Player Matchup

Ra
Ra
Cheddar010
Ra
Level 48
God Stats
0W - 1L
1,743 SR
Queue Stats
16W - 12L
1,578 Elo+
Party 1
Cabrakan
Cabrakan
Jackaldope
Cabrakan
Level 121
God Stats
1W - 2L
1,731 SR
Queue Stats
19W - 10L
1,628 Elo+
Party 1
Artemis
Artemis
JakoOobe
Artemis
Level 15
God Stats
12W - 10L
1,624 SR
Queue Stats
12W - 12L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
JohnThicc113
Sun Wukong
Level 68
God Stats
2W - 4L
1,666 SR
Queue Stats
15W - 15L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
bringitback
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,496 Elo+
Party 1
Team Averages
Level 51
1,653 SR
1,577 Elo+

VS

Team Averages
Level 60
1,733 SR
1,601 Elo+
Hel
Hel
EORocks
Hel
Level 29
God Stats
3W - 0L
1,834 SR
Queue Stats
27W - 21L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Overpo
Cthulhu
Level 36
God Stats
4W - 1L
1,847 SR
Queue Stats
52W - 27L
1,681 Elo+
Solo
Mercury
Mercury
Problem0828
Mercury
Level 39
God Stats
5W - 4L
1,679 SR
Queue Stats
297W - 302L
1,504 Elo+
Solo
Cernunnos
Cernunnos
StrudinTrelos
Cernunnos
Level 38
God Stats
4W - 6L
1,552 SR
Queue Stats
329W - 333L
1,611 Elo+
Solo
Raijin
Raijin
Vetium
Raijin
Level 156
God Stats
5W - 4L
1,753 SR
Queue Stats
33W - 29L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 14
14,950
1,068
24,117
19,021
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Jackaldope
Cabrakan
20
7 / 7 / 21
14,573
1,041
13,169
26,074
46,602
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
JakoOobe
Artemis
19
2 / 11 / 21
12,775
913
17,742
23,677
10,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
JohnThicc113
Sun Wukong
20
10 / 7 / 17
14,968
1,069
19,139
22,118
22,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
bringitback
Danzaburou
20
3 / 8 / 18
12,849
918
12,888
21,203
9,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
2 / 7 / 20
12,958
926
9,818
13,968
8,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Overpo
Cthulhu
20
7 / 8 / 25
14,686
1,049
25,411
27,876
38,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Problem0828
Mercury
20
8 / 4 / 21
14,299
1,021
13,949
15,224
7,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
StrudinTrelos
Cernunnos
20
7 / 5 / 18
14,625
1,045
19,865
16,173
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Vetium
Raijin
20
13 / 6 / 22
16,169
1,155
39,779
17,751
7,623
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
143
30
Kills
37
37
Deaths
30
91
Assists
106
Player
Kills
Deaths
Assists
KDA
L
8
4
14
3.75
W
Hel
2
7
20
1.71
L
Cabrakan
Jackaldope
Cabrakan
7
7
21
2.5
L
Artemis
JakoOobe
Artemis
2
11
21
1.14
L
Sun Wukong
JohnThicc113
Sun Wukong
10
7
17
2.64
W
Cthulhu
Overpo
Cthulhu
7
8
25
2.44
W
Mercury
Problem0828
Mercury
8
4
21
4.63
W
Cernunnos
StrudinTrelos
Cernunnos
7
5
18
3.2
W
Raijin
Vetium
Raijin
13
6
22
4
L
Danzaburou
bringitback
Danzaburou
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,055
Damage
108,822
112,093
Taken
90,992
98,009
Mitigated
68,762
18,981
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,117
1,948
8,374
5,573
19,021
8,264
0
13,566
5,126
85,078
0
W
Hel
9,818
1,999
2,014
1,972
13,968
8,415
0
4,683
9,285
17,761
0
L
Cabrakan
Jackaldope
Cabrakan
13,169
2,165
868
416
26,074
46,602
0
15,271
10,399
22,924
0
L
Artemis
JakoOobe
Artemis
17,742
8,730
0
0
23,677
10,813
0
13,813
9,550
0
30,319
L
Sun Wukong
JohnThicc113
Sun Wukong
19,139
1,699
0
2,046
22,118
22,820
0
15,019
6,883
0
26,409
W
Cthulhu
Overpo
Cthulhu
25,411
500
1,015
2,811
27,876
38,733
0
12,464
15,412
57,775
0
W
Mercury
Problem0828
Mercury
13,949
4,726
0
694
15,224
7,143
0
5,564
9,660
0
32,461
W
Cernunnos
StrudinTrelos
Cernunnos
19,865
10,572
0
4,072
16,173
6,848
0
7,226
8,947
0
61,209
W
Raijin
Vetium
Raijin
39,779
2,816
0
0
17,751
7,623
0
7,349
10,402
69,250
0
L
Danzaburou
bringitback
Danzaburou
12,888
5,409
0
1,704
21,203
9,510
0
15,822
5,127
0
30,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,115
Gold Earned
72,737
241
Minions Killed
288
4
Camps Cleared
13
1,278,315
Distance Traveled
1,297,643
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,950
1,068
153
11
1
286,799
0
W
Hel
12,958
926
25
2
0
220,068
0
L
Cabrakan
14,573
1,041
17
1
1
252,776
1
L
Artemis
12,775
913
17
1
2
233,488
0
L
Sun Wukong
14,968
1,069
22
2
0
281,081
0
W
Cthulhu
14,686
1,049
74
5
1
248,108
0
W
Mercury
14,299
1,021
40
3
3
330,594
2
W
Cernunnos
14,625
1,045
73
5
3
241,477
5
W
Raijin
16,169
1,155
76
5
6
257,396
0
L
Danzaburou
12,849
918
32
2
0
224,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role