Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
AgeDaSpyda
Discordia
Silver I
Level 145
God Stats
42W - 28L
1,575 SR
Queue Stats
160W - 182L
1,142 MMR
Solo
Athena
Athena
Gold V
Barangay_Captain
Athena
Gold V
Level 104
God Stats
79W - 76L
1,606 SR
Queue Stats
491W - 582L
1,280 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,560 SR
1,307 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 59
1,523 SR
1,119 MMR
Sylvanus
Sylvanus
Bronze IV
CorbinDallas54
Sylvanus
Bronze IV
Level 67
God Stats
0W - 2L
1,320 SR
Queue Stats
1W - 7L
1,119 MMR
Party 1
Izanami
Izanami
Bronze IV
vivaolives
Izanami
Bronze IV
Level 38
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 7L
1,119 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
woowoo34
Kukulkan
Bronze IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,119 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 5 / 5
12,243
644
11,604
14,546
5,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
AgeDaSpyda
Discordia
17
7 / 1 / 8
13,256
698
19,216
10,203
4,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 12
14,252
750
7,564
23,303
27,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
GilgameshAphroditeTiamatRaChiron

VS

Bans
ScyllaCthulhuPoseidonAresAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 5 / 4
11,359
598
6,768
19,263
22,055
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
vivaolives
Izanami
13
1 / 7 / 5
10,864
572
9,612
13,875
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
woowoo34
Kukulkan
16
3 / 4 / 3
11,667
614
15,063
11,209
4,523
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
6
6
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
5
5
1.5
W
Discordia
AgeDaSpyda
Discordia
7
1
8
11
W
4
0
12
10
L
Sylvanus
2
5
4
0.8
L
Izanami
vivaolives
Izanami
1
7
5
0.5
L
Kukulkan
woowoo34
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,384
Damage
31,443
48,052
Taken
44,347
36,449
Mitigated
31,634
18,370
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,604
3,993
0
4,898
14,546
5,225
1,440
7,151
7,395
0
63,891
W
Discordia
AgeDaSpyda
Discordia
19,216
457
319
3,658
10,203
4,044
600
5,232
4,971
74,052
0
W
7,564
2,076
267
9,228
23,303
27,180
680
9,540
13,763
41,495
0
L
Sylvanus
6,768
1,241
1,043
4,682
19,263
22,055
130
10,975
8,288
18,023
0
L
Izanami
vivaolives
Izanami
9,612
7,839
0
1,236
13,875
5,056
528
8,484
5,391
0
38,749
L
Kukulkan
woowoo34
Kukulkan
15,063
932
153
2,120
11,209
4,523
240
7,353
3,856
74,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
33,890
236
Minions Killed
209
0
Camps Cleared
0
1,084,555
Distance Traveled
783,769
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,243
644
94
5
0
311,941
4
W
Discordia
13,256
698
84
4
0
336,204
7
W
Athena
14,252
750
58
3
0
436,410
7
L
Sylvanus
11,359
598
23
1
0
253,524
0
L
Izanami
10,864
572
76
4
0
276,591
5
L
Kukulkan
11,667
614
110
6
0
253,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role