Player Matchup

Ares
Ares
Darkgaddar
Ares
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,585 Elo+
Solo
Merlin
Merlin
TheZhair
Merlin
Level 27
God Stats
0W - 2L
1,379 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fafnir
Fafnir
Vegetq
Fafnir
Level 96
God Stats
13W - 9L
1,531 SR
Queue Stats
592W - 652L
1,443 Elo+
Party 1
Thor
Thor
Vemian
Thor
Level 11
God Stats
0W - 5L
1,180 SR
Queue Stats
12W - 14L
1,559 Elo+
Solo
Heimdallr
Heimdallr
taneristcool
Heimdallr
Level 5
God Stats
3W - 4L
1,414 SR
Queue Stats
13W - 11L
1,497 Elo+
Party 1
Team Averages
Level 30
1,401 SR
1,517 Elo+

VS

Team Averages
Level 44
1,524 SR
1,524 Elo+
Chang'e
Chang'e
Davakiiin
Chang'e
Level 129
God Stats
3W - 2L
1,703 SR
Queue Stats
41W - 40L
1,490 Elo+
Party 2
Ganesha
Ganesha
JaeLaD
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,598 Elo+
Party 2
Chaac
Chaac
QantoCosta
Chaac
Level 23
God Stats
2W - 1L
1,511 SR
Queue Stats
16W - 11L
1,598 Elo+
Party 2
Thanatos
Thanatos
almazrouei
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,432 Elo+
Solo
Heimdallr
Heimdallr
htsmiteht1
Heimdallr
Level 17
God Stats
4W - 3L
1,405 SR
Queue Stats
36W - 37L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
8,522
341
3,940
8,777
4,577
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
TheZhair
Merlin
19
2 / 8 / 9
11,512
460
25,145
14,630
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Vegetq
Fafnir
18
9 / 9 / 7
12,827
513
18,087
26,151
13,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Vemian
Thor
20
3 / 4 / 4
13,472
539
7,055
22,415
9,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
taneristcool
Heimdallr
20
8 / 6 / 9
13,222
529
17,115
24,944
11,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Davakiiin
Chang'e
20
13 / 3 / 11
14,971
599
25,771
24,299
9,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
JaeLaD
Ganesha
17
0 / 5 / 21
12,571
503
9,368
23,729
19,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
17
9 / 3 / 6
12,894
516
13,867
27,630
25,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
almazrouei
Thanatos
20
6 / 6 / 5
13,649
546
11,771
22,765
8,958
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
htsmiteht1
Heimdallr
20
4 / 7 / 4
14,335
573
11,908
18,700
7,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
23
Kills
32
32
Deaths
24
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Chang'e
Davakiiin
Chang'e
13
3
11
6.17
W
Ganesha
JaeLaD
Ganesha
0
5
21
2.1
W
Chaac
9
3
6
4
L
Merlin
TheZhair
Merlin
2
8
9
0.81
L
Fafnir
Vegetq
Fafnir
9
9
7
1.39
L
Thor
Vemian
Thor
3
4
4
1.25
W
Thanatos
almazrouei
Thanatos
6
6
5
1.42
W
Heimdallr
htsmiteht1
Heimdallr
4
7
4
0.86
L
Heimdallr
taneristcool
Heimdallr
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,342
Damage
72,685
96,917
Taken
117,123
44,456
Mitigated
71,493
21,759
Healing
57,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,940
470
0
550
8,777
4,577
0
1,372
7,405
13,081
0
W
Chang'e
Davakiiin
Chang'e
25,771
2,900
10,337
12,232
24,299
9,496
3,691
10,836
12,899
112,292
0
W
Ganesha
JaeLaD
Ganesha
9,368
1,097
0
1,339
23,729
19,472
1,590
9,638
13,845
29,842
0
W
Chaac
13,867
1,983
0
8,100
27,630
25,739
5,723
11,668
15,733
0
52,829
L
Merlin
TheZhair
Merlin
25,145
1,312
0
455
14,630
5,475
278
9,033
5,597
82,982
0
L
Fafnir
Vegetq
Fafnir
18,087
7,860
0
7,357
26,151
13,690
0
11,705
14,446
52,903
0
L
Thor
Vemian
Thor
7,055
1,788
0
6,081
22,415
9,366
0
6,289
15,966
0
98,761
W
Thanatos
almazrouei
Thanatos
11,771
5,464
2,259
18,000
22,765
8,958
1,842
9,034
13,581
0
86,671
W
Heimdallr
htsmiteht1
Heimdallr
11,908
5,436
0
5,322
18,700
7,828
4,252
4,695
13,885
0
95,266
L
Heimdallr
taneristcool
Heimdallr
17,115
10,240
0
7,316
24,944
11,348
510
6,740
18,204
0
87,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,555
Gold Earned
68,420
532
Minions Killed
597
0
Camps Cleared
0
1,953,587
Distance Traveled
2,339,340
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,522
341
23
1
0
206,836
0
W
Chang'e
14,971
599
169
7
0
500,718
3
W
Ganesha
12,571
503
13
1
0
480,596
4
W
Chaac
12,894
516
91
4
0
402,640
0
L
Merlin
11,512
460
128
5
0
408,612
1
L
Fafnir
12,827
513
59
2
0
410,286
2
L
Thor
13,472
539
180
7
0
460,538
5
W
Thanatos
13,649
546
179
7
0
472,239
0
W
Heimdallr
14,335
573
145
6
0
483,147
4
L
Heimdallr
13,222
529
142
6
0
467,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role