Player Matchup

Pele
Pele
Baboons
Pele
Level 29
God Stats
4W - 4L
1,466 SR
Queue Stats
17W - 9L
1,562 Elo+
Party 1
Ra
Ra
Flintrap
Ra
Level 26
God Stats
2W - 1L
1,308 SR
Queue Stats
11W - 5L
1,623 Elo+
Party 1
Tyr
Tyr
Irontyr
Tyr
Level 11
God Stats
14W - 5L
1,754 SR
Queue Stats
138W - 98L
1,685 Elo+
Solo
Yemoja
Yemoja
Pennywisha
Yemoja
Level 5
God Stats
2W - 0L
1,772 SR
Queue Stats
5W - 6L
1,473 Elo+
Solo
Neith
Neith
Syladore
Neith
Level 26
God Stats
5W - 2L
1,611 SR
Queue Stats
9W - 5L
1,580 Elo+
Party 1
Team Averages
Level 19
1,582 SR
1,585 Elo+

VS

Team Averages
Level 12
1,554 SR
1,492 Elo+
Nemesis
Nemesis
FragNDragon
Nemesis
Level 14
God Stats
0W - 7L
1,318 SR
Queue Stats
335W - 303L
1,449 Elo+
Solo
Thor
Thor
G0zadaNaCara
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Tiamat
Tiamat
Heartless989
Tiamat
Level 20
God Stats
0W - 1L
1,647 SR
Queue Stats
16W - 27L
1,388 Elo+
Solo
Chaac
Chaac
MinecraftN00b51
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,339 Elo+
Solo
Heimdallr
Heimdallr
Zypical
Heimdallr
Level 6
God Stats
5W - 3L
1,805 SR
Queue Stats
129W - 89L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Baboons
Pele
7
3 / 0 / 1
4,229
705
1,747
4,195
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 2
3,904
651
92
868
262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyr
8
4 / 0 / 1
4,952
825
3,051
4,120
1,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Pennywisha
Yemoja
5
0 / 0 / 0
3,476
579
649
2,078
626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Syladore
Neith
6
0 / 0 / 0
3,524
587
2,059
2,042
376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FragNDragon
Nemesis
5
0 / 3 / 0
3,482
580
1,925
4,678
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
3,020
503
590
2,297
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
7
0 / 1 / 0
3,740
623
574
1,821
638
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 1 / 0
3,192
532
1,361
3,076
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Zypical
Heimdallr
5
0 / 0 / 0
3,355
559
947
2,881
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
Baboons
Pele
3
0
1
3.5
W
0
0
2
1
L
Nemesis
FragNDragon
Nemesis
0
3
0
0
L
0
2
0
0
L
Tiamat
0
1
0
0
W
Tyr
4
0
1
4.5
L
0
1
0
0
W
Yemoja
Pennywisha
Yemoja
0
0
0
0
W
Neith
Syladore
Neith
0
0
0
0
L
Heimdallr
Zypical
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,598
Damage
5,397
13,303
Taken
14,753
3,416
Mitigated
4,526
7,022
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Baboons
Pele
1,747
305
0
2,562
4,195
888
0
0
4,195
0
14,777
W
92
61
68
369
868
262
0
574
294
12,222
0
L
Nemesis
FragNDragon
Nemesis
1,925
761
0
1,124
4,678
1,128
0
0
4,678
0
14,491
L
590
296
0
131
2,297
492
0
0
2,297
0
4,092
L
Tiamat
574
83
0
643
1,821
638
0
61
1,760
12,743
442
W
Tyr
3,051
515
0
1,969
4,120
1,264
0
0
4,120
0
16,778
L
1,361
215
0
1,007
3,076
1,603
0
286
2,790
0
6,976
W
Yemoja
Pennywisha
Yemoja
649
193
162
349
2,078
626
459
0
2,078
3,194
0
W
Neith
Syladore
Neith
2,059
1,389
0
1,543
2,042
376
897
0
2,042
0
15,448
L
Heimdallr
Zypical
Heimdallr
947
384
0
1,262
2,881
665
0
394
2,487
0
12,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
16,789
146
Minions Killed
111
0
Camps Cleared
0
584,455
Distance Traveled
498,746
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,229
705
35
6
0
127,403
0
W
Ra
3,904
651
32
5
0
127,732
0
L
Nemesis
3,482
580
38
6
0
108,002
2
L
Thor
3,020
503
7
1
0
73,154
0
L
Tiamat
3,740
623
30
5
0
107,758
1
W
Tyr
4,952
825
40
7
0
118,435
0
L
Chaac
3,192
532
8
1
0
117,852
0
W
Yemoja
3,476
579
4
1
0
102,123
0
W
Neith
3,524
587
35
6
0
108,762
2
L
Heimdallr
3,355
559
28
5
0
91,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role