Player Matchup

Baron Samedi
Baron Samedi
Fatherlewiss
Baron Samedi
Level 16
God Stats
4W - 1L
1,663 SR
Queue Stats
37W - 22L
1,678 Elo+
Party 1
Mulan
Mulan
Papi Diddles
Mulan
Level 118
God Stats
11W - 12L
1,660 SR
Queue Stats
169W - 164L
1,530 Elo+
Party 2
Izanami
Izanami
Sad Polygons
Izanami
Level 111
God Stats
1W - 1L
1,669 SR
Queue Stats
202W - 209L
1,438 Elo+
Party 2
Kali
Kali
SiiNGrixis
Kali
Level 129
God Stats
5W - 6L
1,374 SR
Queue Stats
256W - 255L
1,427 Elo+
Party 2
Poseidon
Poseidon
TheManFromBravos
Poseidon
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 131L
1,719 Elo+
Party 1
Team Averages
Level 85
1,573 SR
1,558 Elo+

VS

Team Averages
Level 87
1,588 SR
1,508 Elo+
Baba Yaga
Baba Yaga
Aquamarine pro6
Baba Yaga
Level 99
God Stats
1W - 4L
1,407 SR
Queue Stats
610W - 585L
1,510 Elo+
Solo
Izanami
Izanami
Blahix I
Izanami
Level 47
God Stats
2W - 1L
1,777 SR
Queue Stats
282W - 267L
1,534 Elo+
Solo
Ganesha
Ganesha
D3unV3rgazo
Ganesha
Level 87
God Stats
6W - 6L
1,706 SR
Queue Stats
372W - 321L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
FireDaddy27
Gilgamesh
Level 44
God Stats
35W - 34L
1,552 SR
Queue Stats
103W - 126L
1,465 Elo+
Solo
Neith
Neith
Malefika
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fatherlewiss
Baron Samedi
12
0 / 0 / 4
8,505
500
5,096
9,033
5,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 0 / 1
10,065
592
5,851
9,152
6,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Sad Polygons
Izanami
15
3 / 2 / 2
9,702
571
6,125
9,602
3,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 2
9,209
542
5,722
12,850
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 1 / 1
9,151
538
4,896
4,833
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aquamarine pro6
Baba Yaga
13
1 / 1 / 1
8,165
480
5,344
7,335
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Blahix I
Izanami
15
2 / 3 / 2
8,780
516
5,093
11,452
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
D3unV3rgazo
Ganesha
12
0 / 2 / 2
7,393
435
1,586
7,668
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
FireDaddy27
Gilgamesh
13
2 / 3 / 1
7,919
466
3,359
10,749
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Malefika
Neith
12
1 / 1 / 0
7,567
445
2,849
5,156
1,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
6
6
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Aquamarine pro6
Baba Yaga
1
1
1
1.5
L
Izanami
Blahix I
Izanami
2
3
2
1
L
Ganesha
D3unV3rgazo
Ganesha
0
2
2
0.5
W
Baron Samedi
Fatherlewiss
Baron Samedi
0
0
4
2
L
Gilgamesh
FireDaddy27
Gilgamesh
2
3
1
0.83
L
Neith
Malefika
Neith
1
1
0
1
W
2
0
1
2.5
W
Izanami
Sad Polygons
Izanami
3
2
2
2
W
3
3
2
1.33
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
18,231
45,470
Taken
42,360
22,756
Mitigated
17,617
20,372
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Aquamarine pro6
Baba Yaga
5,344
257
0
2,185
7,335
2,673
183
4,660
2,347
48,265
0
L
Izanami
Blahix I
Izanami
5,093
2,869
0
2,962
11,452
3,624
1,022
731
10,721
0
65,596
L
Ganesha
D3unV3rgazo
Ganesha
1,586
143
0
1,444
7,668
4,055
132
2,610
4,904
22,694
0
W
Baron Samedi
Fatherlewiss
Baron Samedi
5,096
490
412
2,766
9,033
5,536
0
2,275
6,599
28,694
0
L
Gilgamesh
FireDaddy27
Gilgamesh
3,359
523
0
2,363
10,749
5,511
0
1,509
9,240
0
45,003
L
Neith
Malefika
Neith
2,849
314
0
700
5,156
1,754
0
0
5,156
0
32,839
W
5,851
415
0
4,958
9,152
6,729
268
0
9,152
0
67,762
W
Izanami
Sad Polygons
Izanami
6,125
4,407
0
3,785
9,602
3,067
1,899
2,787
6,723
0
71,330
W
5,722
3,380
0
6,790
12,850
5,885
0
219
12,609
0
63,494
W
4,896
835
0
1,661
4,833
1,539
0
1,262
3,457
74,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
39,824
577
Minions Killed
437
0
Camps Cleared
0
1,652,237
Distance Traveled
1,464,741
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,165
480
104
6
0
325,386
7
L
Izanami
8,780
516
132
8
0
298,702
8
L
Ganesha
7,393
435
19
1
0
350,538
2
W
Baron Samedi
8,505
500
32
2
0
343,262
3
L
Gilgamesh
7,919
466
93
5
0
303,813
13
L
Neith
7,567
445
89
5
0
186,302
4
W
Mulan
10,065
592
150
9
0
330,587
2
W
Izanami
9,702
571
140
8
0
282,860
1
W
Kali
9,209
542
102
6
0
342,909
6
W
Poseidon
9,151
538
153
9
0
352,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role