Player Matchup

Raijin
Raijin
Hay Clyde
Raijin
Level 99
God Stats
26W - 12L
1,731 SR
Queue Stats
1,214W - 882L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
ShadowOfDesu
Danzaburou
Level 89
God Stats
4W - 8L
1,444 SR
Queue Stats
66W - 75L
1,530 Elo+
Party 1
Fenrir
Fenrir
StarNebula513
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,510 Elo+
Party 3
Set
Set
francox0978
Set
Level 5
God Stats
3W - 4L
1,329 SR
Queue Stats
31W - 34L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
yess743
Baron Samedi
Level 138
God Stats
1W - 3L
1,740 SR
Queue Stats
114W - 117L
1,508 Elo+
Party 1
Team Averages
Level 76
1,549 SR
1,518 Elo+

VS

Team Averages
Level 68
1,531 SR
1,505 Elo+
Rama
Rama
 
Rama
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Aviongazzon
Ah Puch
Level 89
God Stats
2W - 3L
1,458 SR
Queue Stats
268W - 221L
1,578 Elo+
Party 2
Vamana
Vamana
Meg Griffin8794
Vamana
Level 100
God Stats
4W - 5L
1,760 SR
Queue Stats
264W - 245L
1,509 Elo+
Party 2
Izanami
Izanami
Oppa7
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,504 Elo+
Party 2
Hel
Hel
ValKyr78007
Hel
Level 85
God Stats
5W - 8L
1,438 SR
Queue Stats
139W - 165L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hay Clyde
Raijin
16
0 / 6 / 7
9,800
544
6,824
11,117
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ShadowOfDesu
Danzaburou
15
4 / 4 / 0
8,487
472
9,175
13,447
7,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 7 / 1
8,396
466
5,217
16,908
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 1
7,785
433
2,920
11,850
3,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
yess743
Baron Samedi
14
3 / 7 / 5
8,298
461
10,818
14,039
10,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
7 / 1 / 2
12,226
679
12,534
13,508
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Aviongazzon
Ah Puch
16
3 / 4 / 7
10,325
574
12,641
13,111
4,722
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 0 / 3
11,364
631
10,635
15,720
12,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Oppa7
Izanami
17
5 / 3 / 5
10,757
598
8,686
11,128
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 6
8,147
453
4,343
10,920
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
30
30
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
2
8
W
Ah Puch
Aviongazzon
Ah Puch
3
4
7
1.63
L
Raijin
Hay Clyde
Raijin
0
6
7
0.58
W
12
0
3
13.5
W
Izanami
Oppa7
Izanami
5
3
5
2.5
L
Danzaburou
ShadowOfDesu
Danzaburou
4
4
0
1
L
3
7
1
0.5
W
3
5
6
1.2
L
2
6
1
0.42
L
Baron Samedi
yess743
Baron Samedi
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,954
Damage
48,839
67,361
Taken
64,387
32,793
Mitigated
31,122
15,483
Healing
23,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,534
10,031
0
7,023
13,508
5,895
2,741
1,006
12,502
0
89,782
W
Ah Puch
Aviongazzon
Ah Puch
12,641
1,059
0
3,706
13,111
4,722
211
5,144
7,967
71,244
0
L
Raijin
Hay Clyde
Raijin
6,824
328
0
2,404
11,117
4,326
0
4,469
6,620
71,079
0
W
10,635
5,717
0
3,584
15,720
12,001
622
3,546
12,174
0
82,332
W
Izanami
Oppa7
Izanami
8,686
5,821
0
2,723
11,128
4,380
4,480
2,697
8,431
0
72,308
L
Danzaburou
ShadowOfDesu
Danzaburou
9,175
2,191
0
2,299
13,447
7,254
0
2,069
11,338
0
48,752
L
5,217
957
0
5,794
16,908
6,782
0
4,139
12,691
0
50,031
W
4,343
247
3,254
3,289
10,920
4,124
50
5,249
5,671
20,909
0
L
2,920
1,272
0
354
11,850
3,777
780
978
10,750
0
30,299
L
Baron Samedi
yess743
Baron Samedi
10,818
1,127
251
4,381
14,039
10,654
68
4,743
8,958
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
52,819
462
Minions Killed
576
0
Camps Cleared
0
1,575,886
Distance Traveled
1,580,611
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,226
679
168
9
0
285,951
2
W
Ah Puch
10,325
574
125
7
0
295,893
1
L
Raijin
9,800
544
174
10
0
307,958
8
W
Vamana
11,364
631
121
7
0
394,831
1
W
Izanami
10,757
598
125
7
0
305,055
2
L
Danzaburou
8,487
472
87
5
0
338,041
0
L
Fenrir
8,396
466
85
5
0
313,140
6
W
Hel
8,147
453
37
2
0
298,881
0
L
Set
7,785
433
67
4
0
307,491
0
L
Baron Samedi
8,298
461
49
3
0
309,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role