Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Pepppinovic
Ah Muzen Cab
Level 76
God Stats
6W - 4L
1,545 SR
Queue Stats
58W - 49L
1,508 Elo+
Party 1
Chang'e
Chang'e
the_f4nk9
Chang'e
Level 123
God Stats
4W - 1L
1,714 SR
Queue Stats
52W - 53L
1,537 Elo+
Party 1
Bellona
Bellona
xPati_96x
Bellona
Level 99
God Stats
20W - 7L
1,631 SR
Queue Stats
77W - 61L
1,580 Elo+
Party 1
Team Averages
Level 99
1,630 SR
1,542 Elo+

VS

Team Averages
Level 65
1,380 SR
1,360 Elo+
Merlin
Merlin
EsCaNoR_Shine
Merlin
Level 147
God Stats
3W - 6L
1,371 SR
Queue Stats
732W - 769L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Twain_Aspen_
Cthulhu
Level 25
God Stats
11W - 17L
1,269 SR
Queue Stats
255W - 357L
1,338 Elo+
Party 2
Nike
Nike
Vavavoom2013
Nike
Level 22
God Stats
17W - 24L
1,500 SR
Queue Stats
19W - 38L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pepppinovic
Ah Muzen Cab
15
7 / 1 / 7
11,923
701
17,780
13,609
5,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
the_f4nk9
Chang'e
16
7 / 0 / 11
12,164
716
13,738
15,979
5,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
xPati_96x
Bellona
16
5 / 0 / 13
11,573
681
9,399
12,984
9,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
9,993
588
12,770
12,255
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Twain_Aspen_
Cthulhu
13
0 / 6 / 1
9,698
570
7,780
20,042
16,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 8 / 0
9,982
587
7,593
16,119
8,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ah Muzen Cab
Pepppinovic
Ah Muzen Cab
7
1
7
10.5
L
Cthulhu
Twain_Aspen_
Cthulhu
0
6
1
0.08
L
1
8
0
0.13
W
Chang'e
the_f4nk9
Chang'e
7
0
11
12.5
W
Bellona
xPati_96x
Bellona
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,917
Damage
28,143
42,572
Taken
48,416
20,770
Mitigated
30,773
25,718
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,770
485
336
2,277
12,255
5,254
86
3,223
9,032
58,335
0
W
Ah Muzen Cab
Pepppinovic
Ah Muzen Cab
17,780
8,921
0
8,206
13,609
5,441
2,386
8,311
4,840
0
71,900
L
Cthulhu
Twain_Aspen_
Cthulhu
7,780
451
711
569
20,042
16,612
18
4,217
15,825
38,084
0
L
7,593
655
0
346
16,119
8,907
0
7,177
8,942
0
28,053
W
Chang'e
the_f4nk9
Chang'e
13,738
865
6,860
9,476
15,979
5,585
638
6,376
9,227
57,005
0
W
Bellona
xPati_96x
Bellona
9,399
2,058
0
1,176
12,984
9,744
412
5,086
7,638
0
38,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
29,673
232
Minions Killed
196
0
Camps Cleared
0
1,010,174
Distance Traveled
847,662
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,993
588
95
6
0
272,426
2
W
Ah Muzen Cab
11,923
701
118
7
0
312,918
2
L
Cthulhu
9,698
570
62
4
0
312,038
1
L
Nike
9,982
587
39
2
0
263,198
0
W
Chang'e
12,164
716
67
4
0
336,068
2
W
Bellona
11,573
681
47
3
0
361,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role