Player Matchup

Pele
Pele
CuboidBrick3654
Pele
Level 27
God Stats
1W - 3L
1,384 SR
Queue Stats
33W - 50L
1,286 Elo+
Party 2
Hades
Hades
Golgon13
Hades
Level 46
God Stats
1W - 6L
1,276 SR
Queue Stats
87W - 140L
1,311 Elo+
Solo
Chaac
Chaac
Peashooter3240
Chaac
Level 46
God Stats
1W - 3L
1,320 SR
Queue Stats
222W - 277L
1,296 Elo+
Party 2
Athena
Athena
StodgyToast8140
Athena
Level 60
God Stats
14W - 11L
1,513 SR
Queue Stats
118W - 151L
1,314 Elo+
Party 2
Skadi
Skadi
Woof77
Skadi
Level 28
God Stats
17W - 24L
1,430 SR
Queue Stats
82W - 111L
1,278 Elo+
Party 2
Team Averages
Level 41
1,385 SR
1,297 Elo+

VS

Team Averages
Level 53
1,495 SR
1,316 Elo+
Gilgamesh
Gilgamesh
Denisaurius
Gilgamesh
Level 43
God Stats
7W - 9L
1,380 SR
Queue Stats
150W - 185L
1,281 Elo+
Solo
Scylla
Scylla
ScaryCreap
Scylla
Level 124
God Stats
21W - 14L
1,537 SR
Queue Stats
420W - 417L
1,387 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SlickJoey59893
Kumbhakarna
Level 35
God Stats
11W - 5L
1,605 SR
Queue Stats
33W - 35L
1,326 Elo+
Solo
Kukulkan
Kukulkan
TDSxOrochimaru
Kukulkan
Level 18
God Stats
7W - 5L
1,450 SR
Queue Stats
20W - 30L
1,292 Elo+
Party 1
Neith
Neith
dylandaniel330
Neith
Level 47
God Stats
10W - 8L
1,505 SR
Queue Stats
13W - 14L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 14 / 12
17,811
524
18,879
29,149
22,332
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Golgon13
Hades
20
3 / 12 / 9
16,238
478
19,701
37,964
25,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 14 / 5
15,607
459
21,911
39,320
40,021
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

3
0 / 2 / 1
8,458
249
0
1,940
816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Woof77
Skadi
20
16 / 10 / 10
16,691
491
41,719
34,046
14,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denisaurius
Gilgamesh
20
11 / 9 / 8
19,214
565
28,804
37,255
33,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
ScaryCreap
Scylla
20
27 / 9 / 8
22,478
661
54,383
32,315
14,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
SlickJoey59893
Kumbhakarna
19
7 / 8 / 15
16,079
473
10,544
38,228
41,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
17
0 / 14 / 0
12,515
368
493
13,570
4,518
20
7 / 4 / 18
17,418
512
23,230
18,208
8,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
101
40
Kills
52
52
Deaths
44
37
Assists
49
Player
Kills
Deaths
Assists
KDA
L
14
14
12
1.43
W
Gilgamesh
Denisaurius
Gilgamesh
11
9
8
1.67
L
Hades
Golgon13
Hades
3
12
9
0.63
L
7
14
5
0.68
W
Scylla
ScaryCreap
Scylla
27
9
8
3.44
W
Kumbhakarna
SlickJoey59893
Kumbhakarna
7
8
15
1.81
L
0
2
1
0.25
W
Kukulkan
0
14
0
0
L
Skadi
Woof77
Skadi
16
10
10
2.1
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,210
Damage
117,454
142,419
Taken
139,576
102,972
Mitigated
102,434
28,140
Healing
27,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,879
4,781
0
831
29,149
22,332
3,587
10,386
18,661
0
88,206
W
Gilgamesh
Denisaurius
Gilgamesh
28,804
10,529
0
11,938
37,255
33,778
6,944
7,275
29,980
0
150,166
L
Hades
Golgon13
Hades
19,701
814
1,135
11,328
37,964
25,317
266
17,428
20,346
128,148
0
L
21,911
9,665
352
6,826
39,320
40,021
32
14,799
24,351
0
94,248
W
Scylla
ScaryCreap
Scylla
54,383
5,677
0
10,032
32,315
14,604
5,501
4,773
27,542
151,341
0
W
Kumbhakarna
SlickJoey59893
Kumbhakarna
10,544
745
0
1,906
38,228
41,439
0
6,195
32,033
27,062
0
L
0
0
0
0
1,940
816
0
1,750
190
0
0
W
Kukulkan
493
114
0
0
13,570
4,518
650
1,513
12,057
29,694
0
L
Skadi
Woof77
Skadi
41,719
21,065
2,100
5,568
34,046
14,486
3,675
20,397
13,451
0
108,765
W
23,230
10,628
390
2,980
18,208
8,095
2,846
2,071
16,137
0
77,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,805
Gold Earned
87,704
594
Minions Killed
588
0
Camps Cleared
0
2,136,386
Distance Traveled
2,752,414
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
17,811
524
124
4
0
567,835
0
W
Gilgamesh
19,214
565
213
6
0
550,337
5
L
Hades
16,238
478
183
5
0
500,497
5
L
Chaac
15,607
459
145
4
0
516,793
1
W
Scylla
22,478
661
182
5
0
566,552
0
W
Kumbhakarna
16,079
473
30
1
0
576,223
0
L
Athena
8,458
249
0
0
0
10,636
0
W
Kukulkan
12,515
368
59
2
0
442,689
6
L
Skadi
16,691
491
142
4
0
540,625
0
W
Neith
17,418
512
104
3
0
616,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role