Player Matchup

Ra
Ra
CosbyConcotion
Ra
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 76L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
clay_tht_killa
Danzaburou
Level 88
God Stats
15W - 7L
1,760 SR
Queue Stats
125W - 90L
1,674 Elo+
Party 1
Gilgamesh
Gilgamesh
maxandrubyy
Gilgamesh
Level 106
God Stats
29W - 13L
1,500 SR
Queue Stats
320W - 249L
1,616 Elo+
Party 1
Team Averages
Level 78
1,587 SR
1,525 Elo+

VS

Team Averages
Level 54
1,506 SR
1,390 Elo+
Pele
Pele
BigBrotMan24
Pele
Level 24
God Stats
4W - 12L
1,421 SR
Queue Stats
59W - 77L
1,254 Elo+
Party 2
Sobek
Sobek
Sethman16
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,409 Elo+
Party 2
Merlin
Merlin
honored1
Merlin
Level 75
God Stats
41W - 35L
1,596 SR
Queue Stats
205W - 203L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 15
13,758
688
11,000
12,690
7,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
clay_tht_killa
Danzaburou
17
8 / 7 / 7
14,972
749
23,957
18,870
6,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
maxandrubyy
Gilgamesh
19
13 / 2 / 8
15,562
778
26,893
20,385
24,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 4
12,660
633
3,375
21,398
8,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Sethman16
Sobek
15
2 / 8 / 8
12,093
605
10,011
30,052
18,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
honored1
Merlin
18
8 / 7 / 4
13,694
685
24,053
22,999
10,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
26
Kills
14
14
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
12
4
0.5
W
5
5
15
2.5
L
Sobek
Sethman16
Sobek
2
8
8
0.75
W
Danzaburou
clay_tht_killa
Danzaburou
8
7
7
1.64
L
Merlin
honored1
Merlin
8
7
4
1.43
W
Gilgamesh
maxandrubyy
Gilgamesh
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,850
Damage
37,439
51,945
Taken
74,449
38,187
Mitigated
37,151
10,355
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,375
318
207
1,315
21,398
8,200
0
3,854
17,544
0
27,228
W
11,000
819
1,589
2,150
12,690
7,419
96
9,253
3,437
39,776
0
L
Sobek
Sethman16
Sobek
10,011
620
440
8,308
30,052
18,461
0
5,764
24,288
28,479
0
W
Danzaburou
clay_tht_killa
Danzaburou
23,957
9,680
0
4,016
18,870
6,666
1,011
12,799
6,071
0
116,764
L
Merlin
honored1
Merlin
24,053
2,255
157
3,086
22,999
10,490
1,000
1,406
21,593
77,125
0
W
Gilgamesh
maxandrubyy
Gilgamesh
26,893
7,599
0
2,600
20,385
24,102
1,445
12,113
8,272
0
63,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,292
Gold Earned
38,447
227
Minions Killed
184
0
Camps Cleared
0
1,067,363
Distance Traveled
886,651
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,660
633
32
2
0
288,874
2
W
Ra
13,758
688
51
3
0
349,268
1
L
Sobek
12,093
605
31
2
0
330,459
3
W
Danzaburou
14,972
749
121
6
0
305,953
5
L
Merlin
13,694
685
121
6
0
267,318
0
W
Gilgamesh
15,562
778
55
3
0
412,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role