Player Matchup

Chernobog
Chernobog
Diamond V
Exaltadinho
Chernobog
Diamond V
Level 155
God Stats
0W - 1L
1,493 SR
Queue Stats
151W - 149L
2,191 MMR
Solo
Cerberus
Cerberus
Diamond IV
FroddyKruger
Cerberus
Diamond IV
Level 157
God Stats
3W - 7L
1,662 SR
Queue Stats
136W - 122L
2,199 MMR
Solo
Raijin
Raijin
Diamond IV
GrigoriGod
Raijin
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond IV
Voknos
Artio
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Diamond IV
ºRiz
Odin
Diamond IV
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 83L
2,118 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,531 SR
1,902 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,598 SR
1,927 MMR
Hou Yi
Hou Yi
Diamond IV
Cri2MerL0
Hou Yi
Diamond IV
Level 160
God Stats
7W - 9L
1,613 SR
Queue Stats
529W - 483L
2,127 MMR
Party 1
Fenrir
Fenrir
Diamond V
ElKayloRen
Fenrir
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
Rossonery
Apollo
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond IV
SenhorDoEngenho
Horus
Diamond IV
Level 145
God Stats
2W - 2L
1,852 SR
Queue Stats
576W - 576L
2,146 MMR
Solo
Ra
Ra
Masters
кillsitơ
Ra
Masters
Level 158
God Stats
14W - 13L
1,527 SR
Queue Stats
363W - 357L
2,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Exaltadinho
Chernobog
9
2 / 1 / 3
5,252
657
1,677
3,490
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
FroddyKruger
Cerberus
10
4 / 1 / 2
6,034
754
4,072
5,562
2,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
GrigoriGod
Raijin
7
2 / 0 / 0
4,394
549
1,994
2,335
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
Voknos
Artio
8
0 / 0 / 5
4,825
603
1,896
5,591
1,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
ºRiz
Odin
10
3 / 1 / 2
5,359
670
2,888
4,978
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaSetTsukuyomiTiamatScylla

VS

Bans
AnhurSusanoGebHeimdallrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cri2MerL0
Hou Yi
8
0 / 2 / 0
4,587
573
2,621
3,722
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
ElKayloRen
Fenrir
8
0 / 3 / 1
4,345
543
3,328
5,827
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Rossonery
Apollo
8
0 / 3 / 1
4,767
596
1,864
4,827
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 0
5,275
659
2,320
4,911
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 1
5,229
654
2,579
2,542
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cri2MerL0
Hou Yi
0
2
0
0
W
Fenrir
ElKayloRen
Fenrir
0
3
1
0.17
L
Chernobog
Exaltadinho
Chernobog
2
1
3
3.5
L
Cerberus
FroddyKruger
Cerberus
4
1
2
5
L
Raijin
GrigoriGod
Raijin
2
0
0
2
W
Apollo
Rossonery
Apollo
0
3
1
0.17
W
2
2
0
1
L
Artio
Voknos
Artio
0
0
5
2.5
L
Odin
ºRiz
Odin
3
1
2
4
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,527
Damage
12,712
21,956
Taken
21,829
7,822
Mitigated
6,682
8,773
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cri2MerL0
Hou Yi
2,621
1,499
0
1,073
3,722
938
0
1,343
2,379
0
24,226
W
Fenrir
ElKayloRen
Fenrir
3,328
2,031
0
1,892
5,827
1,689
0
1,917
3,910
0
16,154
L
Chernobog
Exaltadinho
Chernobog
1,677
1,146
0
1,179
3,490
888
0
0
3,490
0
25,342
L
Cerberus
FroddyKruger
Cerberus
4,072
182
0
3,414
5,562
2,858
0
847
4,657
28,312
0
L
Raijin
GrigoriGod
Raijin
1,994
165
0
557
2,335
516
0
381
1,874
18,382
0
W
Apollo
Rossonery
Apollo
1,864
1,307
0
851
4,827
1,336
0
2,514
2,313
0
20,736
W
2,320
1,032
191
2,307
4,911
2,006
0
1,570
3,341
0
8,354
L
Artio
Voknos
Artio
1,896
153
495
2,813
5,591
1,987
0
94
5,380
13,020
0
L
Odin
ºRiz
Odin
2,888
1,419
0
315
4,978
1,573
0
981
3,895
0
27,014
W
2,579
100
265
1,101
2,542
713
0
618
1,924
35,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
24,203
280
Minions Killed
240
0
Camps Cleared
0
739,220
Distance Traveled
766,722
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,587
573
55
7
0
139,730
3
W
Fenrir
4,345
543
40
5
0
164,393
0
L
Chernobog
5,252
657
61
8
0
128,687
3
L
Cerberus
6,034
754
84
11
0
155,482
2
L
Raijin
4,394
549
49
6
0
106,360
1
W
Apollo
4,767
596
46
6
0
136,597
3
W
Horus
5,275
659
19
2
0
150,650
0
L
Artio
4,825
603
23
3
0
172,845
3
L
Odin
5,359
670
63
8
0
175,846
0
W
Ra
5,229
654
80
10
0
175,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role