Player Matchup

Xbalanque
Xbalanque
Gold II
AmandaNud3s
Xbalanque
Gold II
Level 145
God Stats
18W - 12L
1,568 SR
Queue Stats
222W - 219L
1,641 MMR
Solo
Bastet
Bastet
Bronze III
GLOPES
Bastet
Bronze III
Level 31
God Stats
3W - 4L
1,752 SR
Queue Stats
17W - 20L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver I
Kalangoz
Cerberus
Silver I
Level 108
God Stats
0W - 1L
1,462 SR
Queue Stats
6W - 7L
1,631 MMR
Party 1
Tiamat
Tiamat
Platinum V
Maliguachi
Tiamat
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
RunLikeABtch
Pele
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,578 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,556 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,525 SR
1,531 MMR
Jing Wei
Jing Wei
Silver I
JamesTheBond
Jing Wei
Silver I
Level 34
God Stats
1W - 0L
1,599 SR
Queue Stats
15W - 13L
1,550 MMR
Solo
Fenrir
Fenrir
Gold I
Khεpri
Fenrir
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold I
LorDRM
Raijin
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
RANDYPLAY
Cu Chulainn
Gold I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Ryshanu
Geb
Gold II
Level 63
God Stats
17W - 13L
1,525 SR
Queue Stats
180W - 186L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AmandaNud3s
Xbalanque
15
1 / 7 / 2
9,065
453
10,889
14,066
4,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
GLOPES
Bastet
14
4 / 8 / 4
9,389
469
10,004
15,601
5,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Kalangoz
Cerberus
15
2 / 6 / 2
8,628
431
4,204
17,762
9,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Maliguachi
Tiamat
18
3 / 5 / 3
10,886
544
10,236
13,238
9,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 0
8,873
444
3,416
14,041
9,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
King ArthurGilgameshApolloSetAthena

VS

Bans
TsukuyomiNemesisJanusGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JamesTheBond
Jing Wei
19
6 / 2 / 5
12,194
610
8,539
11,846
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Khεpri
Fenrir
19
8 / 4 / 14
12,550
628
15,251
18,744
8,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
LorDRM
Raijin
19
12 / 1 / 10
13,189
659
18,066
12,837
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RANDYPLAY
Cu Chulainn
18
5 / 1 / 8
12,272
614
10,509
20,433
18,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
15
0 / 2 / 12
10,217
511
6,307
18,557
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
10
Kills
31
31
Deaths
10
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AmandaNud3s
Xbalanque
1
7
2
0.29
L
Bastet
GLOPES
Bastet
4
8
4
0.75
W
Jing Wei
JamesTheBond
Jing Wei
6
2
5
4.25
L
Cerberus
Kalangoz
Cerberus
2
6
2
0.5
W
Fenrir
Khεpri
Fenrir
8
4
14
3.75
W
Raijin
LorDRM
Raijin
12
1
10
17
L
Tiamat
Maliguachi
Tiamat
3
5
3
0.9
W
Cu Chulainn
RANDYPLAY
Cu Chulainn
5
1
8
9
L
0
5
0
0
W
Geb
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,749
Damage
58,672
74,708
Taken
82,417
38,188
Mitigated
49,688
14,995
Healing
33,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AmandaNud3s
Xbalanque
10,889
4,409
0
2,623
14,066
4,930
0
3,370
10,611
0
69,708
L
Bastet
GLOPES
Bastet
10,004
2,253
0
865
15,601
5,147
0
5,002
10,319
0
46,691
W
Jing Wei
JamesTheBond
Jing Wei
8,539
7,381
0
6,290
11,846
3,833
3,575
3,419
8,427
0
95,540
L
Cerberus
Kalangoz
Cerberus
4,204
39
335
4,634
17,762
9,741
0
8,777
8,767
24,055
0
W
Fenrir
Khεpri
Fenrir
15,251
5,341
0
6,594
18,744
8,246
983
2,412
16,332
0
89,419
W
Raijin
LorDRM
Raijin
18,066
1,093
0
4,692
12,837
5,545
583
5,653
7,184
98,480
0
L
Tiamat
Maliguachi
Tiamat
10,236
1,767
72
3,382
13,238
9,168
236
6,772
6,261
97,344
0
W
Cu Chulainn
RANDYPLAY
Cu Chulainn
10,509
1,160
0
8,778
20,433
18,043
844
1,586
18,847
10,727
75,163
L
3,416
665
0
3,084
14,041
9,202
1,654
954
13,087
0
62,509
W
Geb
6,307
488
0
7,165
18,557
14,021
306
4,189
14,368
25,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
60,422
553
Minions Killed
655
0
Camps Cleared
0
1,837,269
Distance Traveled
2,054,612
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,065
453
115
6
0
339,195
6
L
Bastet
9,389
469
74
4
0
407,370
9
W
Jing Wei
12,194
610
161
8
0
398,016
4
L
Cerberus
8,628
431
50
3
0
377,523
5
W
Fenrir
12,550
628
135
7
0
430,832
2
W
Raijin
13,189
659
179
9
0
375,257
3
L
Tiamat
10,886
544
192
10
0
376,973
6
W
Cu Chulainn
12,272
614
140
7
0
417,653
4
L
Pele
8,873
444
122
6
0
336,208
2
W
Geb
10,217
511
40
2
0
432,854
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role