Player Matchup

Cernunnos
Cernunnos
Masters
I hunt2kill
Cernunnos
Masters
Level 157
God Stats
17W - 13L
1,741 SR
Queue Stats
626W - 466L
2,622 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond V
IMansa IMusa
Kumbhakarna
Diamond V
Level 159
God Stats
33W - 32L
1,667 SR
Queue Stats
877W - 691L
2,037 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
R3 Fracks
Kukulkan
Diamond II
Level 122
God Stats
7W - 5L
1,995 SR
Queue Stats
263W - 168L
2,234 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,801 SR
2,298 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 86
1,641 SR
1,901 MMR
Hou Yi
Hou Yi
Grandmaster
HeyBigH3ad
Hou Yi
Grandmaster
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Masters
Hmmmm12309
Chang'e
Masters
Level 101
God Stats
5W - 1L
1,303 SR
Queue Stats
132W - 66L
2,005 MMR
Party 2
Sobek
Sobek
Masters
klentil
Sobek
Masters
Level 102
God Stats
52W - 6L
2,120 SR
Queue Stats
331W - 67L
2,198 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I hunt2kill
Cernunnos
14
1 / 8 / 3
10,701
595
19,656
16,187
5,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
IMansa IMusa
Kumbhakarna
14
1 / 2 / 3
11,466
637
5,766
18,701
18,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
R3 Fracks
Kukulkan
15
3 / 6 / 2
12,006
667
16,181
10,747
4,169
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaSetFenrirGilgameshAphrodite

VS

Bans
Ne ZhaScyllaCupidThothNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HeyBigH3ad
Hou Yi
16
9 / 2 / 5
13,425
746
21,031
19,902
8,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Hmmmm12309
Chang'e
16
3 / 2 / 8
12,056
670
10,634
17,073
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
klentil
Sobek
16
4 / 1 / 11
13,405
745
8,042
24,660
32,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
16
16
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
HeyBigH3ad
Hou Yi
9
2
5
5.75
W
Chang'e
Hmmmm12309
Chang'e
3
2
8
3.5
L
Cernunnos
I hunt2kill
Cernunnos
1
8
3
0.31
L
Kumbhakarna
IMansa IMusa
Kumbhakarna
1
2
3
1.25
L
Kukulkan
R3 Fracks
Kukulkan
3
6
2
0.67
W
Sobek
klentil
Sobek
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,603
Damage
39,707
45,635
Taken
61,635
28,823
Mitigated
47,717
8,557
Healing
33,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
HeyBigH3ad
Hou Yi
21,031
13,071
0
8,631
19,902
8,338
2,351
8,264
11,638
0
80,767
W
Chang'e
Hmmmm12309
Chang'e
10,634
1,121
5,786
10,237
17,073
6,581
1,097
8,335
8,738
70,271
0
L
Cernunnos
I hunt2kill
Cernunnos
19,656
10,450
0
2,709
16,187
5,801
58
6,617
9,570
0
54,340
L
Kumbhakarna
IMansa IMusa
Kumbhakarna
5,766
212
0
5,368
18,701
18,853
0
7,656
10,366
19,293
0
L
Kukulkan
R3 Fracks
Kukulkan
16,181
529
0
480
10,747
4,169
0
3,784
6,963
77,480
0
W
Sobek
klentil
Sobek
8,042
387
0
9,128
24,660
32,798
299
5,462
19,198
30,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
38,886
201
Minions Killed
246
0
Camps Cleared
0
973,173
Distance Traveled
974,920
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,425
746
122
7
0
283,782
3
W
Chang'e
12,056
670
97
5
0
324,350
2
L
Cernunnos
10,701
595
67
4
0
288,477
4
L
Kumbhakarna
11,466
637
14
1
0
358,322
6
L
Kukulkan
12,006
667
120
7
0
326,374
5
W
Sobek
13,405
745
27
2
0
366,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role