Player Matchup

Khepri
Khepri
ComfyOzzy
Khepri
Level 39
God Stats
1W - 1L
1,865 SR
Queue Stats
84W - 82L
1,523 Elo+
Party 1
Chernobog
Chernobog
Spowork
Chernobog
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
elBERTINx
Guan Yu
Level 51
God Stats
19W - 15L
1,515 SR
Queue Stats
205W - 196L
1,496 Elo+
Party 3
Chaac
Chaac
iZorTen-RoJo
Chaac
Level 37
God Stats
1W - 1L
1,313 SR
Queue Stats
130W - 124L
1,528 Elo+
Party 3
Zeus
Zeus
n0pers
Zeus
Level 27
God Stats
8W - 2L
1,557 SR
Queue Stats
59W - 51L
1,493 Elo+
Party 1
Team Averages
Level 43
1,550 SR
1,508 Elo+

VS

Team Averages
Level 37
1,572 SR
1,531 Elo+
Sol
Sol
Jcw44
Sol
Level 36
God Stats
2W - 2L
1,731 SR
Queue Stats
42W - 39L
1,595 Elo+
Party 4
Neith
Neith
LuckyLuckyMan
Neith
Level 7
God Stats
2W - 1L
1,737 SR
Queue Stats
5W - 3L
1,739 Elo+
Party 4
Ares
Ares
Rhogarrr
Ares
Level 68
God Stats
17W - 12L
1,594 SR
Queue Stats
340W - 310L
1,587 Elo+
Party 4
Ymir
Ymir
fingerbleed
Ymir
Level 44
God Stats
13W - 19L
1,573 SR
Queue Stats
117W - 147L
1,365 Elo+
Party 2
Bellona
Bellona
moehahahahahaha
Bellona
Level 29
God Stats
3W - 12L
1,227 SR
Queue Stats
70W - 95L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ComfyOzzy
Khepri
13
1 / 4 / 18
10,244
569
8,185
14,540
14,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Spowork
Chernobog
18
21 / 2 / 4
12,365
687
24,085
16,755
7,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
elBERTINx
Guan Yu
17
4 / 0 / 10
10,663
592
8,082
12,080
12,275
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 2 / 9
11,118
618
7,865
15,788
8,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
n0pers
Zeus
16
5 / 5 / 4
10,730
596
10,779
7,311
3,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jcw44
Sol
16
6 / 5 / 4
9,995
555
18,025
16,489
5,465
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 10 / 3
7,911
440
1,616
9,899
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
10
0 / 8 / 6
6,929
385
5,601
19,263
11,524
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 6 / 4
8,715
484
9,451
18,310
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 7 / 0
7,864
437
4,901
12,488
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
36
Kills
13
13
Deaths
36
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
ComfyOzzy
Khepri
1
4
18
2.5
L
Sol
Jcw44
Sol
6
5
4
1.6
L
3
10
3
0.45
L
Ares
0
8
6
0.38
W
Chernobog
Spowork
Chernobog
21
2
4
11.5
W
Guan Yu
elBERTINx
Guan Yu
4
0
10
9
L
4
6
4
1
W
5
2
9
4.75
L
0
7
0
0
W
Zeus
n0pers
Zeus
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,996
Damage
39,594
66,474
Taken
76,449
46,018
Mitigated
33,856
24,210
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ComfyOzzy
Khepri
8,185
904
0
586
14,540
14,081
519
9,584
4,956
21,657
0
L
Sol
Jcw44
Sol
18,025
4,322
0
6,214
16,489
5,465
2,028
5,946
10,358
71,480
0
L
1,616
499
0
438
9,899
2,843
0
1,791
8,100
0
21,823
L
Ares
5,601
458
0
1,683
19,263
11,524
0
5,017
14,078
18,220
0
W
Chernobog
Spowork
Chernobog
24,085
17,488
0
8,383
16,755
7,836
1,738
10,828
5,927
0
92,333
W
Guan Yu
elBERTINx
Guan Yu
8,082
494
1,379
5,163
12,080
12,275
1,170
2,160
9,920
0
48,974
L
9,451
2,563
0
4,946
18,310
8,316
0
5,152
13,043
45,718
0
W
7,865
1,041
0
7,568
15,788
8,599
0
7,166
8,622
0
82,305
L
4,901
850
0
2,634
12,488
5,708
0
542
11,906
0
44,241
W
Zeus
n0pers
Zeus
10,779
1,875
0
1,131
7,311
3,227
917
4,896
2,415
54,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
41,414
475
Minions Killed
356
0
Camps Cleared
0
1,741,249
Distance Traveled
1,605,945
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,244
569
18
1
0
331,574
4
L
Sol
9,995
555
117
7
0
298,389
2
L
Neith
7,911
440
45
3
0
283,485
0
L
Ares
6,929
385
14
1
0
352,182
3
W
Chernobog
12,365
687
100
6
0
335,889
2
W
Guan Yu
10,663
592
83
5
0
363,472
6
L
Ymir
8,715
484
85
5
0
307,021
2
W
Chaac
11,118
618
144
8
0
393,563
2
L
Bellona
7,864
437
95
5
0
364,868
5
W
Zeus
10,730
596
130
7
0
316,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role