Player Matchup

Merlin
Merlin
Connor-Cannedy
Merlin
Level 27
God Stats
2W - 4L
1,357 SR
Queue Stats
86W - 89L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
M4ttFl4ks
Cu Chulainn
Level 27
God Stats
13W - 19L
1,416 SR
Queue Stats
141W - 129L
1,390 Elo+
Solo
The Morrigan
The Morrigan
RowdyAss
The Morrigan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 91L
1,485 Elo+
Party 2
Cupid
Cupid
Tentoo_10_2
Cupid
Level 28
God Stats
14W - 16L
1,193 SR
Queue Stats
208W - 248L
1,456 Elo+
Solo
Chang'e
Chang'e
icekirin21
Chang'e
Level 22
God Stats
22W - 19L
1,388 SR
Queue Stats
180W - 142L
1,598 Elo+
Solo
Team Averages
Level 26
1,371 SR
1,485 Elo+

VS

Team Averages
Level 25
1,645 SR
1,648 Elo+
The Morrigan
The Morrigan
Isa78612
The Morrigan
Level 30
God Stats
2W - 3L
1,286 SR
Queue Stats
151W - 135L
1,448 Elo+
Solo
Medusa
Medusa
LotsOfHorses
Medusa
Level 29
God Stats
5W - 3L
1,863 SR
Queue Stats
276W - 132L
1,861 Elo+
Party 1
Loki
Loki
alpha28-25
Loki
Level 13
God Stats
5W - 4L
1,386 SR
Queue Stats
8W - 12L
1,332 Elo+
Solo
Geb
Geb
scott010595
Geb
Level 27
God Stats
45W - 22L
1,906 SR
Queue Stats
527W - 286L
1,711 Elo+
Party 1
Discordia
Discordia
ziplar
Discordia
Level 28
God Stats
57W - 29L
1,783 SR
Queue Stats
369W - 173L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 2
12,505
782
6,441
11,040
3,203
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
M4ttFl4ks
Cu Chulainn
20
4 / 10 / 4
14,707
919
12,405
30,162
23,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
RowdyAss
The Morrigan
18
2 / 5 / 2
13,101
819
5,661
8,254
2,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 5 / 6
15,053
941
13,526
21,444
7,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
icekirin21
Chang'e
20
2 / 8 / 6
15,447
965
20,182
34,776
11,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Isa78612
The Morrigan
20
2 / 4 / 18
14,909
932
20,183
12,766
5,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
18 / 4 / 10
18,458
1,154
35,324
18,594
9,640
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 2 / 16
14,109
882
11,992
14,039
6,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 0 / 23
14,317
895
11,401
12,166
18,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
ziplar
Discordia
20
7 / 1 / 16
15,619
976
20,985
6,277
2,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
11
Kills
29
29
Deaths
11
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
The Morrigan
Isa78612
The Morrigan
2
4
18
2.75
W
Medusa
18
4
10
5.75
L
Cu Chulainn
M4ttFl4ks
Cu Chulainn
4
10
4
0.6
L
The Morrigan
RowdyAss
The Morrigan
2
5
2
0.6
L
3
5
6
1.2
W
2
2
16
5
L
Chang'e
icekirin21
Chang'e
2
8
6
0.63
W
0
0
23
11.5
W
Discordia
ziplar
Discordia
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,215
Damage
99,885
105,676
Taken
63,842
49,363
Mitigated
43,793
15,418
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,441
0
0
60
11,040
3,203
0
6,233
4,807
35,286
0
W
The Morrigan
Isa78612
The Morrigan
20,183
5,892
288
602
12,766
5,791
0
5,996
6,712
52,827
2,032
W
Medusa
35,324
20,117
0
5,622
18,594
9,640
0
8,871
9,723
0
79,075
L
Cu Chulainn
M4ttFl4ks
Cu Chulainn
12,405
2,518
0
964
30,162
23,971
0
16,962
13,200
14,451
28,841
L
The Morrigan
RowdyAss
The Morrigan
5,661
1,589
0
61
8,254
2,969
0
4,273
3,932
9,658
2,754
L
13,526
8,561
1,510
2,389
21,444
7,464
0
9,834
11,610
0
43,478
W
11,992
3,089
0
0
14,039
6,665
0
7,726
6,313
0
31,066
L
Chang'e
icekirin21
Chang'e
20,182
719
3,337
7,097
34,776
11,756
0
13,991
20,785
60,269
0
W
11,401
533
2,420
980
12,166
18,871
0
7,516
4,650
43,853
0
W
Discordia
ziplar
Discordia
20,985
182
114
1,523
6,277
2,826
0
2,862
3,415
41,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,813
Gold Earned
77,412
309
Minions Killed
324
5
Camps Cleared
13
1,335,946
Distance Traveled
1,544,874
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,505
782
66
4
0
305,977
4
W
The Morrigan
14,909
932
79
5
3
237,185
0
W
Medusa
18,458
1,154
97
6
7
318,605
1
L
Cu Chulainn
14,707
919
63
4
0
246,258
0
L
The Morrigan
13,101
819
11
1
1
172,524
0
L
Cupid
15,053
941
75
5
3
291,013
0
W
Loki
14,109
882
38
2
1
340,266
0
L
Chang'e
15,447
965
94
6
1
320,174
2
W
Geb
14,317
895
53
3
1
341,967
0
W
Discordia
15,619
976
57
4
1
306,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role