Player Matchup

Heimdallr
Heimdallr
Gandul Prime
Heimdallr
Level 59
God Stats
4W - 4L
1,636 SR
Queue Stats
159W - 211L
1,473 Elo+
Party 1
Chaac
Chaac
GenVarg
Chaac
Level 86
God Stats
21W - 13L
1,626 SR
Queue Stats
172W - 170L
1,506 Elo+
Party 1
Anubis
Anubis
xTeKaTo-LeAdErx
Anubis
Level 104
God Stats
31W - 23L
1,568 SR
Queue Stats
240W - 229L
1,526 Elo+
Party 1
Team Averages
Level 83
1,610 SR
1,502 Elo+

VS

Team Averages
Level 85
1,464 SR
1,314 Elo+
Merlin
Merlin
BashfulPlane593
Merlin
Level 17
God Stats
2W - 3L
1,294 SR
Queue Stats
2W - 3L
952 Elo+
Solo
Gilgamesh
Gilgamesh
KingGreen_
Gilgamesh
Level 109
God Stats
10W - 6L
1,682 SR
Queue Stats
287W - 264L
1,501 Elo+
Party 2
Artemis
Artemis
ShadowGodCori
Artemis
Level 129
God Stats
6W - 4L
1,418 SR
Queue Stats
206W - 164L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gandul Prime
Heimdallr
10
0 / 7 / 1
7,004
584
4,069
8,600
3,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
GenVarg
Chaac
5
0 / 0 / 0
6,273
523
714
1,373
902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 3 / 0
7,567
631
4,294
6,922
3,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
8,073
673
1,570
3,101
698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KingGreen_
Gilgamesh
13
4 / 0 / 6
9,743
812
5,841
8,921
4,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
13
5 / 1 / 5
9,287
774
6,420
4,053
1,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Heimdallr
Gandul Prime
Heimdallr
0
7
1
0.07
L
Chaac
GenVarg
Chaac
0
0
0
0
W
Gilgamesh
KingGreen_
Gilgamesh
4
0
6
7
W
Artemis
5
1
5
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,077
Damage
13,831
16,895
Taken
16,075
7,718
Mitigated
6,252
3,177
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,570
52
0
424
3,101
698
34
1,227
1,844
22,636
0
L
Heimdallr
Gandul Prime
Heimdallr
4,069
924
282
477
8,600
3,159
0
757
7,843
0
17,341
L
Chaac
GenVarg
Chaac
714
0
0
606
1,373
902
0
111
1,262
0
2,996
W
Gilgamesh
KingGreen_
Gilgamesh
5,841
1,573
0
2,451
8,921
4,282
214
2,497
6,274
0
41,548
W
Artemis
6,420
2,581
0
507
4,053
1,272
2,548
644
3,409
0
32,975
L
4,294
199
0
1,812
6,922
3,657
0
732
6,190
36,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,844
Gold Earned
27,103
103
Minions Killed
151
0
Camps Cleared
0
428,000
Distance Traveled
670,963
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,073
673
54
5
0
177,043
0
L
Heimdallr
7,004
584
29
2
0
191,463
0
L
Chaac
6,273
523
8
1
0
62,197
0
W
Gilgamesh
9,743
812
54
5
0
270,184
4
W
Artemis
9,287
774
43
4
0
223,736
1
L
Anubis
7,567
631
66
6
0
174,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role