Player Matchup

Cerberus
Cerberus
Appraisel
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,587 Elo+
Party 2
Sobek
Sobek
KlassicAP
Sobek
Level 23
God Stats
11W - 5L
1,769 SR
Queue Stats
35W - 31L
1,496 Elo+
Party 2
Sol
Sol
iGotSetup
Sol
Level 49
God Stats
8W - 3L
1,698 SR
Queue Stats
39W - 50L
1,444 Elo+
Party 2
Team Averages
Level 54
1,656 SR
1,509 Elo+

VS

Team Averages
Level 50
1,675 SR
1,513 Elo+
Eset
Eset
SpeedySaturn245
Eset
Level 7
God Stats
1W - 4L
1,439 SR
Queue Stats
8W - 30L
1,333 Elo+
Solo
Scylla
Scylla
TheQueen4206036
Scylla
Level 27
God Stats
239W - 173L
1,670 SR
Queue Stats
250W - 183L
1,610 Elo+
Party 1
Anhur
Anhur
bluefirez9
Anhur
Level 115
God Stats
15W - 10L
1,917 SR
Queue Stats
779W - 600L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Appraisel
Cerberus
14
4 / 3 / 8
12,383
619
10,914
19,679
17,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
KlassicAP
Sobek
16
1 / 1 / 10
11,413
571
7,262
16,913
15,608
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 1 / 4
12,965
648
13,446
16,187
6,362
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
10,933
547
10,331
15,712
9,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 3
10,662
533
6,379
7,787
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
4 / 3 / 1
11,858
593
20,477
16,208
5,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
5
5
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Appraisel
Cerberus
4
3
8
2.67
W
Sobek
KlassicAP
Sobek
1
1
10
6
L
1
7
1
0.21
L
0
2
3
0.75
L
Anhur
4
3
1
1.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
37,187
52,779
Taken
39,707
39,596
Mitigated
17,567
16,757
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Appraisel
Cerberus
10,914
328
0
5,137
19,679
17,626
121
5,722
13,957
42,755
0
W
Sobek
KlassicAP
Sobek
7,262
72
537
3,863
16,913
15,608
42
4,929
11,984
26,008
0
L
10,331
421
901
2,813
15,712
9,888
726
12,876
2,836
38,395
0
L
6,379
0
0
437
7,787
2,538
63
7,225
562
34,612
0
L
Anhur
20,477
8,643
0
3,363
16,208
5,141
1,674
11,661
4,547
0
79,510
W
13,446
2,972
0
7,220
16,187
6,362
1,866
6,191
9,996
82,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
33,453
247
Minions Killed
210
0
Camps Cleared
0
1,003,891
Distance Traveled
996,010
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,383
619
86
4
0
264,962
1
W
Sobek
11,413
571
31
2
0
385,314
2
L
Eset
10,933
547
59
3
0
299,316
0
L
Scylla
10,662
533
57
3
0
348,098
0
L
Anhur
11,858
593
94
5
0
348,596
2
W
Sol
12,965
648
130
7
0
353,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role