Player Matchup

Cthulhu
Cthulhu
RAGED RAGNAROK7
Cthulhu
Level 27
God Stats
22W - 5L
1,992 SR
Queue Stats
43W - 10L
1,933 Elo+
Party 1
He Bo
He Bo
RejectChaos
He Bo
Level 147
God Stats
9W - 4L
1,693 SR
Queue Stats
192W - 82L
1,753 Elo+
Party 1
Set
Set
xXRnGx2ELITEXx
Set
Level 126
God Stats
25W - 6L
1,617 SR
Queue Stats
139W - 79L
1,631 Elo+
Party 1
Team Averages
Level 100
1,767 SR
1,772 Elo+

VS

Team Averages
Level 39
1,502 SR
1,486 Elo+
Nu Wa
Nu Wa
Selulasky
Nu Wa
Level 39
God Stats
6W - 5L
1,473 SR
Queue Stats
45W - 42L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowSniper505
Gilgamesh
Level 68
God Stats
3W - 2L
1,821 SR
Queue Stats
73W - 84L
1,491 Elo+
Solo
Susano
Susano
nhuthuynhpham232
Susano
Level 10
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 8
8,272
827
3,875
9,700
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
9 / 3 / 4
8,251
825
10,953
7,250
3,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 7
8,018
802
5,935
6,682
2,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Selulasky
Nu Wa
11
3 / 3 / 5
7,798
780
7,353
8,138
3,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ShadowSniper505
Gilgamesh
10
5 / 5 / 2
7,924
792
7,311
8,940
4,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 8 / 8
6,751
675
3,376
8,413
2,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
8
8
Deaths
16
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
9
3
4
3.67
L
Nu Wa
Selulasky
Nu Wa
3
3
5
1.83
L
Gilgamesh
ShadowSniper505
Gilgamesh
5
5
2
1.2
L
0
8
8
0.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
18,040
23,632
Taken
25,491
13,266
Mitigated
11,582
4,357
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,875
455
406
863
9,700
7,862
0
2,798
6,902
16,111
0
W
10,953
581
0
1,972
7,250
3,236
0
2,090
5,160
25,979
0
L
Nu Wa
Selulasky
Nu Wa
7,353
1,656
0
2,672
8,138
3,774
98
4,276
3,652
29,235
0
L
Gilgamesh
ShadowSniper505
Gilgamesh
7,311
3,150
38
560
8,940
4,982
0
4,699
3,971
0
14,991
L
3,376
1,105
0
18
8,413
2,826
40
5,284
3,009
0
13,334
W
5,935
2,444
0
1,116
6,682
2,168
0
2,533
4,149
0
36,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
22,473
108
Minions Killed
89
0
Camps Cleared
0
521,890
Distance Traveled
486,987
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,272
827
20
2
0
181,237
0
W
He Bo
8,251
825
24
2
0
165,958
0
L
Nu Wa
7,798
780
51
5
0
154,095
3
L
Gilgamesh
7,924
792
11
1
0
160,047
0
L
Susano
6,751
675
27
3
0
172,845
0
W
Set
8,018
802
64
6
0
174,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role