Player Matchup

Chang'e
Chang'e
ArchAngel_1097
Chang'e
Level 129
God Stats
41W - 44L
1,610 SR
Queue Stats
681W - 704L
1,500 Elo+
Party 2
Achilles
Achilles
Rambu13
Achilles
Level 27
God Stats
18W - 28L
1,540 SR
Queue Stats
251W - 342L
1,414 Elo+
Solo
Neith
Neith
Universe Queen1
Neith
Level 7
God Stats
2W - 8L
1,323 SR
Queue Stats
2W - 13L
1,113 Elo+
Party 2
Team Averages
Level 54
1,491 SR
1,342 Elo+

VS

Team Averages
Level 19
1,434 SR
1,418 Elo+
Merlin
Merlin
Roundish
Merlin
Level 12
God Stats
4W - 3L
1,487 SR
Queue Stats
15W - 19L
1,260 Elo+
Solo
Odin
Odin
Tats n Slaps
Odin
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
21W - 21L
1,447 Elo+
Party 1
Artemis
Artemis
cynosuralintent
Artemis
Level 17
God Stats
10W - 8L
1,538 SR
Queue Stats
11W - 12L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,705
671
7,344
9,624
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Rambu13
Achilles
8
1 / 6 / 1
7,350
735
4,679
11,086
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 4 / 0
6,285
629
1,926
5,608
1,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Roundish
Merlin
12
5 / 1 / 10
8,525
853
10,476
7,053
2,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
8 / 2 / 5
8,415
842
4,946
9,501
4,141
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 7
7,499
750
4,888
4,074
1,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
16
16
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Achilles
Rambu13
Achilles
1
6
1
0.25
W
Merlin
Roundish
Merlin
5
1
10
10
W
8
2
5
5.25
L
0
4
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,949
Damage
20,310
26,318
Taken
20,628
13,897
Mitigated
7,548
3,688
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
383
1,171
1,797
9,624
2,610
0
3,474
6,150
26,060
0
L
Achilles
Rambu13
Achilles
4,679
1,557
0
592
11,086
9,470
0
4,300
6,786
0
9,596
W
Merlin
Roundish
Merlin
10,476
771
434
2,544
7,053
2,127
540
2,912
3,965
42,674
0
W
4,946
1,996
267
1,136
9,501
4,141
324
2,487
6,780
0
10,124
L
1,926
572
0
128
5,608
1,817
0
2,714
2,894
0
12,232
W
4,888
2,239
0
297
4,074
1,280
300
1,551
2,467
0
16,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,340
Gold Earned
24,439
89
Minions Killed
97
0
Camps Cleared
0
511,663
Distance Traveled
573,026
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,705
671
42
4
0
184,028
2
L
Achilles
7,350
735
7
1
0
168,378
0
W
Merlin
8,525
853
59
6
0
194,184
1
W
Odin
8,415
842
9
1
0
190,075
2
L
Neith
6,285
629
40
4
0
159,257
0
W
Artemis
7,499
750
29
3
0
188,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role