Player Matchup

Hou Yi
Hou Yi
DaddyHeimdallr
Hou Yi
Level 85
God Stats
14W - 7L
1,743 SR
Queue Stats
595W - 535L
1,548 Elo+
Solo
Scylla
Scylla
I Slay Memers
Scylla
Level 103
God Stats
1W - 1L
1,303 SR
Queue Stats
72W - 71L
1,581 Elo+
Party 2
Cabrakan
Cabrakan
SCP 1179
Cabrakan
Level 101
God Stats
24W - 13L
1,849 SR
Queue Stats
342W - 313L
1,604 Elo+
Party 2
Odin
Odin
Sumo Kuzenbo
Odin
Level 124
God Stats
2W - 1L
1,546 SR
Queue Stats
308W - 271L
1,601 Elo+
Party 2
Cerberus
Cerberus
skj99
Cerberus
Level 118
God Stats
15W - 18L
1,528 SR
Queue Stats
136W - 109L
1,606 Elo+
Solo
Team Averages
Level 106
1,594 SR
1,588 Elo+

VS

Team Averages
Level 95
1,657 SR
1,571 Elo+
Ymir
Ymir
AruShine7345
Ymir
Level 146
God Stats
1W - 4L
1,812 SR
Queue Stats
222W - 238L
1,543 Elo+
Solo
Pele
Pele
CoughingCoffers
Pele
Level 56
God Stats
1W - 3L
1,511 SR
Queue Stats
57W - 53L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
SupSyy
Kukulkan
Level 83
God Stats
0W - 4L
1,590 SR
Queue Stats
161W - 139L
1,576 Elo+
Party 1
Anhur
Anhur
xShootingDeathx
Anhur
Level 108
God Stats
2W - 2L
1,651 SR
Queue Stats
192W - 182L
1,563 Elo+
Solo
Guan Yu
Guan Yu
xnephiIim-
Guan Yu
Level 80
God Stats
0W - 1L
1,721 SR
Queue Stats
79W - 55L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,502
607
8,061
9,045
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 3
8,113
580
4,883
3,586
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
SCP 1179
Cabrakan
14
7 / 2 / 5
8,508
608
10,472
12,659
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 0 / 1
8,604
615
6,131
7,828
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
skj99
Cerberus
10
1 / 2 / 7
7,224
516
4,349
8,060
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,182
442
4,554
11,572
6,024
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 2
7,833
560
4,520
8,627
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SupSyy
Kukulkan
13
3 / 4 / 3
7,898
564
10,222
7,464
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,605
472
3,494
9,626
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
xnephiIim-
Guan Yu
13
0 / 3 / 0
7,274
520
4,505
11,900
9,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
9
9
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
4
2
2
2.5
W
4
2
5
3.25
W
3
3
3
1.5
W
Cabrakan
SCP 1179
Cabrakan
7
2
5
4.75
W
3
0
1
3.5
L
Kukulkan
SupSyy
Kukulkan
3
4
3
1.13
W
Cerberus
skj99
Cerberus
1
2
7
2.25
L
1
4
1
0.38
L
Guan Yu
xnephiIim-
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,896
Damage
27,295
41,178
Taken
49,189
22,261
Mitigated
25,260
8,901
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,554
736
439
1,632
11,572
6,024
0
5,154
6,390
16,265
0
L
4,520
1,608
0
4,358
8,627
3,846
0
3,097
5,446
0
49,490
W
8,061
4,833
0
3,337
9,045
2,850
481
4,163
4,882
0
52,809
W
4,883
181
0
565
3,586
1,050
396
1,049
2,537
45,656
0
W
Cabrakan
SCP 1179
Cabrakan
10,472
1,187
0
1,033
12,659
7,793
0
6,734
5,925
52,631
0
W
6,131
1,411
0
3,073
7,828
6,921
558
526
7,302
0
48,371
L
Kukulkan
SupSyy
Kukulkan
10,222
1,089
0
1,205
7,464
2,703
0
5,764
1,482
52,819
0
W
Cerberus
skj99
Cerberus
4,349
379
0
893
8,060
3,647
204
2,304
5,756
18,596
0
L
3,494
2,495
0
2,620
9,626
2,993
0
3,044
6,540
0
41,417
L
Guan Yu
xnephiIim-
Guan Yu
4,505
686
0
4,002
11,900
9,694
0
2,313
9,032
0
40,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
35,792
424
Minions Killed
409
0
Camps Cleared
0
1,383,195
Distance Traveled
1,324,613
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,182
442
24
2
0
264,060
1
L
Pele
7,833
560
100
7
0
297,846
2
W
Hou Yi
8,502
607
105
8
0
246,278
3
W
Scylla
8,113
580
100
7
0
255,494
3
W
Cabrakan
8,508
608
89
6
0
300,936
3
W
Odin
8,604
615
115
8
0
283,529
2
L
Kukulkan
7,898
564
108
8
0
253,546
3
W
Cerberus
7,224
516
15
1
0
296,958
3
L
Anhur
6,605
472
73
5
0
231,240
2
L
Guan Yu
7,274
520
104
7
0
277,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role