Player Matchup

Cerberus
Cerberus
Browncoat1776
Cerberus
Level 50
God Stats
1W - 1L
1,317 SR
Queue Stats
14W - 11L
1,491 Elo+
Party 1
Agni
Agni
HunterOfRear
Agni
Level 39
God Stats
2W - 0L
1,281 SR
Queue Stats
128W - 130L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
LenbaII
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 117L
1,506 Elo+
Party 1
Team Averages
Level 73
1,366 SR
1,464 Elo+

VS

Team Averages
Level 87
1,591 SR
1,443 Elo+
Chang'e
Chang'e
Cloner1998
Chang'e
Level 126
God Stats
4W - 3L
1,508 SR
Queue Stats
251W - 259L
1,441 Elo+
Solo
Chiron
Chiron
GrayDeath1778
Chiron
Level 61
God Stats
3W - 4L
1,614 SR
Queue Stats
139W - 211L
1,393 Elo+
Solo
Bellona
Bellona
Monstergamer1015
Bellona
Level 74
God Stats
1W - 2L
1,652 SR
Queue Stats
117W - 123L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Browncoat1776
Cerberus
15
0 / 3 / 15
11,371
598
7,551
17,239
16,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 2 / 5
13,536
712
21,735
12,350
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
LenbaII
Jing Wei
16
5 / 2 / 10
12,855
677
14,125
13,499
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cloner1998
Chang'e
14
1 / 6 / 4
11,188
589
5,787
17,472
4,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 6
11,299
595
13,512
15,770
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 4 / 1
11,365
598
11,169
21,151
10,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
15
Kills
7
7
Deaths
15
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Browncoat1776
Cerberus
0
3
15
2.5
L
Chang'e
Cloner1998
Chang'e
1
6
4
0.5
L
1
5
6
0.8
W
10
2
5
6.25
W
Jing Wei
LenbaII
Jing Wei
5
2
10
5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,411
Damage
30,468
43,088
Taken
54,393
26,363
Mitigated
20,148
10,603
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Browncoat1776
Cerberus
7,551
40
0
4,437
17,239
16,268
38
2,545
14,694
26,164
0
L
Chang'e
Cloner1998
Chang'e
5,787
247
3,426
3,871
17,472
4,745
0
9,800
7,672
35,593
0
L
13,512
4,137
1,281
3,824
15,770
4,936
659
9,577
6,193
0
57,941
W
21,735
1,212
268
3,994
12,350
3,943
1,116
1,851
10,499
68,618
0
W
Jing Wei
LenbaII
Jing Wei
14,125
9,955
0
1,904
13,499
6,152
2,486
1,447
12,052
0
67,421
L
11,169
3,674
1,001
7,862
21,151
10,467
452
10,076
11,075
0
45,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
33,852
195
Minions Killed
174
0
Camps Cleared
0
1,046,194
Distance Traveled
934,919
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,371
598
28
1
0
347,990
0
L
Chang'e
11,188
589
47
2
0
273,628
7
L
Chiron
11,299
595
72
4
0
316,133
2
W
Agni
13,536
712
83
4
0
354,431
3
W
Jing Wei
12,855
677
84
4
0
343,773
0
L
Bellona
11,365
598
55
3
0
345,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role