Player Matchup

Eset
Eset
Boasts
Eset
Level 160
God Stats
5W - 1L
1,649 SR
Queue Stats
57W - 59L
1,500 Elo+
Party 1
Skadi
Skadi
Jibrules
Skadi
Level 108
God Stats
2W - 1L
1,377 SR
Queue Stats
33W - 29L
1,612 Elo+
Party 1
Sobek
Sobek
MaggotZero
Sobek
Level 108
God Stats
6W - 1L
1,856 SR
Queue Stats
14W - 7L
1,628 Elo+
Party 1
Team Averages
Level 125
1,627 SR
1,580 Elo+

VS

Team Averages
Level 64
1,421 SR
1,404 Elo+
Gilgamesh
Gilgamesh
ChoosyGorilla10
Gilgamesh
Level 47
God Stats
8W - 10L
1,373 SR
Queue Stats
275W - 348L
1,399 Elo+
Party 2
Rama
Rama
Hoodiezsn
Rama
Level 82
God Stats
22W - 17L
1,303 SR
Queue Stats
250W - 284L
1,453 Elo+
Solo
Xing Tian
Xing Tian
jefferybob
Xing Tian
Level 62
God Stats
11W - 9L
1,586 SR
Queue Stats
267W - 338L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Boasts
Eset
12
9 / 4 / 9
9,403
855
15,177
8,937
3,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Jibrules
Skadi
11
3 / 4 / 15
8,191
745
8,418
8,497
3,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
12
6 / 2 / 10
9,242
840
6,441
14,095
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChoosyGorilla10
Gilgamesh
11
4 / 7 / 6
8,196
745
10,360
12,931
6,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
12
6 / 6 / 4
8,630
785
8,586
8,333
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
jefferybob
Xing Tian
9
0 / 5 / 8
7,137
649
4,745
16,801
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
18
Kills
10
10
Deaths
18
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Eset
Boasts
Eset
9
4
9
3.38
L
Gilgamesh
ChoosyGorilla10
Gilgamesh
4
7
6
1
L
Rama
6
6
4
1.33
W
Skadi
Jibrules
Skadi
3
4
15
2.63
W
Sobek
6
2
10
5.5
L
Xing Tian
jefferybob
Xing Tian
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
23,691
31,529
Taken
38,065
20,904
Mitigated
19,899
8,413
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Boasts
Eset
15,177
2,404
1,081
3,357
8,937
3,529
1,128
2,121
6,756
27,619
0
L
Gilgamesh
ChoosyGorilla10
Gilgamesh
10,360
2,124
906
1,319
12,931
6,069
270
8,510
4,421
0
34,638
L
Rama
8,586
6,427
0
650
8,333
2,938
340
5,000
3,333
0
27,547
W
Skadi
Jibrules
Skadi
8,418
4,790
0
1,955
8,497
3,515
1,923
774
7,513
0
25,175
W
Sobek
6,441
534
0
2,020
14,095
13,860
374
1,868
11,957
13,714
0
L
Xing Tian
jefferybob
Xing Tian
4,745
369
531
2,752
16,801
10,892
80
8,159
8,642
12,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
23,963
86
Minions Killed
96
0
Camps Cleared
0
576,327
Distance Traveled
539,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,403
855
31
3
0
182,790
0
L
Gilgamesh
8,196
745
41
4
0
188,615
0
L
Rama
8,630
785
43
4
0
163,528
0
W
Skadi
8,191
745
41
4
0
172,068
0
W
Sobek
9,242
840
14
1
0
221,469
0
L
Xing Tian
7,137
649
12
1
0
187,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role