
51,409
W
Loki
3,762
873
0
2,783
7,223
2,229
0
856
6,367
0
47,822
W
Jing Wei
MaxMetra
Jing Wei
4,036
2,368
0
5,905
8,870
3,066
770
1,115
7,755
0
62,751
W
Agni
Xhyta
Agni
7,620
857
0
1,198
3,328
1,105
165
853
2,475
64,370
0
L
Terra
3,256
387
350
2,564
6,858
5,492
0
2,949
3,765
29,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
39,356
451
Minions Killed
532
0
Camps Cleared
0
1,395,258
Distance Traveled
1,477,938
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,675
548
123
9
0
285,010
6
L
Achilles
7,144
510
90
6
0
332,385
4
L
Ah Muzen Cab
6,366
455
82
6
0
239,682
4
W
Sobek
7,077
506
24
2
0
304,000
6
L
Olorun
7,226
516
106
8
0
266,597
0
W
Cu Chulainn
8,033
574
117
8
0
315,737
3
W
Loki
7,191
514
94
7
0
305,332
1
W
Jing Wei
8,580
613
147
11
0
255,956
5
W
Agni
8,475
605
150
11
0
296,913
5
L
Terra
6,435
460
50
4
0
271,584
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role