Player Matchup

Yemoja
Yemoja
Kir4D
Yemoja
Level 7
God Stats
6W - 3L
1,651 SR
Queue Stats
11W - 15L
1,443 Elo+
Party 2
Nemesis
Nemesis
LoyalBelly2
Nemesis
Level 16
God Stats
0W - 3L
1,214 SR
Queue Stats
22W - 25L
1,454 Elo+
Solo
Terra
Terra
ProFrio3
Terra
Level 13
God Stats
1W - 2L
1,297 SR
Queue Stats
16W - 14L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Riverdale03
Danzaburou
Level 25
God Stats
30W - 17L
1,685 SR
Queue Stats
222W - 235L
1,461 Elo+
Solo
Anubis
Anubis
allan_aguiar2
Anubis
Level 26
God Stats
207W - 237L
1,535 SR
Queue Stats
230W - 270L
1,515 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,471 Elo+

VS

Team Averages
Level 13
1,633 SR
1,426 Elo+
Cupid
Cupid
DaniloEsodia
Cupid
Level 7
God Stats
7W - 4L
1,683 SR
Queue Stats
10W - 12L
1,437 Elo+
Party 1
Merlin
Merlin
Mr BigodinX
Merlin
Level 8
God Stats
5W - 2L
1,682 SR
Queue Stats
38W - 46L
1,363 Elo+
Party 1
Anubis
Anubis
StarckGS_BR
Anubis
Level 9
God Stats
46W - 45L
1,318 SR
Queue Stats
94W - 100L
1,302 Elo+
Party 1
Ravana
Ravana
brianball234
Ravana
Level 22
God Stats
8W - 5L
1,621 SR
Queue Stats
44W - 52L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dsleite360moleza
Ah Muzen Cab
Level 18
God Stats
3W - 2L
1,860 SR
Queue Stats
20W - 12L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kir4D
Yemoja
19
1 / 2 / 13
13,309
1,024
6,604
19,435
26,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
LoyalBelly2
Nemesis
20
8 / 10 / 17
14,012
1,078
16,390
25,581
11,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
ProFrio3
Terra
20
6 / 6 / 19
13,796
1,061
17,125
28,222
31,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Riverdale03
Danzaburou
18
7 / 4 / 14
13,424
1,033
11,924
11,702
4,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 13 / 13
15,954
1,227
35,487
37,861
21,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 19
15,475
1,190
20,082
16,478
5,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
20
7 / 7 / 21
14,543
1,119
28,911
16,979
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
20
4 / 8 / 21
13,648
1,050
17,523
19,231
8,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
20
1 / 8 / 18
12,810
985
13,189
15,389
5,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
dsleite360moleza
Ah Muzen Cab
20
14 / 7 / 14
16,434
1,264
37,406
23,601
8,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
128
35
Kills
35
35
Deaths
35
76
Assists
93
Player
Kills
Deaths
Assists
KDA
W
9
5
19
3.7
L
Yemoja
Kir4D
Yemoja
1
2
13
3.75
L
Nemesis
LoyalBelly2
Nemesis
8
10
17
1.65
W
Merlin
7
7
21
2.5
L
Terra
ProFrio3
Terra
6
6
19
2.58
L
Danzaburou
Riverdale03
Danzaburou
7
4
14
3.5
W
Anubis
4
8
21
1.81
L
13
13
13
1.5
W
Ravana
1
8
18
1.25
W
Ah Muzen Cab
dsleite360moleza
Ah Muzen Cab
14
7
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,530
Damage
117,111
122,801
Taken
91,678
95,292
Mitigated
35,274
37,743
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,082
10,957
1,753
2,193
16,478
5,864
0
10,512
5,966
0
48,616
L
Yemoja
Kir4D
Yemoja
6,604
1,189
7,322
2,873
19,435
26,120
0
7,411
12,024
15,858
0
L
Nemesis
LoyalBelly2
Nemesis
16,390
6,669
0
2,282
25,581
11,431
0
9,612
15,969
0
33,094
W
Merlin
28,911
3,504
246
1,189
16,979
6,209
0
9,770
7,209
55,173
0
L
Terra
ProFrio3
Terra
17,125
1,564
7,131
7,231
28,222
31,557
0
14,771
13,451
35,586
0
L
Danzaburou
Riverdale03
Danzaburou
11,924
6,336
0
660
11,702
4,995
0
3,215
8,487
0
20,724
W
Anubis
17,523
3,753
0
5,740
19,231
8,774
0
12,542
6,689
35,731
0
L
35,487
632
452
9,792
37,861
21,189
0
11,425
26,436
92,953
0
W
Ravana
13,189
2,862
0
679
15,389
5,766
0
9,798
5,591
0
24,672
W
Ah Muzen Cab
dsleite360moleza
Ah Muzen Cab
37,406
22,788
0
8,589
23,601
8,661
0
16,594
7,007
0
79,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,495
Gold Earned
72,910
270
Minions Killed
293
6
Camps Cleared
4
1,092,167
Distance Traveled
1,144,613
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,475
1,190
74
6
1
243,582
0
L
Yemoja
13,309
1,024
37
3
1
224,908
0
L
Nemesis
14,012
1,078
22
2
2
273,541
0
W
Merlin
14,543
1,119
56
4
1
222,973
1
L
Terra
13,796
1,061
38
3
0
249,849
0
L
Danzaburou
13,424
1,033
16
1
3
152,534
0
W
Anubis
13,648
1,050
30
2
2
193,181
0
L
Anubis
15,954
1,227
157
12
0
191,335
0
W
Ravana
12,810
985
29
2
0
257,868
0
W
Ah Muzen Cab
16,434
1,264
104
8
0
227,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role