Player Matchup

Zeus
Zeus
D ZEUS JUICE
Zeus
Level 29
God Stats
8W - 2L
1,707 SR
Queue Stats
77W - 21L
1,815 Elo+
Party 2
Khepri
Khepri
SCREEEEEEAAM
Khepri
Level 117
God Stats
42W - 40L
1,585 SR
Queue Stats
828W - 810L
1,625 Elo+
Party 2
Neith
Neith
xBriMReapeRx
Neith
Level 156
God Stats
8W - 7L
1,420 SR
Queue Stats
562W - 529L
1,668 Elo+
Party 2
Team Averages
Level 101
1,571 SR
1,703 Elo+

VS

Team Averages
Level 80
1,494 SR
1,597 Elo+
Achilles
Achilles
DeMon_illuSionZ_
Achilles
Level 104
God Stats
1W - 4L
1,189 SR
Queue Stats
80W - 94L
1,427 Elo+
Party 1
Olorun
Olorun
fatnoodle78
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 373L
1,537 Elo+
Party 1
Artemis
Artemis
woggamebus3
Artemis
Level 6
God Stats
3W - 2L
1,793 SR
Queue Stats
3W - 2L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 3
9,627
875
17,112
3,980
1,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
11
1 / 3 / 11
8,591
781
1,997
9,728
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 8
7,856
714
6,613
6,566
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,938
631
3,175
11,249
9,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
10
2 / 5 / 2
7,070
643
6,310
10,083
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
woggamebus3
Artemis
10
2 / 6 / 1
7,330
666
3,504
9,455
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
5
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
L
1
2
2
1
W
Khepri
1
3
11
2.17
L
Olorun
2
5
2
0.6
L
Artemis
woggamebus3
Artemis
2
6
1
0.42
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
12,989
20,274
Taken
30,787
13,199
Mitigated
16,404
6,312
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,112
2,671
0
3,133
3,980
1,870
964
1,187
2,793
58,317
0
L
3,175
384
468
1,323
11,249
9,067
0
6,326
4,923
0
13,188
W
Khepri
1,997
0
0
2,003
9,728
8,420
208
3,267
6,461
10,352
0
L
Olorun
6,310
2,206
698
2,295
10,083
4,096
21
7,050
3,033
26,245
2,221
L
Artemis
woggamebus3
Artemis
3,504
1,392
0
250
9,455
3,241
0
5,805
3,650
0
25,422
W
6,613
2,092
0
1,176
6,566
2,909
1,552
1,564
5,002
0
28,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
21,338
142
Minions Killed
101
0
Camps Cleared
0
557,779
Distance Traveled
509,669
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,627
875
98
9
0
183,250
2
L
Achilles
6,938
631
24
2
0
187,493
0
W
Khepri
8,591
781
7
1
0
192,887
2
L
Olorun
7,070
643
37
3
0
170,167
1
L
Artemis
7,330
666
40
4
0
152,009
2
W
Neith
7,856
714
37
3
0
181,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role