Player Matchup

Erlang Shen
Erlang Shen
ChaoticReverse
Erlang Shen
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 130L
1,637 Elo+
Party 1
Khepri
Khepri
D0NQUIX0T3
Khepri
Level 136
God Stats
3W - 3L
1,850 SR
Queue Stats
374W - 361L
1,531 Elo+
Party 2
Olorun
Olorun
FrostyNiq
Olorun
Level 83
God Stats
5W - 6L
1,747 SR
Queue Stats
309W - 276L
1,606 Elo+
Party 1
Serqet
Serqet
GainsAnGames
Serqet
Level 129
God Stats
1W - 1L
1,491 SR
Queue Stats
152W - 152L
1,546 Elo+
Party 2
Chang'e
Chang'e
MrsHigglesworth
Chang'e
Level 87
God Stats
2W - 1L
1,751 SR
Queue Stats
57W - 57L
1,502 Elo+
Party 2
Team Averages
Level 106
1,668 SR
1,565 Elo+

VS

Team Averages
Level 120
1,478 SR
1,621 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
Acuarius23
Anhur
Level 156
God Stats
0W - 4L
1,429 SR
Queue Stats
40W - 37L
1,639 Elo+
Party 4
Awilix
Awilix
Quirzzon
Awilix
Level 66
God Stats
2W - 1L
1,507 SR
Queue Stats
48W - 40L
1,704 Elo+
Party 3
He Bo
He Bo
Xnestorio80
He Bo
Level 127
God Stats
2W - 4L
1,312 SR
Queue Stats
120W - 111L
1,584 Elo+
Party 3
Guan Yu
Guan Yu
gransayaman10
Guan Yu
Level 129
God Stats
5W - 3L
1,642 SR
Queue Stats
99W - 77L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChaoticReverse
Erlang Shen
13
3 / 0 / 5
8,023
573
6,793
9,632
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
D0NQUIX0T3
Khepri
14
1 / 5 / 6
7,856
561
6,842
11,112
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
FrostyNiq
Olorun
15
2 / 0 / 0
8,398
600
5,374
7,595
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
13
5 / 0 / 8
8,222
587
4,578
9,429
4,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
8 / 1 / 2
8,841
632
9,194
6,132
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 3 / 0
5,856
418
3,608
9,093
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
12
0 / 1 / 0
6,890
492
5,689
7,597
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Quirzzon
Awilix
11
2 / 5 / 1
6,619
473
4,402
9,563
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 1
6,708
479
3,665
7,612
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
4 / 4 / 1
7,859
561
9,491
14,163
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
6
6
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
L
Anhur
0
1
0
0
W
Erlang Shen
ChaoticReverse
Erlang Shen
3
0
5
5.5
W
Khepri
D0NQUIX0T3
Khepri
1
5
6
0.8
W
Olorun
FrostyNiq
Olorun
2
0
0
2
W
Serqet
5
0
8
9
W
8
1
2
9
L
Awilix
Quirzzon
Awilix
2
5
1
0.5
L
0
6
1
0.08
L
Guan Yu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,781
Damage
26,855
43,900
Taken
48,028
20,149
Mitigated
21,303
18,566
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,608
499
0
1,029
9,093
5,214
0
5,161
3,792
22,099
0
L
Anhur
5,689
3,049
0
2,230
7,597
1,914
0
2,738
4,787
0
51,259
W
Erlang Shen
ChaoticReverse
Erlang Shen
6,793
3,905
0
2,213
9,632
4,874
1,181
1,340
8,138
0
47,405
W
Khepri
D0NQUIX0T3
Khepri
6,842
1,337
0
3,079
11,112
6,105
0
390
10,240
42,207
0
W
Olorun
FrostyNiq
Olorun
5,374
3,815
0
5,739
7,595
2,737
650
1,224
6,371
58,862
5,067
W
Serqet
4,578
729
0
2,901
9,429
4,214
108
2,480
6,791
0
12,929
W
9,194
1,170
1,640
2,994
6,132
2,219
1,331
1,572
4,462
55,686
0
L
Awilix
Quirzzon
Awilix
4,402
1,635
0
2,435
9,563
2,799
0
1,412
7,971
0
33,620
L
3,665
116
0
490
7,612
2,210
0
3,456
3,710
45,133
0
L
Guan Yu
9,491
3,350
120
6,420
14,163
9,166
0
6,896
6,504
0
44,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
33,932
423
Minions Killed
370
0
Camps Cleared
0
1,375,123
Distance Traveled
1,334,633
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,856
418
38
3
0
262,593
1
L
Anhur
6,890
492
105
8
0
260,141
4
W
Erlang Shen
8,023
573
88
6
0
301,506
1
W
Khepri
7,856
561
84
6
0
256,349
1
W
Olorun
8,398
600
117
8
0
243,391
1
W
Serqet
8,222
587
21
2
0
298,627
3
W
Chang'e
8,841
632
113
8
0
275,250
3
L
Awilix
6,619
473
68
5
0
312,209
4
L
He Bo
6,708
479
88
6
0
237,069
4
L
Guan Yu
7,859
561
71
5
0
262,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role