Player Matchup

Ah Puch
Ah Puch
Irs-returns
Ah Puch
Level 29
God Stats
3W - 1L
1,421 SR
Queue Stats
120W - 109L
1,528 Elo+
Party 1
Merlin
Merlin
Is_Zeus-318
Merlin
Level 129
God Stats
4W - 4L
1,594 SR
Queue Stats
168W - 172L
1,682 Elo+
Party 1
Chang'e
Chang'e
raikozzfake
Chang'e
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 73L
1,661 Elo+
Party 1
Team Averages
Level 80
1,505 SR
1,624 Elo+

VS

Team Averages
Level 79
1,499 SR
1,469 Elo+
Loki
Loki
C4MadMonkey
Loki
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,308 Elo+
Party 2
Tiamat
Tiamat
UniqueRenegade
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
WillRam
Gilgamesh
Level 153
God Stats
3W - 5L
1,497 SR
Queue Stats
35W - 32L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Irs-returns
Ah Puch
14
6 / 2 / 12
9,828
819
10,403
7,146
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
3 / 2 / 14
9,268
772
9,845
7,726
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
raikozzfake
Chang'e
14
9 / 0 / 8
10,023
835
9,335
8,005
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,673
639
2,175
10,619
3,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
7,130
594
3,660
10,940
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WillRam
Gilgamesh
10
2 / 6 / 1
7,943
662
8,394
15,224
10,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
18
Kills
4
4
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Ah Puch
Irs-returns
Ah Puch
6
2
12
6
W
Merlin
3
2
14
5
L
0
6
2
0.17
L
Gilgamesh
WillRam
Gilgamesh
2
6
1
0.42
W
Chang'e
raikozzfake
Chang'e
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
14,229
22,877
Taken
36,783
7,801
Mitigated
18,855
12,059
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,175
210
0
174
10,619
3,682
0
8,823
1,796
0
17,945
W
Ah Puch
Irs-returns
Ah Puch
10,403
917
0
2,250
7,146
2,378
679
1,108
5,924
46,802
0
W
Merlin
9,845
698
0
405
7,726
2,720
615
899
6,709
37,068
0
L
3,660
448
0
947
10,940
4,222
0
9,957
983
20,233
0
L
Gilgamesh
WillRam
Gilgamesh
8,394
1,862
596
1,498
15,224
10,951
0
11,862
3,362
0
35,112
W
Chang'e
raikozzfake
Chang'e
9,335
1,146
3,295
6,109
8,005
2,703
1,007
1,317
6,536
41,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
22,746
174
Minions Killed
118
0
Camps Cleared
0
680,189
Distance Traveled
676,627
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,673
639
28
2
0
238,897
0
W
Ah Puch
9,828
819
48
4
0
211,081
1
W
Merlin
9,268
772
56
5
0
217,167
3
L
Tiamat
7,130
594
36
3
0
202,712
1
L
Gilgamesh
7,943
662
54
5
0
235,018
0
W
Chang'e
10,023
835
70
6
0
251,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role