Player Matchup

Anhur
Anhur
BlackF07
Anhur
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
Gahtamarozzi
Anubis
Level 45
God Stats
3W - 0L
1,642 SR
Queue Stats
36W - 22L
1,538 Elo+
Party 3
Ares
Ares
Psycho_I_Am
Ares
Level 23
God Stats
1W - 2L
1,720 SR
Queue Stats
19W - 13L
1,570 Elo+
Party 3
Yemoja
Yemoja
Soummy
Yemoja
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Persephone
Persephone
TenenteGois
Persephone
Level 23
God Stats
5W - 2L
1,645 SR
Queue Stats
59W - 47L
1,465 Elo+
Party 3
Team Averages
Level 20
1,601 SR
1,515 Elo+

VS

Team Averages
Level 11
1,500 SR
1,503 Elo+
Medusa
Medusa
Bibiover
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,526 Elo+
Solo
Merlin
Merlin
JThiagoGR
Merlin
Level 6
God Stats
1W - 2L
1,670 SR
Queue Stats
6W - 8L
1,499 Elo+
Party 2
Discordia
Discordia
JudasTarado
Discordia
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 37L
1,482 Elo+
Solo
Set
Set
Lonely_Wolf207
Set
Level 6
God Stats
1W - 3L
1,238 SR
Queue Stats
6W - 8L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
senpai_lby
Nu Wa
Level 20
God Stats
102W - 97L
1,592 SR
Queue Stats
409W - 450L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BlackF07
Anhur
18
8 / 1 / 18
11,164
1,116
12,897
10,232
3,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
14 / 3 / 18
12,006
1,201
18,728
10,032
4,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 2 / 20
10,930
1,093
9,775
10,590
5,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Soummy
Yemoja
15
0 / 2 / 14
9,604
960
1,928
7,162
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
TenenteGois
Persephone
18
11 / 0 / 18
12,677
1,268
18,573
7,237
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

246

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bibiover
Medusa
15
1 / 14 / 5
9,379
938
9,032
22,583
4,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
JThiagoGR
Merlin
14
2 / 12 / 3
9,183
918
10,894
14,373
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
JudasTarado
Discordia
16
2 / 6 / 4
10,360
1,036
13,945
10,198
2,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 8 / 1
8,663
866
3,751
16,721
8,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
14
2 / 1 / 3
9,022
902
4,259
2,700
682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
24
41
Kills
8
8
Deaths
41
88
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bibiover
Medusa
1
14
5
0.25
W
Anhur
BlackF07
Anhur
8
1
18
17
W
Anubis
14
3
18
7.67
L
Merlin
JThiagoGR
Merlin
2
12
3
0.29
L
Discordia
JudasTarado
Discordia
2
6
4
0.67
L
1
8
1
0.19
W
8
2
20
9
W
Yemoja
Soummy
Yemoja
0
2
14
3.5
W
Persephone
TenenteGois
Persephone
11
0
18
20
L
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,901
Damage
41,881
45,253
Taken
66,575
22,188
Mitigated
20,021
9,344
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bibiover
Medusa
9,032
3,663
0
416
22,583
4,757
0
15,089
7,494
0
17,313
W
Anhur
BlackF07
Anhur
12,897
9,444
0
1,869
10,232
3,979
0
6,599
3,633
0
36,809
W
Anubis
18,728
679
120
3,971
10,032
4,891
0
6,052
3,980
34,295
0
L
Merlin
JThiagoGR
Merlin
10,894
807
0
0
14,373
3,907
0
11,165
3,208
20,617
0
L
Discordia
JudasTarado
Discordia
13,945
793
161
452
10,198
2,669
0
9,189
1,009
50,833
0
L
3,751
1,378
0
60
16,721
8,006
0
11,098
5,623
0
17,875
W
9,775
790
0
991
10,590
5,163
0
6,738
3,675
14,727
0
W
Yemoja
Soummy
Yemoja
1,928
242
734
650
7,162
5,325
0
5,839
1,323
4,613
0
W
Persephone
TenenteGois
Persephone
18,573
894
0
1,009
7,237
2,830
0
3,870
3,367
40,921
0
L
Nu Wa
4,259
755
0
708
2,700
682
0
2,463
237
20,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,381
Gold Earned
46,607
164
Minions Killed
178
6
Camps Cleared
5
875,379
Distance Traveled
712,265
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,379
938
17
2
1
171,785
0
W
Anhur
11,164
1,116
63
6
3
188,975
0
W
Anubis
12,006
1,201
38
4
0
148,770
0
L
Merlin
9,183
918
27
3
0
139,919
0
L
Discordia
10,360
1,036
85
9
1
171,705
0
L
Set
8,663
866
20
2
1
149,819
0
W
Ares
10,930
1,093
10
1
1
184,602
0
W
Yemoja
9,604
960
8
1
1
143,811
0
W
Persephone
12,677
1,268
45
5
1
209,221
0
L
Nu Wa
9,022
902
29
3
2
79,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role