Player Matchup

Nu Wa
Nu Wa
Anneitia
Nu Wa
Level 20
God Stats
25W - 19L
1,651 SR
Queue Stats
281W - 294L
1,367 Elo+
Solo
Nike
Nike
Meraki214
Nike
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 186L
1,470 Elo+
Solo
Bellona
Bellona
Quacksophaloaf
Bellona
Level 2
God Stats
0W - 3L
1,323 SR
Queue Stats
0W - 3L
1,322 Elo+
Party 1
Cerberus
Cerberus
Trilladelphia
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,427 Elo+
Solo
Apollo
Apollo
llOh Myll
Apollo
Level 16
God Stats
3W - 3L
1,551 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 1
Team Averages
Level 15
1,505 SR
1,417 Elo+

VS

Team Averages
Level 15
1,529 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
GrimaIkin
Kumbhakarna
Level 16
God Stats
1W - 0L
1,294 SR
Queue Stats
38W - 28L
1,597 Elo+
Solo
Ra
Ra
Gudiño
Ra
Level 8
God Stats
1W - 2L
1,373 SR
Queue Stats
12W - 22L
1,218 Elo+
Solo
Loki
Loki
K4m1k4sebr
Loki
Level 15
God Stats
9W - 11L
1,492 SR
Queue Stats
19W - 34L
1,311 Elo+
Solo
Anhur
Anhur
Rolling4n
Anhur
Level 7
God Stats
16W - 13L
1,881 SR
Queue Stats
16W - 15L
1,792 Elo+
Solo
Anubis
Anubis
Warlord235787
Anubis
Level 29
God Stats
16W - 7L
1,608 SR
Queue Stats
119W - 121L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anneitia
Nu Wa
15
2 / 13 / 3
9,760
976
16,015
19,864
5,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
0 / 8 / 4
9,003
900
6,786
13,843
9,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 12 / 2
8,786
879
4,318
22,202
12,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Trilladelphia
Cerberus
16
2 / 8 / 3
10,017
1,002
13,959
22,864
18,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
llOh Myll
Apollo
15
3 / 7 / 1
9,533
953
8,925
16,256
4,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GrimaIkin
Kumbhakarna
19
6 / 1 / 33
11,861
1,186
9,767
13,009
16,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 2 / 28
10,623
1,062
12,724
8,524
3,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 1 / 20
11,556
1,156
10,414
8,753
3,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Rolling4n
Anhur
18
13 / 1 / 15
11,316
1,132
14,313
11,923
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
17 / 2 / 24
12,938
1,294
39,245
14,367
5,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
168
7
Kills
48
48
Deaths
7
13
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anneitia
Nu Wa
2
13
3
0.27
W
Kumbhakarna
GrimaIkin
Kumbhakarna
6
1
33
22.5
W
3
2
28
8.5
W
9
1
20
19
L
Nike
0
8
4
0.25
L
0
12
2
0.08
W
Anhur
Rolling4n
Anhur
13
1
15
20.5
L
Cerberus
Trilladelphia
Cerberus
2
8
3
0.44
W
17
2
24
14.5
L
Apollo
llOh Myll
Apollo
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,003
Damage
86,463
95,029
Taken
56,576
51,134
Mitigated
32,988
8,899
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anneitia
Nu Wa
16,015
2,731
422
1,430
19,864
5,575
0
14,309
5,555
30,594
0
W
Kumbhakarna
GrimaIkin
Kumbhakarna
9,767
899
1,105
826
13,009
16,932
0
5,536
7,473
26,223
0
W
12,724
2,321
1,067
816
8,524
3,157
0
5,427
3,097
30,564
0
W
10,414
4,052
0
0
8,753
3,520
0
3,442
5,311
0
19,611
L
Nike
6,786
757
0
0
13,843
9,641
0
8,972
4,871
65
25,782
L
4,318
2,351
0
1,573
22,202
12,667
0
13,556
8,646
143
20,521
W
Anhur
Rolling4n
Anhur
14,313
8,538
0
3,586
11,923
3,846
0
6,926
4,997
0
30,339
L
Cerberus
Trilladelphia
Cerberus
13,959
744
0
5,069
22,864
18,604
0
13,263
9,601
33,174
0
W
39,245
1,576
659
9,388
14,367
5,533
0
8,839
5,528
62,029
0
L
Apollo
llOh Myll
Apollo
8,925
4,507
0
405
16,256
4,647
0
11,636
4,620
0
29,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
58,294
190
Minions Killed
196
4
Camps Cleared
8
870,915
Distance Traveled
900,249
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,760
976
35
4
0
133,420
0
W
Kumbhakarna
11,861
1,186
51
5
0
208,068
0
W
Ra
10,623
1,062
38
4
0
158,468
1
W
Loki
11,556
1,156
15
2
1
219,106
0
L
Nike
9,003
900
37
4
3
185,742
0
L
Bellona
8,786
879
24
2
0
170,481
2
W
Anhur
11,316
1,132
34
3
6
167,051
0
L
Cerberus
10,017
1,002
54
5
0
189,989
1
W
Anubis
12,938
1,294
58
6
1
147,556
1
L
Apollo
9,533
953
40
4
1
191,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role