Player Matchup

Olorun
Olorun
ContactCleric95
Olorun
Level 3
God Stats
1W - 1L
1,743 SR
Queue Stats
6W - 7L
1,495 Elo+
Party 1
Mercury
Mercury
CsDragnReapr
Mercury
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 82L
1,501 Elo+
Solo
Merlin
Merlin
WildZoraPrince
Merlin
Level 40
God Stats
82W - 68L
1,573 SR
Queue Stats
222W - 205L
1,487 Elo+
Party 1
Artio
Artio
Zennair
Artio
Level 28
God Stats
8W - 11L
1,425 SR
Queue Stats
333W - 298L
1,508 Elo+
Party 1
Izanami
Izanami
ssactanic
Izanami
Level 29
God Stats
43W - 31L
1,611 SR
Queue Stats
417W - 439L
1,556 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,509 Elo+

VS

Team Averages
Level 23
1,700 SR
1,599 Elo+
Anhur
Anhur
MattIsFat
Anhur
Level 60
God Stats
4W - 1L
1,801 SR
Queue Stats
37W - 27L
1,585 Elo+
Party 2
Izanami
Izanami
Ranger042
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Soniicc
Bacchus
Level 13
God Stats
6W - 3L
1,678 SR
Queue Stats
16W - 10L
1,610 Elo+
Party 2
Chernobog
Chernobog
YungBardy
Chernobog
Level 18
God Stats
4W - 1L
1,762 SR
Queue Stats
27W - 16L
1,638 Elo+
Party 2
Anubis
Anubis
whordonn
Anubis
Level 18
God Stats
4W - 1L
1,761 SR
Queue Stats
22W - 10L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
9,021
1,002
3,680
18,178
5,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
CsDragnReapr
Mercury
14
0 / 5 / 7
8,312
924
5,194
11,996
3,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 10 / 5
10,057
1,117
22,958
19,307
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Zennair
Artio
14
3 / 9 / 7
9,495
1,055
6,731
26,845
21,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ssactanic
Izanami
14
3 / 13 / 7
9,181
1,020
11,027
24,759
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MattIsFat
Anhur
19
16 / 0 / 24
12,380
1,376
32,362
11,688
4,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Ranger042
Izanami
18
5 / 1 / 26
11,228
1,248
10,253
8,173
3,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Soniicc
Bacchus
17
6 / 3 / 32
12,003
1,334
10,730
12,638
13,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
YungBardy
Chernobog
18
12 / 2 / 26
12,077
1,342
22,835
8,770
3,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
whordonn
Anubis
17
6 / 6 / 28
10,667
1,185
17,718
13,750
6,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
181
12
Kills
45
45
Deaths
12
33
Assists
136
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
Mercury
CsDragnReapr
Mercury
0
5
7
0.7
W
Anhur
MattIsFat
Anhur
16
0
24
28
W
Izanami
Ranger042
Izanami
5
1
26
18
W
Bacchus
Soniicc
Bacchus
6
3
32
7.33
L
5
10
5
0.75
W
Chernobog
YungBardy
Chernobog
12
2
26
12.5
L
Artio
Zennair
Artio
3
9
7
0.72
L
Izanami
ssactanic
Izanami
3
13
7
0.5
W
Anubis
whordonn
Anubis
6
6
28
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,590
Damage
93,898
101,085
Taken
55,019
43,936
Mitigated
31,401
8,376
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,680
1,146
13
753
18,178
5,658
0
5,045
13,133
21,477
0
L
Mercury
CsDragnReapr
Mercury
5,194
1,043
0
304
11,996
3,924
0
2,308
9,688
0
16,361
W
Anhur
MattIsFat
Anhur
32,362
16,171
1,344
6,402
11,688
4,443
0
6,607
5,081
0
46,484
W
Izanami
Ranger042
Izanami
10,253
7,357
0
2,770
8,173
3,194
0
4,662
3,511
0
42,811
W
Bacchus
Soniicc
Bacchus
10,730
1,377
0
965
12,638
13,711
0
7,921
4,717
14,776
0
L
22,958
1,173
561
1,030
19,307
6,835
0
5,348
13,959
42,717
0
W
Chernobog
YungBardy
Chernobog
22,835
14,410
0
2,176
8,770
3,379
0
4,779
3,991
0
38,135
L
Artio
Zennair
Artio
6,731
667
1,482
2,228
26,845
21,081
0
7,667
19,178
9,916
0
L
Izanami
ssactanic
Izanami
11,027
5,065
183
1,822
24,759
6,438
0
8,080
16,679
0
18,339
W
Anubis
whordonn
Anubis
17,718
1,469
752
5,513
13,750
6,674
0
9,400
4,350
31,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
58,355
103
Minions Killed
178
3
Camps Cleared
11
833,059
Distance Traveled
828,433
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,021
1,002
38
4
1
152,520
1
L
Mercury
8,312
924
11
1
0
191,443
0
W
Anhur
12,380
1,376
32
4
0
179,084
0
W
Izanami
11,228
1,248
68
8
5
178,936
0
W
Bacchus
12,003
1,334
6
1
0
182,502
0
L
Merlin
10,057
1,117
36
4
0
153,131
0
W
Chernobog
12,077
1,342
36
4
5
174,770
0
L
Artio
9,495
1,055
5
1
0
169,364
0
L
Izanami
9,181
1,020
13
1
2
166,601
0
W
Anubis
10,667
1,185
36
4
1
113,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role