Player Matchup

Apollo
Apollo
BRUNOEM1599
Apollo
Level 17
God Stats
20W - 38L
1,451 SR
Queue Stats
349W - 428L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
BoySensei
Ah Puch
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 49L
1,387 Elo+
Party 3
Ravana
Ravana
LLOUCHIS
Ravana
Level 117
God Stats
7W - 3L
1,523 SR
Queue Stats
539W - 470L
1,533 Elo+
Party 3
Yemoja
Yemoja
Samvoce
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 1
Fenrir
Fenrir
pacrucord
Fenrir
Level 5
God Stats
9W - 18L
1,431 SR
Queue Stats
185W - 264L
1,419 Elo+
Party 1
Team Averages
Level 30
1,481 SR
1,492 Elo+

VS

Team Averages
Level 19
1,491 SR
1,475 Elo+
Gilgamesh
Gilgamesh
FlashKid297
Gilgamesh
Level 41
God Stats
3W - 1L
1,614 SR
Queue Stats
11W - 10L
1,308 Elo+
Party 2
Olorun
Olorun
Kinglou1420
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,472 Elo+
Solo
Aphrodite
Aphrodite
PureGXD
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 2
Chernobog
Chernobog
Schreck420
Chernobog
Level 26
God Stats
1W - 1L
1,339 SR
Queue Stats
35W - 25L
1,287 Elo+
Party 2
Bakasura
Bakasura
ihavenomemes96
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 8 / 1
7,700
405
7,775
15,136
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
BoySensei
Ah Puch
14
3 / 7 / 1
8,844
465
4,048
13,255
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
LLOUCHIS
Ravana
18
5 / 3 / 1
10,462
551
13,862
11,386
9,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Samvoce
Yemoja
12
1 / 4 / 3
8,035
423
4,615
9,690
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
pacrucord
Fenrir
13
1 / 4 / 0
7,938
418
2,302
14,460
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlashKid297
Gilgamesh
14
2 / 6 / 4
9,561
503
4,220
14,460
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
0 / 3 / 1
7,903
416
1,414
6,384
2,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
PureGXD
Aphrodite
9
0 / 3 / 1
6,759
356
1,904
6,608
2,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Schreck420
Chernobog
14
1 / 1 / 2
8,817
464
6,340
9,076
3,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
20
23 / 1 / 2
13,134
691
26,463
22,099
13,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
13
Kills
26
26
Deaths
14
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
8
1
0.44
L
Ah Puch
BoySensei
Ah Puch
3
7
1
0.5
W
Gilgamesh
FlashKid297
Gilgamesh
2
6
4
0.67
W
Olorun
0
3
1
0.17
L
Ravana
LLOUCHIS
Ravana
5
3
1
1.83
W
Aphrodite
PureGXD
Aphrodite
0
3
1
0.17
L
Yemoja
Samvoce
Yemoja
1
4
3
0.63
W
Chernobog
Schreck420
Chernobog
1
1
2
2
W
Bakasura
23
1
2
24
L
Fenrir
pacrucord
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
40,341
63,927
Taken
58,627
28,733
Mitigated
27,406
15,935
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,775
3,531
0
3,288
15,136
4,281
776
1,144
12,538
0
36,868
L
Ah Puch
BoySensei
Ah Puch
4,048
708
0
2,421
13,255
3,407
108
703
11,459
60,370
0
W
Gilgamesh
FlashKid297
Gilgamesh
4,220
1,495
0
1,098
14,460
5,545
694
672
13,788
0
30,117
W
Olorun
1,414
644
0
1,242
6,384
2,186
926
2,097
4,287
29,617
0
L
Ravana
LLOUCHIS
Ravana
13,862
3,149
0
3,265
11,386
9,339
171
0
10,763
0
69,141
W
Aphrodite
PureGXD
Aphrodite
1,904
909
1,979
1,427
6,608
2,721
170
2,176
4,432
5,032
0
L
Yemoja
Samvoce
Yemoja
4,615
904
901
1,024
9,690
6,318
128
835
7,793
28,086
0
W
Chernobog
Schreck420
Chernobog
6,340
3,106
0
0
9,076
3,127
550
1,683
7,393
0
56,042
W
Bakasura
26,463
20,558
0
7,423
22,099
13,827
0
3,395
18,704
0
121,084
L
Fenrir
pacrucord
Fenrir
2,302
691
0
5,036
14,460
5,388
319
636
13,124
0
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,979
Gold Earned
46,174
398
Minions Killed
399
0
Camps Cleared
0
1,662,738
Distance Traveled
1,911,202
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,700
405
70
4
0
309,092
0
L
Ah Puch
8,844
465
101
5
0
287,937
1
W
Gilgamesh
9,561
503
61
3
0
400,120
0
W
Olorun
7,903
416
56
3
0
232,448
2
L
Ravana
10,462
551
131
7
0
365,866
1
W
Aphrodite
6,759
356
6
0
0
277,116
0
L
Yemoja
8,035
423
32
2
0
343,181
3
W
Chernobog
8,817
464
97
5
0
371,452
0
W
Bakasura
13,134
691
179
9
0
630,066
0
L
Fenrir
7,938
418
64
3
0
356,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role